Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 12468679759546095294 10 middlethird the Conjurer (level 2, -3/13 HPs) Began as a Vine Stalker Conjurer on Apr 1, 2025. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (209 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 209, Time: 00:01:36 Health: -3/13 AC: 2 Str: 9 XL: 2 Next: 20% Magic: 0/6 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: blinded A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Magical Staves c - a staff of cold Scrolls f - a scroll of identify {unknown} Potions d - a potion of curing {unknown} Skills: + Level 1.8 Dodging + Level 2.8 Stealth + Level 2.5 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 64% 1d6 3% 1 g - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +2 cloak (asleep, 100% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf waves his quarterstaff at you. The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf is lightly wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. You finish channelling your searing ray. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You are blinded! Unknown command. Magic courses through your body. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Crazy Yiuf burns you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +2 cloak (heavily wounded, 100% to hit at this distance) The magic dart misses Crazy Yiuf. Crazy Yiuf barely misses you. Unknown command. Unknown command. You hit Crazy Yiuf. Your bite misses Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf misses you. Unknown command. You barely miss Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf laughs, "Castle! Trifle mobile down." Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You die... #..).. #.#.# #<.# #.# #..#.#.. #..#.#.# ♣♣♣♣♣###....... ### ♣♣♣.♣.P..##.#.#.# #÷..#♣..♣.PP...#.#.... #...g@♣♣♣♣.......###.# #)..#♣♣ ♣♣.......†... ### ♣♣####.###.# #### #.# ....##.# #...†.... ...#.#### #.# #.# You could see Crazy Yiuf. Vanquished Creatures A goblin (D:1) 4 jackals (D:2) A quokka (D:2) A ball python (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 128 | D:2 | Reached XP level 2. HP: 12/13 MP: 0/6 136 | D:2 | Learned a level 2 spell: Searing Ray 194 | D:2 | Found a runed translucent door. 198 | D:2 | Noticed Crazy Yiuf 209 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_ring, minmay_vboxes D:2: layout_basic, basic_altar, nicolae_ecumenical_snake_handling, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Dagger || 18 Bite || 2 Cast: Magic Dart || 12 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 18