Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16339030668195350610 16 middlethird the Conjurer (level 2, 0/13 HPs) Began as a Vine Stalker Conjurer on Feb 24, 2025. Slain by a quokka (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:48 (247 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 247, Time: 00:01:48 Health: 0/13 AC: 2 Str: 9 XL: 2 Next: 54% Magic: 0/6 EV: 11 Int: 18 God: Gold: 63 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: very slightly contaminated A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 ring mail Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of haste {unknown} e - a potion of mutation {unknown} f - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 64% 1d6 3% 1 g - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal closely misses you. Unknown command. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. The jackal misses you. You hit the jackal. You kill the jackal! Training target 2.0 for Dodging reached! Your Dodging skill increases to level 2! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you. x2 Unknown command. You hit the quokka but do no damage. You bite the quokka, but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. You bite the quokka, but do no damage. The quokka bites you. You die... .$ ..#...### ..###.#.....# S........... #.r....... +........ ##....... ........†# ....##+#r#### .......@....# ....<.......# #. ###........># #.. ###.##.######. .. #..####...........# ...##.....#...........# ......................# ....................... #....................# You could see a quokka. Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) A goblin (D:1) 2 jackals (D:3) 3 quokkas 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 96 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 134 | D:1 | Learned a level 2 spell: Searing Ray 247 | D:3 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: layout_loops_ring, basic_altar D:3: layout_basic, tgw_sif, nicolae_overflow_quartered_altars, grunt_gozag_breadcrumbs Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | | 2.6 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 30 Bite || 10 Cast: Magic Dart || 21 Armour: Robe || 21 Dodge: Dodged || 23