Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 8947685839426796227 147 misterblockey the Magician (level 5, 0/39 HPs) Began as a Djinni Conjurer on Feb 11, 2024. Slain by an orc priest ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:53 (2071 turns). misterblockey the Magician (Djinni Conjurer) Turns: 2071, Time: 00:06:54 Health: 0/39 AC: 2 Str: 6 XL: 5 Next: 55% Gold: 61 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . h - +3 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons h - a +3 dagger (weapon) Armour a - a +0 robe (worn) Jewellery j - a +6 ring of dexterity Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of vulnerability {unknown} Potions b - a potion of lignification c - a potion of magic {unknown} g - 4 potions of enlightenment {unknown} i - a potion of ambrosia {unknown} k - a potion of cancellation {unknown} Skills: * Level 2.7 Fighting + Level 3.5 Dodging - Level 1.8 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 e - Freeze Ice 92% 1d9 1% 1 f - Jinxbite Hex 46% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? D:3 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray misses the orc priest. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The searing ray hits the orc wizard! The orc wizard is severely wounded. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc wizard hits you with a +0 dagger. The searing ray hits the orc wizard. The orc wizard is almost dead. The searing ray hits the orc but does no damage. The orc is severely wounded. The orc priest hits you with a +0 club. The searing ray hits the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a +0 dagger. The orc priest completely misses you. The orc completely misses you. The orc wizard closely misses you. You see here 3 gold pieces. The orc wizard points at you and mumbles some strange words. The puff of flame misses you. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You feel very mighty all of a sudden. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the orc. You kill the orc! You puncture the orc priest! The orc priest is severely wounded. The orc priest hits you with a +0 club. You die... ### ## #.. ..##.# ########.# #.##.# #.....##.# #.##.# #.# #.##.###.##.# #@# #........##.## #o###.##.##..#.... #o$...##.##....... ##.....#.##....... #..##.#.....##.## #..# .########.# #..# .# #.# #∩..#.# #+# #.#)#.# You could see an orc priest and an orc wizard. Vanquished Creatures Jessica (D:2) Natasha (D:2) An orc wizard (D:3) An adder (D:2) 2 ribbon worms (D:2) A dart slug (D:1) An orc (D:3) 2 ball pythons (D:1) 6 endoplasms 2 giant cockroaches (D:1) 6 goblins 3 hobgoblins 10 jackals 2 quokkas A bat (D:2) 3 frilled lizards 4 kobolds 2 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | misterblockey the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | misterblockey set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 146 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 258 | D:1 | Found a faded altar of an unknown god. 391 | D:1 | Reached skill level 1 in Fighting 391 | D:1 | Reached XP level 3. HP: 18/27 MP: 0/0 391 | D:1 | Learned a level 1 spell: Freeze 1281 | D:2 | Found Sausk's Magic Scroll Emporium. 1289 | D:2 | Bought a scroll of identify for 22 gold pieces 1454 | D:2 | Noticed Jessica 1459 | D:2 | Killed Jessica 1460 | D:2 | Reached XP level 4. HP: 21/33 MP: 0/0 1814 | D:2 | Noticed Natasha 1821 | D:2 | Killed Natasha 1822 | D:2 | Reached XP level 5. HP: 32/39 MP: 0/0 1822 | D:2 | Learned a level 2 spell: Jinxbite 2045 | D:3 | Found Ryzor's Distillery. 2071 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic, basic_ecumenical_altar D:2: layout_basic, serial_shops, shop, basic_altar, serial_bayou_pond_e, uniq_natasha, uniq_jessica D:3: layout_loops_corners, grunt_temple_overflow_order_and_chaos_1, fedhas_altar_1, mainiacjoe_overflow_catwalk, serial_shops, shop, st_stairs_12, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.7 Dodging | 3 | 3.5 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 2 || 2 Cast: Magic Dart | 34 | 31 || 65 Searing Ray | 16 | 3 || 19 Freeze | 6 | || 6 Use: Scroll | 3 | || 3 Potion | | 1 || 1 Armour: Robe | 8 | 7 || 15 Dodge: Dodged | 8 | 4 || 12