Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 13547269454211956324 19 middlethird the Conjurer (level 2, 0/13 HPs) Began as a Vine Stalker Conjurer on Mar 18, 2025. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:01:20 (182 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 182, Time: 00:01:21 Health: 0/13 AC: 2 Str: 9 XL: 2 Next: 75% Magic: 0/6 EV: 11 Int: 18 God: Gold: 16 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . f - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (0 -> -6) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons f - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of acquirement {unknown} e - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 64% 1d6 3% 1 g - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There is a stone staircase leading up here. A goblin comes into view. It is wielding a +1 dagger of venom. The goblin shouts! You hear a shout! The rat barely misses you. You see here a +0 leather armour. You hit the rat. You kill the rat! You see here a rat corpse. Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club. You closely miss the rat. Jessica shouts! You bite the rat, but do no damage. Jessica gestures wildly while chanting. Jessica blinks! The rat bites you. The goblin barely misses you. The goblin hits you with a +1 dagger of venom. The rat attacks as it pursues you! The rat barely misses you. The rat attacks as it pursues you! The rat closely misses you. The goblin attacks as it pursues you! The goblin hits you with a +1 dagger of venom. There is a stone staircase leading up, spattered with blood here. The goblin attacks as it pursues you! The goblin hits you with a +1 dagger of venom. You are poisoned. You feel sick. The rat attacks as it pursues you! The rat bites you. You hit the rat. You kill the rat! You feel sick. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +1 dagger of venom (72% to hit) The searing ray misses the goblin. (Press . to maintain the ray.) You feel sick. The goblin hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Without enough magic to sustain it, your searing ray dissipates. You die... . .## .># #.# .. #.# . #.# .# #.# .# #@# ..# #g###..# #<[...##... #..†....... #.....##... ...........# .....#......... §....#.....#### .... #.....# You could see a goblin. Vanquished Creatures An adder (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 rats (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 93 | D:1 | Reached XP level 2. HP: 10/13 MP: 1/6 102 | D:1 | Learned a level 2 spell: Searing Ray 174 | D:2 | Noticed Jessica 182 | D:2 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic D:2: layout_rooms, corexii_hall_statues_i, minmay_octomino_e4, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | | 2.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 17 Bite || 4 Cast: Magic Dart || 4 Searing Ray || 2 Armour: Robe || 16 Dodge: Dodged || 10