Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7287248841372770804 18 middlethird the Conjurer (level 2, -3/13 HPs) Began as a Vine Stalker Conjurer on Feb 10, 2025. Slain by Terence ... wielding a +1 mace of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:45 (316 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 316, Time: 00:02:46 Health: -3/13 AC: 2 Str: 9 XL: 2 Next: 66% Magic: 0/6 EV: 11 Int: 18 God: Gold: 75 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . h - +0 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: mighty A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons d - a +0 spear f - a +0 short sword h - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of identify {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of attraction j - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 64% 1d6 3% 1 g - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 mace of protection and wearing a +0 chain mail (84% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The rat squeaks loudly. The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is moderately wounded. The searing ray hits the rat. You kill the rat! The searing ray hits Terence but does no damage. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +1 mace of protection. Unknown command. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. Unknown command. Unknown command. You hit Terence but do no damage. Your bite misses Terence. Terence is moderately wounded. Terence barely misses you. Unknown command. Unknown command. You closely miss Terence. Your bite misses Terence. Terence is moderately wounded. Terence hits you with a +1 mace of protection! Ouch! That really hurt! Unknown command. Unknown command. It was a potion of might. You feel very mighty all of a sudden. Terence hits you with a +1 mace of protection! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ##### #.)....... ....####......... #......#......... #.#.##.#......... #####.#.##.#......... #... ..................... .... .?######.#.##.####.##... ##..# .........#.##.# #.# ... ...# ...†..@@......####'##... ##..# # .......†...#####.....# .#..##.##...####.#### #.....# ........... .... ...# #.....# .##.##.##.#. ##### .....###'##### ............ .............. ...<...##.#. ...........### ####.#.# ##.#.###.#.## ###...... #.#.....#..## You could see Terence. Vanquished Creatures 3 ball pythons 2 bats (D:2) An endoplasm (D:1) 3 goblins 2 kobolds (D:1) 2 frilled lizards (D:1) 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 136 | D:1 | Found Gewaes's Magic Scroll Shoppe. 160 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 163 | D:1 | Learned a level 2 spell: Searing Ray 189 | D:2 | Noticed Terence 316 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, serial_shops, shop, basic_ecumenical_altar, st_stairs_4, hangedman_decor_opposing D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | | 2.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Spear || 4 Bite || 5 Short sword || 1 Dagger || 18 Cast: Magic Dart || 14 Searing Ray || 1 Use: Potion || 2 Stab: Sleeping || 2 Armour: Robe || 18 Dodge: Dodged || 17