Dungeon Crawl Stone Soup version 0.28-a0-1567-g1695149f81 (webtiles) character file. Game seed: 12939769464432856940 42 miscthings the Magician (level 3, -6/25 HPs) Began as a Djinni Conjurer on Jan 19, 2022. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:42 (2302 turns). miscthings the Magician (Djinni Conjurer) Turns: 2302, Time: 00:02:43 Health: -6/25 AC: 2 Str: 6 XL: 3 Next: 80% Gold: 71 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + + SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . d - scarf {rC+ rF+} rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a scarf of resistance (worn) g - the +1 ring mail of Instinct {rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Wands f - a wand of paralysis (8) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of noise {unknown} h - a scroll of acquirement {unknown} i - a scroll of identify {unknown} Potions b - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 38% 2d5 3% 2 b - Magic Dart Conj 76% 1d6 2% 1 c - Dazzling Flash Conj/Hex 38% N/A 8% 3 d - Fulminant Prism Conj/Hex 9% 3d7 24% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 24% 4 f - Beastly Appendage Tmut 38% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) The searing ray hits the endoplasm. You kill the endoplasm! You start resting. HP restored. 2 orc priests come into view. The orc priest shouts! x2 There are monsters nearby! You aren't experienced enough to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe (78% to hit) The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The orc priest looks satisfied for a moment. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (heavily wounded, 78% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #.. #.# #. .# .. ##################### ##.♣.8.8.8.8.♣.8.8.8.♣ #..o.@...............) #o.8.♣.8.8.8.8.♣.8.♣.8 #.#################### #......... ##.#.###. #..## #..# #.$# #o#. You could see 2 orc priests. Vanquished Creatures 3 ball pythons 5 endoplasms A giant cockroach (D:2) 3 goblins 6 hobgoblins 9 kobolds 4 quokkas (D:1) 2 bats (D:1) 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | miscthings the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 321 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 719 | D:1 | Reached XP level 3. HP: 12/25 MP: 0/0 719 | D:1 | Learned a level 1 spell: Beastly Appendage 1230 | D:2 | Reached skill level 4 in Spellcasting 1727 | D:2 | Identified the +1 ring mail of Instinct {rPois} 2302 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_ring D:2: layout_loops_corners D:3: layout_loops_corners, elyvilon_altar_1, mainiacjoe_overflow_alcove_2, shapermc_ecumenical_altar_totnotflames, hangedman_decor_riveting, grunt_decor_cap, hex_large, chequers_avenue, amcnicky_mini_rare_corridor_liquid Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Cast: Magic Dart || 14 Searing Ray || 31 Armor: Robe || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2301 | 2230 | 71 | 728 | 1276 | 3 | 767.0 | Dungeon | 2301 | 2230 | 71 | 728 | 1276 | 3 | 767.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1162 daAuts D:2: 811 daAuts D:3: 327 daAuts