Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6417090785906822497 44 middlethird the Conjurer (level 3, -1/18 HPs) Began as a Vine Stalker Conjurer on Jan 9, 2025. Slain by Terence ... wielding a +0 heavy hand axe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (329 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 329, Time: 00:02:41 Health: -1/18 AC: 2 Str: 9 XL: 3 Next: 62% Magic: 0/8 EV: 11 Int: 20 God: Gold: 43 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Talismans g - a dragon-blood talisman Scrolls c - a scroll of teleportation d - a scroll of silence {unknown} f - a scroll of noise {unknown} Skills: + Level 1.1 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.1 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 heavy hand axe and wearing a +0 ring mail (81% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence barely misses you. Magic courses through your body. Terence hits you with a +0 heavy hand axe. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy hand axe and wearing a +0 ring mail (lightly wounded, 81% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses Terence. Terence hits you with a +0 heavy hand axe. Unknown command. The searing ray hits Terence. Terence is heavily wounded. Terence closely misses you. Unknown command. The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Unknown command. You hit Terence but do no damage. Your bite misses Terence. Terence is heavily wounded. Terence hits you with a +0 heavy hand axe. Unknown command. Unknown command. You hit Terence. Terence is severely wounded. Terence hits you with a +0 heavy hand axe! Ouch! That really hurt! You die... Terence says, "And stay out!" #.# ... #.# #.# #.# #.# ####.# #.# #.# .... #.# ####†# .#########.####...†##### ...)††................... #.###......####.########. #.# ##.##..#....@# #.. #......#.###@### ##.##.##..##.# #...# .##........##.....# #......######..)..†.# ######. .....∩.).# ## ###.......# ##...!.## ##...## You could see Terence. Vanquished Creatures 3 adders (D:2) 2 bats (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:2) 2 hobgoblins A quokka (D:2) A ball python (D:2) A frilled lizard (D:2) 2 goblins (D:2) A kobold (D:2) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 135 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 138 | D:2 | Learned a level 2 spell: Searing Ray 198 | D:2 | Reached XP level 3. HP: 17/17 MP: 1/8 293 | D:2 | Found Pucon's Weapon Emporium. 306 | D:2 | Reached skill level 1 in Fighting 312 | D:2 | Noticed Terence 329 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_corners D:2: layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.1 Fighting | 1 | 1.1 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 6 Dagger || 22 Bite || 5 Cast: Magic Dart || 16 Searing Ray || 5 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 31