Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16649239848466198281 392 middlethird the Magician (level 6, -1/31 HPs) Began as a Vine Stalker Conjurer on Feb 7, 2025. Slain by a white imp (2 damage) ... on level 5 of the Dungeon. The game lasted 00:06:56 (758 turns). middlethird the Magician (Vine Stalker Conjurer) Turns: 758, Time: 00:06:57 Health: -1/31 AC: -1 Str: 10 XL: 6 Next: 80% Magic: 0/16 EV: 11 Int: 20 God: Gold: 11 SH: 0 Dex: 12 Spells: 12/17 levels left rFire . . . k - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (no boots) Will ..... l - amulet of regeneration Stlth ++ (no ring) HPRegen 1.85/turn (no ring) MPRegen 0.15/turn %: guardian spirit @: mighty, corroded A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 81 gold pieces. You spent 70 gold pieces at shops. Inventory: Hand Weapons j - a +0 hand axe k - a +0 dagger (weapon) Missiles g - 2 atropa-tipped darts (quivered) Armour a - a +0 robe (worn) d - a +0 leather armour m - a +0 pair of gloves (worn) Jewellery l - an amulet of regeneration (around neck) Scrolls e - a scroll of teleportation {unknown} h - a scroll of brand weapon {unknown} i - a scroll of identify {unknown} o - a scroll of revelation {unknown} Potions c - a potion of degeneration {unknown} f - a potion of curing n - 2 potions of lignification Skills: + Level 2.3 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 6.1 Spellcasting - Level 4.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Lesser Beckoning Tloc 12% N/A 16% 2 f - Magic Dart Conj 88% 1d7 1% 1 g - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 6% (3-9)d3 30% 3 Teleport Other Tloc 6% N/A 30% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:5 * Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History A jelly comes into view. The jelly quivers. The white imp shouts! The jelly moves out of view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (78% to hit) The searing ray hits the white imp. The white imp is moderately wounded. (Press . to maintain the ray.) The white imp gestures at you. The puff of frost hits you! The searing ray misses the white imp. The white imp gestures at you. The puff of frost hits you! The white imp picks up a beetle and eats it. The white imp gestures at you. The puff of frost misses you. You feel very mighty all of a sudden. The jelly completely misses you. The white imp grinds its teeth. Unknown command. You puncture the jelly! The acid corrodes you! Your hands burn! You bite the jelly. You kill the jelly! The white imp puffs mist at you. The white imp gestures at you. The puff of frost hits you! Unknown command. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * You barely miss the white imp. The white imp is moderately wounded. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You die... ........# ........# #.......# #.......# ## #.......####.. #........... #.......#.##.## #5....... #..#. #@#....## ##.... #.# ...# ...... #######.# #.# .... #.......# # #..#. #######.# #..#. ###.############..#. #...............†... ####.#.#.....#......... #............#.###...## You could see a white imp. Vanquished Creatures Menkaure (D:4) A scorpion (D:5) 2 jellies 4 iguanas An adder (D:5) A ribbon worm (D:4) 6 endoplasms 3 giant cockroaches 4 goblins 2 hobgoblins 3 jackals (D:4) A kobold (D:3) A quokka (D:1) A ball python (D:1) 2 bats A frilled lizard (D:2) 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 137 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 140 | D:1 | Learned a level 2 spell: Searing Ray 385 | D:2 | Learned a level 2 spell: Lesser Beckoning 406 | D:3 | Reached skill level 3 in Spellcasting 406 | D:3 | Reached XP level 3. HP: 16/16 MP: 3/8 521 | D:4 | Reached skill level 1 in Fighting 542 | D:4 | Reached XP level 4. HP: 21/22 MP: 4/9 547 | D:4 | Noticed Menkaure 555 | D:4 | Killed Menkaure 556 | D:4 | Reached skill level 4 in Spellcasting 556 | D:4 | Reached XP level 5. HP: 26/26 MP: 10/13 613 | D:4 | Reached skill level 5 in Spellcasting 654 | D:4 | Reached XP level 6. HP: 22/30 MP: 0/14 680 | D:5 | Entered Level 5 of the Dungeon 717 | D:5 | Reached skill level 6 in Spellcasting 717 | D:5 | Found Maderut's General Store. 729 | D:5 | Bought a potion of lignification for 30 gold pieces 729 | D:5 | Bought a potion of might for 40 gold pieces 758 | D:5 | HP: 1/31 [white imp (4)] 758 | D:5 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring, minmay_crystal_room D:2: layout_basic, hex_medium, minmay_fractal_squares_5 D:3: layout_loops_ring D:4: layout_basic, nicolae_tso_swordbearing_angel, minmay_temple_entry_hall, chequers_serial_rivers_micro_b, uniq_menkaure D:5: layout_basic, serial_shops, nicolae_shop_stone, hangedman_decor_clover_reticule Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 4 5 6 | 6.1 Fighting | 1 2 | 2.3 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Bite | 10 | 4 || 14 Dagger | 23 | 13 || 36 Hand axe | 1 | || 1 Throw: Dart | | 2 || 2 Cast: Magic Dart | 27 | 1 || 28 Searing Ray | 2 | 9 || 11 Use: Potion | 1 | 3 || 4 Stab: Sleeping | 2 | 2 || 4 Armour: Robe | 19 | 15 || 34 Dodge: Dodged | 25 | 14 || 39