Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 2501205958258151385 24 middlethird the Conjurer (level 3, -6/16 HPs) Began as a Vine Stalker Conjurer on Mar 10, 2025. Mangled by an ice beast (12 damage) ... on level 3 of the Dungeon. The game lasted 00:03:22 (298 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 298, Time: 00:03:23 Health: -6/16 AC: 2 Str: 9 XL: 3 Next: 2% Magic: 0/8 EV: 11 Int: 20 God: Gold: 22 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . l - +1 hand axe (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons e - a +0 dagger l - a +1 hand axe of electrocution (weapon) Missiles k - 3 javelins Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} f - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} i - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} g - a potion of attraction {unknown} j - a potion of curing {unknown} Skills: + Level 0.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +1 hand axe of electrocution (78% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You see here a +1 hand axe of electrocution. You hear the crackle of electricity. l - a +1 hand axe of electrocution (weapon) An ice beast comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (78% to hit) The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) Unknown command. Unknown command. You hit the ice beast but do no damage. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! Unknown command. Unknown command. You barely miss the ice beast. The ice beast is lightly wounded. The ice beast misses you. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ##################### #.............@Y....# #.#################.# #.# #.# #.# #.# #.#######. ###......... ......###### You could see an ice beast. Vanquished Creatures An adder (D:2) An orc (D:3) A bat (D:2) 3 endoplasms A goblin (D:1) 3 hobgoblins A ball python (D:2) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 10 | D:1 | You fall into a shaft and drop 1 floor! 124 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 129 | D:1 | Learned a level 2 spell: Searing Ray 270 | D:3 | Reached XP level 3. HP: 16/16 MP: 4/8 293 | D:3 | Noticed an ice beast 298 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring, chequers_mini_garden, minivault_23 D:2: layout_rooms, basic_altar, kennysheep_donut, serial_bayou_pond_d, serial_park_tiny_1, st_stairs_10, uniq_jessica D:3: layout_basic, minitemple, eat_drink_and_be_merry_uskayaw, lemuel_zombie_altar_yredelemnul, minmay_distorted, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 6 Dagger || 10 Bite || 4 Hand axe || 2 Cast: Magic Dart || 12 Searing Ray || 3 Armour: Robe || 8 Dodge: Dodged || 9