Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8343676547548818178 25 middlethird the Conjurer (level 3, -2/16 HPs) Began as a Vine Stalker Conjurer on Feb 24, 2025. Killed by psychic fangs ... invoked by a brain worm (15 damage) ... in a sewer. The game lasted 00:04:04 (487 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 487, Time: 00:04:05 Health: -2/16 AC: 3 Str: 9 XL: 3 Next: 4% Magic: 0/8 EV: 10 Int: 20 God: Gold: 38 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . j - +0 short sword rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 38 gold pieces. Inventory: Hand Weapons j - a +0 short sword (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) Scrolls c - a scroll of silence e - a scroll of teleportation {unknown} g - a scroll of blinking {unknown} Potions h - a potion of enlightenment {unknown} i - a potion of degeneration {unknown} k - a potion of curing {unknown} Skills: + Level 0.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 3% 1 g - Searing Ray Conj 38% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Moving in this stuff is going to be slow. A brain worm comes into view. Pargi the Meek comes into view. Pargi shouts! You hear an angry hiss. Pargi moves out of view. The brain worm attacks as it pursues you! The brain worm barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pargi Aim: Pargi (72% to hit) The searing ray hits the brain worm! The brain worm is moderately wounded. The searing ray hits Pargi. Pargi is lightly wounded. (Press . to maintain the ray.) Unknown command. Magic courses through your body. The brain worm bites you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pargi Aim: Pargi (lightly wounded, 72% to hit) The searing ray hits the brain worm. The brain worm is heavily wounded. The searing ray hits Pargi. Pargi is moderately wounded. (Press . to maintain the ray.) The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. Unknown command. The searing ray misses the brain worm. The brain worm bites you. The searing ray hits the brain worm! The brain worm is severely wounded. The brain worm's bulging head throbs. Something gnaws heavily on your mind! Ouch! That really hurt! You die... ###≈≈###≈## ≈##≈≈≈≈≈#≈≈≈#### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈T~w~≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈~~#.#@.~≈≈≈≈≈≈≈≈≈≈# ≈~. ####.#~≈≈≈≈≈≈≈≈≈## . ##..~~≈≈≈≈≈≈≈≈# ####..≈≈≈≈≈≈### ###~≈≈≈≈≈≈≈# ##†≈≈≈≈≈# #.~≈≈≈≈## #~≈≈≈≈≈## ##.≈≈≈≈≈≈# You could see Pargi and a brain worm. Vanquished Creatures A ribbon worm (D:2) 3 endoplasms 3 giant cockroaches (D:3) A goblin (D:3) 2 kobolds (D:3) 2 quokkas (D:1) 3 ball pythons A bat (D:1) 3 frilled lizards A rat (D:3) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 109 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 112 | D:1 | Learned a level 2 spell: Searing Ray 440 | D:3 | Found a glowing drain. 455 | Sewer | Entered a sewer 461 | Sewer | Reached XP level 3. HP: 16/16 MP: 0/8 480 | Sewer | Noticed a brain worm 481 | Sewer | Noticed Pargi 487 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_corners, bh_walls_and_bars D:2: layout_basic, basic_altar D:3: layout_basic, gup_sewer_entry_bowl Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 12 Bite || 5 Short sword || 10 Cast: Magic Dart || 22 Searing Ray || 4 Use: Scroll || 2 Potion || 1 Armour: Robe || 4 Leather armour || 18 Dodge: Dodged || 24