Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 5899726907787603447 19 middlethird the Conjurer (level 2, -4/13 HPs) Began as a Vine Stalker Conjurer on Mar 5, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (233 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 233, Time: 00:01:39 Health: -4/13 AC: 2 Str: 9 XL: 2 Next: 75% Magic: 0/6 EV: 11 Int: 18 God: Gold: 26 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of fear {unknown} e - a scroll of fog {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 64% 1d6 3% 1 g - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. You hit the ribbon worm. You bite the ribbon worm. You drain its power. You feel invigorated. The ribbon worm is almost dead. The ribbon worm bites you. You completely miss the ribbon worm. You bite the ribbon worm. You drain its power. You feel invigorated. The ribbon worm is almost dead. You hit the ribbon worm but do no damage. You bite the ribbon worm. You drain its power. You feel invigorated. The ribbon worm is almost dead. The ribbon worm bites you! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (almost dead, catching its breath, 92% to hit) The searing ray misses the ribbon worm. (Press . to maintain the ray.) The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. You bite the ribbon worm, but do no damage. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Unknown command. The web tears apart. The ribbon worm bites you! Ouch! That really hurt! You die... #. ..# ##.# ... ## ##...##.##.## #...#.....#.## #....#.......#.## #.#.#.........#.# ##...#.....≈.....# #....#....≈_≈....# #.##.#....≈@≈.(..# #.#..#....w≈.....# #.#..#...........# #####.#.#.#.........#.# #.......)......(......# #.#.#.#####.#.....#.#.# #.....# ##.#####...... ####.#.# ##.. #.....# ≈≈#....# ### .....# You could see a ribbon worm (catching breath). Vanquished Creatures An adder (D:2) A ball python (D:2) An endoplasm (D:2) 2 goblins (D:2) A hobgoblin (D:2) A quokka (D:2) 2 kobolds (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 51 | D:1 | You fall into a shaft and drop 1 floor! 122 | D:2 | Reached XP level 2. HP: 13/13 MP: 1/6 130 | D:2 | Learned a level 2 spell: Searing Ray 175 | D:2 | Found a faded altar of an unknown god. 233 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_cross D:2: layout_loops_cross, serial_shops, nicolae_shop_peninsula, shapermc_ecumenical_altar_starsandcircs, chequers_serial_rivers_room_b, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | | 2.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 18 Bite || 10 Short sword || 12 Cast: Magic Dart || 15 Searing Ray || 2 Armour: Robe || 19 Dodge: Dodged || 14