Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 6698814526876768957 28 middlethird the Conjurer (level 3, 0/17 HPs) Began as a Vine Stalker Conjurer on Mar 10, 2025. Slain by an ice beast (2 damage) ... on level 4 of the Dungeon. The game lasted 00:04:20 (381 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 381, Time: 00:04:20 Health: 0/17 AC: 2 Str: 9 XL: 3 Next: 14% Magic: 0/8 EV: 11 Int: 20 God: Gold: 28 SH: 0 Dex: 12 Spells: 4/8 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: confused, ambrosia-drunk A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions g - a potion of lignification {unknown} h - a potion of resistance {unknown} Skills: + Level 0.4 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 6% N/A 14% 1 f - Magic Dart Conj 76% 1d6 2% 1 g - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 44% 1d5 6% 1 Soul Splinter Necr 12% N/A 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Eustachio Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (100% to hit) The magic dart hits the ice beast but does no damage. Unknown command. Magic courses through your body. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (78% to hit) The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The ice beast barely misses you. Unknown command. The searing ray hits the ice beast but does no damage. The ice beast is lightly wounded. The ice beast misses you. Unknown command. The searing ray hits the ice beast. The ice beast is lightly wounded. The ice beast barely misses you. Unknown command. It was a potion of curing. That felt strangely inert. The ice beast hits you. The ice beast freezes you. * * * LOW HITPOINT WARNING * * * It was a potion of ambrosia. You are confused. Your system rejects the healing. You feel invigorated. The ice beast hits you but does no damage. Unknown command. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You die... ...:..........# .......#....# .....#.#>.##### #...........# ##..........# #............## g.##.........## ......#.....Y.# ...........@.# g.#......#####.# ....####.# # ... #.# #. You could see an ice beast. Vanquished Creatures 2 dart slugs (D:1) 2 bats (D:1) 3 endoplasms 2 giant cockroaches (D:1) 3 goblins A hobgoblin (D:1) 4 jackals (D:1) A ball python (D:3) A frilled lizard (D:1) A kobold (D:1) 2 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 63 | D:1 | Reached XP level 2. HP: 9/13 MP: 0/6 71 | D:1 | Learned a level 2 spell: Searing Ray 206 | D:1 | Reached XP level 3. HP: 16/16 MP: 4/8 244 | D:2 | You fall into a shaft and drop 2 floors! 286 | D:3 | Learned a level 1 spell: Apportation 335 | D:5 | Entered Level 5 of the Dungeon 345 | D:5 | Noticed a phantom 360 | D:5 | Noticed Eustachio 364 | D:5 | Noticed an ogre 367 | D:4 | Noticed an ice beast 381 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_cross D:2: layout_basic, minmay_misc_feat_cross, st_stairs_3, minmay_octomino_c4 D:3: layout_basic, fedhas_altar_3 D:4: layout_cave_pools, makhleb_blood_cavern_becter, nicolae_overflow_crystal_walls, minmay_crossroads, uniq_duvessa D:5: nicolae_cairo_tiling_large, layout_rooms, nicolae_overflow_hidden_temple, minivault_1, uniq_crazy_yiuf_cottage, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.0 Fighting | | 0.4 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 30 Bite || 18 Dagger || 24 Cast: Magic Dart || 31 Searing Ray || 4 Use: Potion || 3 Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 51 Dodge: Dodged || 44