Dungeon Crawl Stone Soup version 0.32-a0-981-g384da2ce10 (webtiles) character file. Game seed: 10392763857116968735 2318 miscthings the Thaumaturge (level 9, 0/55 HPs) Began as a Djinni Conjurer on Apr 20, 2024. Slain by a centaur ... wielding a +2 spectral lajatang (3 damage) ... on level 7 of the Dungeon. The game lasted 00:09:48 (3992 turns). miscthings the Thaumaturge (Djinni Conjurer) Turns: 3992, Time: 00:09:48 Health: 0/55 AC: 4 Str: 6 XL: 9 Next: 69% Gold: 249 EV: 11 Int: 24 God: SH: 0 Dex: 12 rFire + + . k - staff of alchemy rCold x . . (no shield) rNeg + . . n - +0 robe of Ru, Loving {rElec rCorr} rPois ∞ d - +1 hat rElec + (no cloak) rCorr + o - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ t - ring of positive energy HPRegen 0.29/turn (no ring) %: infuse magic (-1 HP) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 249 gold pieces. Inventory: Armour d - a +1 hat (worn) n - the +0 robe of Ru, Loving (worn) {rElec rCorr} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. o - a +0 pair of gloves (worn) p - an orb of guile Magical Staves k - a staff of alchemy (weapon) Jewellery l - a ring of resist corrosion t - a ring of positive energy (left hand) u - a ring of fire Scrolls a - a scroll of enchant armour {unknown} b - 2 scrolls of teleportation r - 2 scrolls of revelation Potions c - a potion of brilliance e - a potion of magic {unknown} f - a potion of degeneration {unknown} g - a potion of ambrosia {unknown} h - a potion of cancellation {unknown} i - a potion of berserk rage {unknown} j - a potion of mutation {unknown} m - a potion of heal wounds {unknown} q - 2 potions of curing s - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 10.3 Spellcasting + Level 10.3 Conjurations + Level 10.3 Hexes Level 0.0 Charms + Level 10.3 Summonings + Level 10.3 Necromancy + Level 10.3 Translocations Level 0.0 Transmutations + Level 10.3 Fire Magic + Level 10.3 Ice Magic + Level 10.3 Air Magic + Level 10.3 Earth Magic + Level 10.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 100% 2d8 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Alch 48% 3d21 1% 4 d - Summon Small Mammal Summ 100% N/A 1% 1 e - Iskenderun's Mystic Conj/Tloc 75% 2d15 (+2d81% 4 f - Blink Tloc 100% N/A 1% 2 g - Vampiric Draining Necr 75% 2d11 1% 3 z - Airstrike Air 37% 2d(6-22) 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 Altars: Ashenzari Dithmenos Hepliaklqana Makhleb Nemelex Xobeh Wu Jian Yredelemnul Zin The Shining One Shops: D:5 ( D:6 ( Annotations: D:5 2 runed translucent doors, Shayle's ghost, novice CoAl Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hear a shout! Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (almost dead, 83% to hit) The searing ray hits the steam dragon! You kill the steam dragon! The steam dragon scales are intact enough to wear. (Press . to maintain the ray.) A centaur comes into view. It is wielding a +2 spectral lajatang and wearing the amulet of Odusm {Acrobat Int+5}. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +2 spectral lajatang, wearing the amulet of Odusm {Acrobat Int+5} and quivering stones (90% to hit) The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur unwields a +2 spectral lajatang. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. A troll comes into view. You feel clever all of a sudden. The centaur unwields a +0 orcbow. The centaur wields a +2 spectral lajatang. The centaur misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the centaur! The centaur is heavily wounded. The centaur is knocked back by the mystic blast. The centaur slams into the stone wall. The centaur is heavily wounded. * * * LOW HITPOINT WARNING * * * The centaur hits you with a +2 spectral lajatang! * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... #......# ##.....# #.....#####+## ##...........# #........#### ##......#### ####..#....# #Tc###...#.# #.§#@####...### #..D#.#..###...### ##..#.#†#.####...# .#.#.#.#.#...##.# ###.#.#.##.###...# #.#.#.#### .### #.##.## ## ### You could see a troll and a centaur. Vanquished Creatures An unseen horror (D:6) A shadow (D:7) A steam dragon (D:7) 2 sky beasts (D:7) An ogre (D:5) A kobold brigand (D:6) A bullfrog (D:7) 4 scorpions 8 killer bees (D:7) A howler monkey (D:5) 4 bombardier beetles 4 bullfrog zombies (D:6) 2 centaur zombies (D:6) 2 hounds An orc priest (D:5) 2 iguanas A sleepcap (D:5) An orc wizard (D:6) A howler monkey zombie (D:6) 9 adders 3 gnolls (D:2) 2 white imps (D:6) 2 ufetubi (D:6) A ribbon worm (D:2) 3 dart slugs 11 orcs 8 ball pythons 5 bats 10 endoplasms 2 goblins (D:1) 11 hobgoblins 3 jackals (D:3) A quokka (D:2) A frilled lizard (D:1) 8 kobolds 6 rats 125 creatures vanquished. Vanquished Creatures (others) 12 fulminant prisms 12 creatures vanquished. Grand Total: 137 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | miscthings the Djinni Conjurer began the quest for the Orb. 0 | D:1 | miscthings set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 56 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 355 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 355 | D:1 | Learned a level 1 spell: Summon Small Mammal 1026 | D:2 | Reached XP level 4. HP: 23/31 MP: 0/0 1243 | D:2 | Found a faded altar of an unknown god. 1609 | D:4 | Reached XP level 5. HP: 33/35 MP: 0/0 1609 | D:4 | Learned a level 2 spell: Blink 1636 | D:4 | Reached skill level 5 in Spellcasting 1636 | D:4 | Reached skill level 5 in Conjurations 1636 | D:4 | Reached skill level 5 in Hexes 1636 | D:4 | Reached skill level 5 in Summonings 1636 | D:4 | Reached skill level 5 in Necromancy 1636 | D:4 | Reached skill level 5 in Translocations 1636 | D:4 | Reached skill level 5 in Fire Magic 1636 | D:4 | Reached skill level 5 in Ice Magic 1636 | D:4 | Reached skill level 5 in Air Magic 1636 | D:4 | Reached skill level 5 in Earth Magic 1636 | D:4 | Reached skill level 5 in Alchemy 1649 | D:4 | Found a shadowy altar of Dithmenos. 1784 | D:5 | Entered Level 5 of the Dungeon 1814 | D:5 | Reached XP level 6. HP: 31/40 MP: 0/0 1929 | D:5 | Found a large runed translucent door. 1929 | D:5 | Found a large runed translucent door. 1961 | D:5 | Identified the +0 robe of Ru, Loving {rElec rCorr} 2000 | D:5 | Noticed an ogre 2007 | D:5 | Killed an ogre 2008 | D:5 | Reached XP level 7. HP: 31/45 MP: 0/0 2008 | D:5 | Learned a level 3 spell: Vampiric Draining 2010 | D:5 | Found Sighaep's Antique Weapon Shop. 2035 | D:5 | Noticed Shayle's ghost (novice CoAl) 2364 | D:6 | Found Bethi's Antique Weapon Shoppe. 2436 | D:6 | Reached XP level 8. HP: 18/50 MP: 0/0 2581 | D:6 | Found a basalt altar of Yredelemnul. 2959 | D:6 | Killed an unseen horror 3520 | D:7 | Found a staircase to the Ecumenical Temple. 3526 | Temple | Entered the Ecumenical Temple 3603 | D:3 | Reached XP level 9. HP: 34/55 MP: 0/0 3603 | D:3 | Learned a level 4 spell: Airstrike 3660 | D:3 | Found a burning altar of Makhleb. 3662 | D:3 | Found a glowing silver altar of Zin. 3963 | D:7 | Reached skill level 10 in Spellcasting 3963 | D:7 | Reached skill level 10 in Conjurations 3963 | D:7 | Reached skill level 10 in Hexes 3963 | D:7 | Reached skill level 10 in Summonings 3963 | D:7 | Reached skill level 10 in Necromancy 3963 | D:7 | Reached skill level 10 in Translocations 3963 | D:7 | Reached skill level 10 in Fire Magic 3963 | D:7 | Reached skill level 10 in Ice Magic 3963 | D:7 | Reached skill level 10 in Air Magic 3963 | D:7 | Reached skill level 10 in Earth Magic 3963 | D:7 | Reached skill level 10 in Alchemy 3989 | D:7 | Identified the amulet of Odusm {Acrobat Int+5} 3990 | D:7 | Noticed a troll 3992 | D:7 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, dreamdust_mushroom_princess D:2: layout_loops_corners, shapermc_ecumenical_altar_mp_highgroup, grunt_decor_fettered D:3: layout_basic, grunt_temple_overflow_order_and_chaos_2, uniq_jessica D:4: layout_cave_pools, grunt_dithmenos_smoke D:5: layout_basic, ebering_ghost_disaster_area, serial_shops, shop D:6: layout_basic, nicolae_yredelemnul_corpse_copse, serial_shops, nicolae_stop_n_shop_2 D:7: minmay_the_grid_four_pointed_star [minmay_the_grid_triangle_9x9_odd_lines, minmay_the_grid_triangle_9x9_shrine, minmay_the_grid_triangle_9x9_impossible_snake, minmay_the_grid_triangle_9x9_sparse_checkered, minmay_the_grid_prize_trominoes], layout_rooms, tgw_fedhas, mainiacjoe_overflow_catwalk, minmay_temple_entry_butterflies, serial_shops, nicolae_take_the_stairs, dk_vineyard_1, hangedman_abyss_or_decor_lesser_grid, uniq_maggie Temple: hellmonk_temple_beads Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 10 | 10.3 Conjurations | 4 5 6 7 8 10 | 10.3 Hexes | 4 5 6 7 8 10 | 10.3 Summonings | 4 5 6 7 8 10 | 10.3 Necromancy | 4 5 6 7 8 10 | 10.3 Translocations | 4 5 6 7 8 10 | 10.3 Fire Magic | 4 5 6 7 8 10 | 10.3 Ice Magic | 4 5 6 7 8 10 | 10.3 Air Magic | 4 5 6 7 8 10 | 10.3 Earth Magic | 4 5 6 7 8 10 | 10.3 Alchemy | 4 5 6 7 8 10 | 10.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 38 | | || 38 Searing Ray | 11 | 24 | 51 || 86 Fulminant Prism | | 1 | 11 || 12 Iskenderun's Myst | | | 6 || 6 Use: Scroll | | 3 | 5 || 8 Potion | | | 1 || 1 Armour: Robe | 3 | 4 | 58 || 65 Dodge: Dodged | 1 | 8 | 35 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3990 | 3775 | 215 | 630 | 2304 | 8 | 498.8 | Dungeon | 3986 | 3773 | 213 | 630 | 2304 | 7 | 569.4 | Temple | 3 | 1 | 2 | 0 | 0 | 1 | 3.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1197 daAuts D:2: 944 daAuts D:1: 625 daAuts D:5: 610 daAuts D:7: 229 daAuts D:4: 213 daAuts D:3: 167 daAuts Temple: 3 daAuts