Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3262033269179424547 31 middlethird the Conjurer (level 3, 0/17 HPs) Began as a Vine Stalker Conjurer on Mar 4, 2025. Slain by a black bear (11 damage) ... on level 4 of the Dungeon. The game lasted 00:02:41 (393 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 393, Time: 00:02:42 Health: 0/17 AC: 3 Str: 6 (9) XL: 3 Next: 22% Magic: 0/8 EV: 11 Int: 20 (22) God: Gold: 14 SH: 0 Dex: 9 (12) Spells: 5/8 levels left rFire . . . f - +1 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . d - +0 helmet of the Stallion {Int+2} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: attractive A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +1 dagger of electrocution (weapon) Armour a - a +0 robe (worn) d - the +0 helmet of the Stallion (worn) {Int+2} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Scrolls g - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: + Level 0.6 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (89% to hit) The searing ray misses the kobold. The searing ray hits the black bear! The black bear is moderately wounded. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The kobold barely misses you. Unknown command. The searing ray hits the kobold! You kill the kobold! The searing ray hits the black bear. The black bear is heavily wounded. The searing ray hits the ogre. The ogre is heavily wounded. Unknown command. The searing ray hits the black bear. The black bear is severely wounded. The searing ray hits the ogre! The ogre is almost dead. The black bear closely misses you. The black bear claws you. x2 Unknown command. Unknown command. The searing ray hits the black bear. The black bear is severely wounded. You finish channelling your searing ray. The black bear goes berserk! Unknown command. Unknown command. It was a potion of attraction. You feel attractive to monsters. The black bear barely misses you. x2; The black bear claws you. Unknown command. You hit the black bear. The black bear is severely wounded. The black bear barely misses you. The black bear closely misses you. The black bear claws you. The black bear bites you! Ouch! That really hurt! You die... #### ##.<# #...# #@.## #....h### ....... ....ß.? ....... ##..... ..#...# ..#... You could see a black bear (berserk). Vanquished Creatures 2 dart slugs A bat (D:2) 3 endoplasms 2 giant cockroaches (D:2) A hobgoblin (D:1) 2 jackals (D:2) A quokka (D:2) 3 ball pythons A frilled lizard (D:2) 3 goblins (D:2) 4 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 54 | D:2 | Reached XP level 2. HP: 11/13 MP: 6/6 57 | D:2 | Learned a level 2 spell: Searing Ray 92 | D:2 | Identified the +0 helmet of the Stallion {Int+2} 232 | D:2 | Reached XP level 3. HP: 16/16 MP: 4/8 350 | D:3 | Found a basalt altar of Yredelemnul. 384 | D:4 | Noticed a black bear 384 | D:4 | Noticed an ogre 393 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_corners, shapermc_ecumenical_altar_pompeii D:2: layout_rooms, basic_altar, serial_park_tiny_pond D:3: layout_basic, minitemple, mainiacjoe_overflow_cross_hatched, uniq_sigmund, uniq_jessica D:4: layout_layer_cave, mainiacjoe_overflow_catwalk, grunt_ministairs_6, nicolae_zig_zag_zippers Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.0 Fighting | | 0.6 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 42 Unarmed || 12 Bite || 13 Cast: Magic Dart || 19 Searing Ray || 1 Use: Potion || 2 Armour: Robe || 33 Dodge: Dodged || 42