Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16660952229936511157 228 middlethird the Magician (level 6, 0/30 HPs) Began as a Vine Stalker Conjurer on Jan 10, 2025. Shot with an arrow by a centaur (6 damage) ... on level 6 of the Dungeon. The game lasted 00:07:39 (773 turns). middlethird the Magician (Vine Stalker Conjurer) Turns: 773, Time: 00:07:39 Health: 0/30 AC: 2 Str: 10 XL: 6 Next: 2% Magic: 0/14 EV: 11 Int: 20 God: Gold: 161 SH: 0 Dex: 12 Spells: 12/15 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of willpower HPRegen 1.05/turn (no ring) MPRegen 0.14/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2, inability to read after injury 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 161 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of willpower (left hand) Talismans i - a maw talisman Scrolls c - a scroll of vulnerability e - a scroll of teleportation g - a scroll of fear {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 5.2 Spellcasting - Level 4.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 84% 1d7 2% 1 g - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You occasionally lose the ability to read scrolls when taking damage. Message History Found 7 gold pieces. Found a stone staircase leading down. An orc wizard comes into view. It is wielding a +0 dagger. The centaur shoots an arrow. The arrow closely misses you. Unknown command. Magic courses through your body. The centaur shoots an arrow. The arrow barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The searing ray hits the centaur. The centaur is moderately wounded. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The searing ray hits the centaur. The centaur is heavily wounded. Unknown command. The searing ray hits the centaur! The centaur is almost dead. The searing ray hits the centaur! The centaur is moderately wounded. The searing ray hits the orc wizard. The orc wizard is severely wounded. The centaur unwields a +0 shortbow. The centaur completely misses you. The centaur barely misses you. The centaur closely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the centaur. You kill the centaur! You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you! You die... ####### ....... ..... .... ..# . #######..#.... #...c)@.(#.... ...$##.##....... . ##...##...... ...#o.##c#.#>... ......:....# ... ...#.##.c#.# .. ....##...##... . ##. ##.## .... # ... #.... You could see a centaur and an orc wizard. Vanquished Creatures A centaur (D:6) A bullfrog (D:6) A scorpion (D:4) A gnoll bouda (D:5) 2 gnolls (D:5) 3 adders A dart slug (D:1) 4 bats (D:1) An endoplasm (D:1) 2 giant cockroaches A goblin (D:2) 3 hobgoblins 6 jackals 2 quokkas 3 ball pythons A frilled lizard (D:1) 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 72 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 111 | D:1 | Learned a level 2 spell: Searing Ray 228 | D:2 | Reached skill level 3 in Spellcasting 228 | D:2 | Reached XP level 3. HP: 17/17 MP: 3/8 291 | D:1 | Reached skill level 1 in Fighting 489 | D:1 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 489 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 490 | D:1 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 490 | D:1 | Lost mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 490 | D:1 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 563 | D:4 | Noticed a scorpion 576 | D:4 | Killed a scorpion 577 | D:4 | Reached XP level 4. HP: 17/23 MP: 1/10 607 | D:4 | Found a shimmering blue altar of Sif Muna. 646 | D:5 | Entered Level 5 of the Dungeon 673 | D:5 | Reached skill level 4 in Spellcasting 673 | D:5 | Reached XP level 5. HP: 26/26 MP: 8/12 724 | D:6 | Noticed an ogre 740 | D:6 | Reached skill level 5 in Spellcasting 740 | D:6 | Reached XP level 6. HP: 29/30 MP: 0/14 749 | D:6 | Noticed a sky beast 773 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms D:2: layout_loops_ring, serial_shops, shop, uniq_crazy_yiuf_cottage, uniq_jessica D:3: minmay_thinvault, layout_basic, mainiacjoe_overflow_surrounded_room, minmay_box_of_dots, uniq_natasha, uniq_grinder D:4: layout_basic, lemuel_crystal_altar, minmay_temple_entry_crystal_x, chequers_serial_rivers_micro_a, nrook_mini_vaults D:5: layout_loops_ring, mainiacjoe_overflow_alcove_4, mainiacjoe_overflow_chevrons, kennysheep_little_box, trog_hazing_becter D:6: layout_basic, dancing_weapons_uskayaw, lemuel_coloured_pillars_altar, elyvilon_altar_4, serial_shops, nicolae_shop_pleasant_corner_grove, minmay_manual_mares Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 4 5 | 5.2 Fighting | 2 | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 78 | 11 || 89 Bite | 27 | 3 || 30 Punch | 1 | || 1 Cast: Magic Dart | 27 | 3 || 30 Searing Ray | 6 | 5 || 11 Use: Potion | 4 | 2 || 6 Scroll | 1 | 2 || 3 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 55 | 12 || 67 Dodge: Dodged | 89 | 22 || 111