Dungeon Crawl Stone Soup version 0.32-a0-975-g85d4e5bfdb (webtiles) character file. Game seed: 2710288081344670148 70 miscthings the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Apr 20, 2024. Killed by nerve-wracking pain ... invoked by Grinder (11 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:02:28 (1738 turns). miscthings the Magician (Djinni Conjurer) Turns: 1738, Time: 00:02:28 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 44% Gold: 117 EV: 2 Int: 19 God: SH: 0 Dex: 14 rFire + + . l - +2 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: paralysed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons l - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery i - a +5 ring of evasion Scrolls b - 2 scrolls of enchant weapon {unknown} c - a scroll of acquirement {unknown} d - a scroll of fear {unknown} e - 3 scrolls of identify {unknown} f - 2 scrolls of silence {unknown} h - a scroll of immolation {unknown} j - a scroll of vulnerability {unknown} o - a scroll of enchant armour {unknown} Potions g - a potion of resistance {unknown} k - a potion of mutation {unknown} m - 2 potions of haste {unknown} n - a potion of magic {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes Level 0.0 Charms + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations Level 0.0 Transmutations + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 44% 2d6 2% 2 b - Magic Dart Conj 88% 1d7 1% 1 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 19% 4 e - Foxfire Conj/Fire 88% 2x1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) The searing ray hits Grinder. Grinder is heavily wounded. The searing ray hits Grinder. Grinder is heavily wounded. Grinder gestures at you. You resist with significant effort. The searing ray hits Grinder! Grinder is severely wounded. You finish channelling your searing ray. Grinder says, "DUCK!" Your magical contamination has completely faded away. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 75% to hit) The searing ray hits Grinder. Grinder is severely wounded. The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) Grinder hits you. You writhe in agony. The searing ray hits Grinder. Grinder is severely wounded. The searing ray hits the orc! You kill the orc! The searing ray hits the orc. You kill the orc! Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Now the real fun starts!" ... .... .# #.##..##.# #........###. #...<........ #......##### #.###..# #. #..# #.###..# #.@5)).# #####..o..... #.####### #.# ..# #.# #.# #.# You could see Grinder and an orc. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 2 orcs (D:3) 4 endoplasms A giant cockroach (D:2) 7 hobgoblins 4 kobolds A quokka (D:1) 3 ball pythons 2 bats 6 frilled lizards 3 goblins 2 rats 39 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | miscthings the Djinni Conjurer began the quest for the Orb. 0 | D:1 | miscthings set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 315 | D:1 | You are sucked into a shaft and drop 1 floor! 361 | D:2 | Reached XP level 2. HP: 19/21 MP: 0/0 991 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 991 | D:2 | Learned a level 1 spell: Foxfire 1289 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1726 | D:3 | Noticed Grinder 1737 | D:3 | Paralysed by Grinder for 2 turns 1738 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_corners D:2: layout_basic, chequers_mini_garden D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, hellmonk_ecumenical_altar_heavens_door, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 16 | || 16 Searing Ray | 19 | 8 || 27 Fulminant Prism | | 1 || 1 Armour: Robe | 2 | 1 || 3 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1736 | 1642 | 94 | 0 | 1434 | 3 | 578.7 | Dungeon | 1736 | 1642 | 94 | 0 | 1434 | 3 | 578.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 895 daAuts D:2: 825 daAuts D:3: 16 daAuts