Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14149413008844531034 39 middlethird the Conjurer (level 3, 0/18 HPs) Began as a Vine Stalker Conjurer on Feb 27, 2025. Killed by psychic fangs ... invoked by a brain worm (15 damage) ... in a sewer. The game lasted 00:03:09 (441 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 441, Time: 00:03:09 Health: 0/18 AC: 2 Str: 9 XL: 3 Next: 45% Magic: 0/8 EV: 11 Int: 20 God: Gold: 26 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 26 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Wands e - a wand of flame (10) Scrolls c - a scroll of summoning {unknown} f - a scroll of teleportation {unknown} g - a scroll of revelation {unknown} Potions b - a potion of magic Skills: + Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth + Level 3.0 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 63% to hit) The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) Training target 1.0 for Fighting reached! Your Fighting skill increases to level 1! You need to enable at least one skill for training. Okay, then. You see here an adder corpse. A brain worm and a frilled lizard come into view. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. The brain worm splashes around in the water. You hit the brain worm. The brain worm is lightly wounded. The brain worm bites you. You hit the brain worm. The brain worm is moderately wounded. The frilled lizard hisses angrily. The brain worm barely misses you. You hit the brain worm but do no damage. The brain worm is moderately wounded. The brain worm closely misses you. You hit the brain worm. You bite the brain worm, but do no damage. The brain worm is moderately wounded. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. You hit the brain worm. Your bite misses the brain worm. The brain worm is heavily wounded. The brain worm's bulging head throbs. Something gnaws heavily on your mind! Ouch! That really hurt! You die... ################ ..~~~~~~~~~..... ..~l~.w~~~~~.... ######@######## #~# #~# #~# #~# #~# #†# #~# #~# You could see a brain worm and a frilled lizard. Vanquished Creatures A river rat (D:3) An adder (Sewer) 2 ribbon worms (D:3) An orc (D:3) A ball python (D:2) A giant cockroach (D:3) 4 jackals (D:2) 2 quokkas (D:3) 2 goblins 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 99 | D:2 | Reached XP level 2. HP: 9/13 MP: 0/6 102 | D:2 | Learned a level 2 spell: Searing Ray 315 | D:3 | Found a glowing drain. 332 | D:3 | Reached XP level 3. HP: 16/16 MP: 2/8 362 | Sewer | Entered a sewer 424 | Sewer | Reached skill level 1 in Fighting 430 | Sewer | Noticed a brain worm 441 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_cross_1, co_window_paths_b, co_window_paths_a, co_window_broadway_b, co_window_broadway_b, co_window_paths_c, co_window_broadway_a, co_window_of_opportunity_b, co_window_paths_c, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_c D:2: layout_loops_ring, grunt_ministairs_7 D:3: layout_loops_ring, grunt_temple_overflow_lords_of_destruction, zin_treasury, ebering_ecumenical_altar_mist, cheibrodos_sewer_entry_sluice, minmay_misc_feat_tower Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.0 Fighting | 1 | 1.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 24 Bite || 14 Punch || 1 Dagger || 22 Cast: Magic Dart || 16 Searing Ray || 4 Armour: Robe || 37 Dodge: Dodged || 27