Dungeon Crawl Stone Soup version 0.32-a0-120-gfac0567ad4 (webtiles) character file. Game seed: 11899794129734370935 29 minhee2137 the Conjurer (level 2, -2/20 HPs) Began as a Demigod Conjurer on Feb 7, 2024. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:53 (1290 turns). minhee2137 the Conjurer (Demigod Conjurer) Turns: 1290, Time: 00:03:54 Health: -2/20 AC: 2 Str: 8 XL: 2 Next: 81% Magic: 4/7 EV: 12 Int: 20 God: Gold: 62 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . k - +0 war axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons c - a +0 dagger k - a +0 war axe (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of poison resistance Talismans f - a flux talisman h - a beast talisman Potions g - a potion of lignification Skills: + Level 0.1 Short Blades + Level 1.8 Dodging + Level 1.9 Stealth + Level 1.9 Spellcasting + Level 4.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you, p - Sigmund Okay, then. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe. You see here a giant cockroach corpse. Okay, then. Magic courses through your body. Sigmund closely misses you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You are confused. You bump into the rock wall. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. Something hits you! You die... ...#.###.#.##..#.#### .................# ..######.####..#.# ..........##...#.# .. ..######.###.. #.# ..#.# #.# #...#.# #.#.# #.###..##.# # #.#.######......##.# #. #.....@............# #.####...#†#########.##.# ........#{.### #.##.# ####.#.ß.ß.ß.##..# #.##.# ......ß......÷##.####.##.# .......÷÷....÷#..........# ...#.#ß....†..##.#....##.# # #..÷.....#..#.#####.# #..ß÷....._#....# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 4 endoplasms A giant cockroach (D:2) 2 hobgoblins 5 bats A frilled lizard (D:1) 2 kobolds (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | minhee2137 the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1001 | D:2 | Reached skill level 4 in Conjurations 1001 | D:2 | Reached XP level 2. HP: 16/20 MP: 4/7 1029 | D:2 | Learned a level 2 spell: Searing Ray 1270 | D:2 | Noticed Sigmund 1290 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_pompeii, minmay_tetromino_t4, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.3 Short Blades | | 0.1 Dodging | | 1.8 Stealth | | 1.9 Spellcasting | | 1.9 Action || total ---------------------------++------- Melee: Dagger || 4 War axe || 8 Punch || 1 Cast: Magic Dart || 39 Searing Ray || 2 Use: Potion || 6 Scroll || 4 Armour: Robe || 18 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1292 | 1292 | 0 | 0 | 918 | 2 | 646.0 | Dungeon | 1292 | 1292 | 0 | 0 | 918 | 2 | 646.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 931 daAuts D:2: 361 daAuts