Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1150809445564173742 206 middlethird the Conjurer (level 5, -3/26 HPs) Began as a Vine Stalker Conjurer on Feb 1, 2025. Slain by a gnoll ... wielding a +0 halberd (8 damage) ... on level 4 of the Dungeon. The game lasted 00:05:45 (550 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 550, Time: 00:05:45 Health: -3/26 AC: 2 Str: 9 XL: 5 Next: 84% Magic: 0/11 EV: 11 Int: 20 God: Gold: 80 SH: 0 Dex: 13 Spells: 5/11 levels left rFire + . . b - +2 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.12/turn %: clarity, guardian spirit @: weak-willed A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2, clarity, fire resistance 1, sense surroundings 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons b - a +2 dagger of speed (weapon) d - a +0 short sword g - a +0 quarterstaff Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions e - a potion of attraction h - a potion of enlightenment {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.8 Spellcasting - Level 4.0 Conjurations - Level 2.0 Hexes - Level 2.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 22% N/A 6% 1 f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 3% 2 i - Jinxbite Hex 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You possess an exceptional clarity of mind. Your flesh is heat resistant. (rF+) You passively map a small area around you. Message History Aim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, 100% to hit) The magic dart hits something. Reactivating autopickup. You feel a bit more experienced. The gnoll shouts! You hear a shout! Training target 2.0 for Fighting reached! Your Fighting skill increases to level 2! Unknown command. A gnoll comes into view. It is wielding a +0 halberd. The gnoll moves out of view. Things that are here: a +2 dagger of speed; a +0 robe Your hands tingle! b - a +2 dagger of speed (weapon) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll shouts! You hear a shout! The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 dagger. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The orc shouts! You hit the gnoll. You bite the gnoll, but do no damage. The gnoll is lightly wounded. The gnoll misses you. You hit the gnoll. You bite the gnoll, but do no damage. The gnoll is moderately wounded. A giggling sprite leaps out and bonks the gnoll with its +0 halberd. The gnoll is heavily wounded. You hit the gnoll. The gnoll is severely wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. You kill the gnoll! The jinxing sprites lose interest in you. The orc shouts! The gnoll hits you with a +0 halberd! You die... ####......... #....#######. #.#### #. #†# #. ###)####### ## ##..)....... * * ##.[...#####. , , ####......## * #.g@........# * #...g.)........# , #.....#........# * *### #.##.##.#..#...# *, #.. # #.*#.#.###..# , #.# , , o. ...## #.# #.. , .. ..., * .. .....# o.. ,..#.,* #.# , #. You could see 2 gnolls and 2 orcs. Vanquished Creatures 2 hounds (D:4) 2 orc wizards (D:4) Terence (D:3) A gnoll (D:4) 2 adders (D:2) A shadow imp (D:4) A dart slug (D:2) A ribbon worm (D:2) 2 orcs 2 ball pythons 4 endoplasms A giant cockroach (D:3) 3 goblins 3 hobgoblins 3 jackals (D:3) 5 kobolds 2 quokkas A rat (D:2) A spectral hobgoblin (D:2) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 119 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 126 | D:1 | Learned a level 2 spell: Searing Ray 129 | D:1 | Learned a level 2 spell: Jinxbite 177 | D:2 | Reached skill level 1 in Hexes 177 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/7 181 | D:2 | Learned a level 1 spell: Apportation 209 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 209 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 209 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 210 | D:2 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 210 | D:2 | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 210 | D:2 | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 210 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 210 | D:2 | Gained mutation: You passively map a small area around you. | [potion of mutation] 210 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 237 | D:2 | Found a faded altar of an unknown god. 296 | D:3 | Noticed Terence 301 | D:3 | Killed Terence 302 | D:3 | Reached skill level 1 in Translocations 302 | D:3 | Reached XP level 4. HP: 17/21 MP: 3/9 517 | D:4 | Reached skill level 1 in Fighting 522 | D:4 | Reached XP level 5. HP: 22/26 MP: 1/11 550 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring, minmay_misc_feat_roman, minmay_misc_feat_hallway D:2: layout_basic, dreamdust_ecumenical_altar_drowned_temple, grunt_ministairs_14, wander_ebering_terrifying_dragon_lair D:3: layout_loops_cross, uniq_sigmund, uniq_terence D:4: layout_loops_ring, overflow_temple_1_default, chequers_serial_rivers_micro_b Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Hexes | 1 2 | 2.0 Translocations | 1 2 | 2.0 Fighting | 1 2 | 2.0 Spellcasting | 3 | 3.8 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 27 | 49 || 76 Bite | 7 | 17 || 24 Dagger | | 3 || 3 Cast: Magic Dart | 5 | 8 || 13 Searing Ray | 4 | 4 || 8 Jinxbite | | 2 || 2 Use: Potion | 3 | 1 || 4 Scroll | 1 | 1 || 2 Stab: Sleeping | 5 | 1 || 6 Armour: Robe | 14 | 40 || 54 Dodge: Dodged | 9 | 19 || 28