Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10263311685386458105 56 middlethird the Conjurer (level 3, 0/18 HPs) Began as a Vine Stalker Conjurer on Feb 1, 2025. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (487 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 487, Time: 00:02:57 Health: 0/18 AC: 2 Str: 9 XL: 3 Next: 97% Magic: 0/8 EV: 11 Int: 26 God: Gold: 71 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of intelligence HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles j - 4 boomerangs Armour a - a +0 robe (worn) Jewellery e - a +6 ring of intelligence (left hand) Wands g - a wand of flame (11) Scrolls d - a scroll of poison {unknown} f - a scroll of identify {unknown} h - 2 scrolls of fog {unknown} Potions b - 2 potions of magic i - a potion of curing {unknown} Skills: + Level 1.4 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.2 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 100% 1d8 1% 1 g - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 56% 1d6 4% 1 Mercury Vapours Alch/Air 8% N/A 14% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Olgreb's Toxic Radiance Alch 4% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History An orc priest and an orc come into view. The orc shouts! You hear a loud squeak. An orc comes into view. It is wielding a +0 flail. The orc priest shouts! The orc priest roars to no one in particular. The orc priest casts a cantrip, but nothing happens. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion (79% to hit) The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) A rat comes into view. Unknown command. The searing ray hits the orc. You kill the orc! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (85% to hit) The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Unknown command. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... .... #....#............. #+####....####.......... ...........####.......... #...........#............. +......................... #......................... #..................##'#### ...................##'## . ........)@...#.........#.# .............#.........#.# .............#.........# .....ro......#.........# .....).......#.........+ .............#.........# ......##.....#.........# ...... ......#.........# ...... #######.........# You could see an orc priest and a rat. Vanquished Creatures Natasha (D:2) An adder (D:2) A dart slug (D:1) 2 orcs (D:2) 3 bats An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 143 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 146 | D:1 | Learned a level 2 spell: Searing Ray 361 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/8 395 | D:2 | Noticed Natasha 400 | D:2 | Killed Natasha 401 | D:2 | Reached skill level 1 in Fighting 487 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_ring D:2: layout_basic, nicolae_elevator_lobby_asterisk, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.2 Fighting | 1 | 1.4 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 33 Bite || 10 Punch || 1 Dagger || 6 Cast: Magic Dart || 20 Searing Ray || 4 Stab: Sleeping || 4 Armour: Robe || 21 Dodge: Dodged || 19