Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8915452995742123002 22 middlethird the Conjurer (level 2, 0/13 HPs) Began as a Vine Stalker Conjurer on Feb 28, 2025. Slain by Terence ... wielding a +1 mace of venom (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (177 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 177, Time: 00:01:20 Health: 0/13 AC: 2 Str: 9 XL: 2 Next: 91% Magic: 0/6 EV: 11 Int: 18 God: Gold: 46 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: very slightly contaminated A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - a +0 cloak Scrolls d - a scroll of identify {unknown} Potions f - a potion of invisibility {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.9 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 68% 1d6 3% 1 g - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The dart slug is heavily wounded. The dart slug barely misses you. You hit the dart slug but do no damage. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. You bite the dart slug. You drain its power. You feel invigorated. The dart slug is almost dead. You hit the dart slug but do no damage. The dart slug is almost dead. Terence closely misses you. The dart slug closely misses you. You hit the dart slug. You kill the dart slug! Terence hits you with a +1 mace of venom! Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 mace of venom and wearing a +0 chain mail (84% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +1 mace of venom! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Magic courses through your body. Terence hits you with a +1 mace of venom. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 mace of venom and wearing a +0 chain mail (lightly wounded, 84% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +1 mace of venom. You die... Terence says, "And stay out!" .# ...# . #...### ... ...... .... #...# ....#+# ###...#####. .......########........... ...........@@†........... ........#######.......... ......#.....###.#...#### .# ............@......<####..# #.........................## .....................†...... ......#######...#...####.### #..... ........#...# . ..... ..........#.# # You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ball python (D:1) An endoplasm (D:2) 2 goblins 2 hobgoblins A kobold (D:2) A bat (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 94 | D:2 | Reached XP level 2. HP: 13/13 MP: 3/6 106 | D:2 | Learned a level 2 spell: Searing Ray 139 | D:2 | Noticed Terence 177 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, minmay_3d_cube D:2: layout_basic, feat_on_display, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | | 2.9 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 20 Bite || 10 Cast: Magic Dart || 9 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 23 Dodge: Dodged || 15