Dungeon Crawl Stone Soup version 0.30.0-13-g156ef70053 (webtiles) character file. Game seed: 9748906439839292849 48 minhee2137 the Conjurer (level 3, -1/19 HPs) Began as a Tengu Conjurer on May 17, 2023. Frozen to death by an endoplasm (5 damage) ... on level 3 of the Dungeon. The game lasted 00:07:36 (793 turns). minhee2137 the Conjurer (Tengu Conjurer) Turns: 793, Time: 00:07:36 Health: -1/19 AC: 4 Str: 7 XL: 3 Next: 72% Magic: 2/7 EV: 17 Int: 20 God: Gold: 69 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . e - +1 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . d - +1 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ h - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons e - a +1 dagger (weapon) Armour a - a +0 robe (worn) d - a +1 cloak (worn) Jewellery h - a +5 ring of evasion (left hand) Scrolls b - 3 scrolls of teleportation f - a scroll of identify Potions c - a potion of degeneration Skills: + Level 2.8 Dodging + Level 2.0 Stealth + Level 2.4 Spellcasting + Level 6.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Sandblast Erth 4% 2d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Passwall Tmut/Erth 1% N/A 22% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Stone Arrow Conj/Erth 30% 3d8 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Swiftness Air 2% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The endoplasm freezes you. You are frozen. The kobold barely misses you. Aiming: Sandblast (safe; 16% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 76% to hit) The blast of sand hits the kobold but does no damage. The kobold is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The endoplasm closely misses you. The kobold hits you but does no damage. The adder closely misses you. The endoplasm closely misses you. The kobold closely misses you. You feel sick. The kobold hits you with a +0 whip. The endoplasm closely misses you. The endoplasm attacks as you move away! The endoplasm closely misses you. You feel sick. The kobold closely misses you. The kobold attacks as you move away! The kobold misses you. You feel sick. The adder barely misses you. Your magical contamination has completely faded away. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin, p - kobold Aim: a goblin, wielding a +0 club (74% to hit) The searing ray hits the adder. The adder is moderately wounded. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) You feel sick. The adder barely misses you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 16% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The blast of sand hits the endoplasm. The endoplasm is moderately wounded. You feel sick. You are no longer poisoned. The adder barely misses you. The endoplasm freezes you. You are frozen. You die... ....### ....#.. ..$....####### .......#...## ##.........# #..?<.(..... #...)....... #..JSK...... ##..@......# ##...#...## ######### You could see an adder, an endoplasm and a kobold. Vanquished Creatures An adder (D:2) 3 orcs (D:2) 6 ball pythons 4 endoplasms A giant cockroach (D:1) 4 hobgoblins (D:2) A quokka (D:2) 3 bats A frilled lizard (D:2) 4 goblins A kobold (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | minhee2137 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 141 | D:1 | Reached XP level 2. HP: 13/15 MP: 6/6 215 | D:2 | Learned a level 2 spell: Searing Ray 244 | D:2 | Reached skill level 6 in Conjurations 345 | D:2 | Reached XP level 3. HP: 18/19 MP: 7/7 533 | D:2 | Learned a level 1 spell: Sandblast 793 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_basic D:2: minmay_alternating_diamond, layout_rooms, serial_glass, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_b, due_unseen_surprise, minmay_strange_pillars, roderic_roman_lattice, guppyfry_early_orc_mine D:3: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.3 Dodging | | 2.8 Stealth | | 2.0 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 35 Kick || 11 Peck || 3 Cast: Magic Dart || 17 Searing Ray || 5 Sandblast || 6 Use: Potion || 4 Scroll || 4 Armour: Robe || 19 Dodge: Dodged || 93