Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9624500167083665720 48 middlethird the Conjurer (level 3, -1/18 HPs) Began as a Vine Stalker Conjurer on Feb 1, 2025. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (259 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 259, Time: 00:02:03 Health: -1/18 AC: 2 Str: 15 XL: 3 Next: 72% Magic: 0/8 EV: 11 Int: 20 God: Gold: 39 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . f - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 1.03/turn j - +6 ring of strength MPRegen 0.11/turn %: guardian spirit, wizardry (x1) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons c - a +0 falchion f - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of wizardry (left hand) i - a ring of fire j - a +6 ring of strength (right hand) Wands h - a wand of warping (8) Scrolls g - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of might {unknown} Skills: + Level 1.4 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 1% 1 g - Searing Ray Conj 38% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! Unknown command. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll barely misses you. Training target 1.0 for Fighting reached! Your Fighting skill increases to level 1! You need to enable at least one skill for training. Unknown command. A gnoll comes into view. It is wielding a +0 whip. The gnoll misses you. Unknown command. You barely miss the gnoll. You bite the gnoll, but do no damage. The gnoll is severely wounded. The gnoll closely misses you. Unknown command. You hit the gnoll. You kill the gnoll! Unknown command. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! Unknown command. Unknown command. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. The gnoll hits you with a +0 flail! You die... ###..#####..# #...# #.....#.# #...####.......# ##.............# #.#.....###'''## #.#....##♣.....♣## #g#...##.........# #g#####........... #@# ##............ #.###............. #.##.......###.... #.#♣..[...## ##... #.#......## ##.. #.'.....## ##. #.'.....# #. #.'.....## #. #..#......## #.. You could see 2 gnolls. Vanquished Creatures 2 adders (D:2) 2 gnolls (D:2) A dart slug (D:2) A goblin (D:2) A hobgoblin (D:1) 2 ball pythons 2 frilled lizards A kobold (D:2) A rat (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 31 | D:2 | Reached XP level 2. HP: 13/13 MP: 1/6 37 | D:2 | Learned a level 2 spell: Searing Ray 198 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/8 255 | D:2 | Reached skill level 1 in Fighting 259 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_corners D:2: layout_rooms, kennysheep_donut, hangedman_abyss_or_decor_lesser_grid Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.0 Fighting | 1 | 1.4 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 4 Bite || 7 Falchion || 4 Whip || 12 Cast: Magic Dart || 7 Searing Ray || 3 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 14