Dungeon Sprint DCSS version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 15328547983844850492 1723 misterblockey the Nimble (level 9, -4/55 HPs) Began as a Djinni Conjurer on Feb 21, 2024. Was a Priest of Makhleb. Shot with an arrow by something (24 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:11:34 (478 turns). misterblockey the Nimble (Djinni Conjurer) Turns: 478, Time: 00:11:35 Health: -4/55 AC: 2 Str: 6 XL: 9 Next: 25% Gold: 0 EV: 17 Int: 42 God: Makhleb [***...] SH: 8 Dex: 12 rFire + + . u - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . v - +3 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ q - +6 ring of intelligence HPRegen 0.29/turn r - +6 ring of intelligence MPRegen 0.00/turn %: no teleportation, infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Minor Destruction, Lesser Servant of Makhleb You were in the Dungeon. You worshipped Makhleb. Makhleb was most pleased with you. You visited 1 branch Inventory: Hand Weapons u - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) v - a +3 buckler (worn) w - a +3 kite shield Jewellery q - a +6 ring of intelligence (left hand) r - a +6 ring of intelligence (right hand) Wands l - a wand of mindburst (7) m - a wand of iceblast (7) n - a wand of light (11) Scrolls f - 3 scrolls of blinking j - 7 scrolls of fog x - 5 scrolls of identify y - 2 scrolls of fear Potions b - 10 potions of curing c - 7 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Miscellaneous o - a sack of spiders Skills: + Level 14.0 Dodging - Level 1.5 Stealth + Level 5.9 Shields * Level 11.5 Spellcasting * Level 11.5 Conjurations * Level 11.5 Hexes * Level 11.5 Summonings * Level 11.5 Necromancy * Level 11.5 Translocations * Level 11.5 Fire Magic * Level 11.5 Ice Magic * Level 11.5 Air Magic * Level 11.5 Earth Magic * Level 11.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 44% 3d19 1% 4 d - Iskenderun's Mystic Conj/Tloc 88% 2d17 1% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 g - Swiftness Air 88% N/A 1% 3 h - Vampiric Draining Necr 88% 2d12 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The blast of energy engulfs something. You feel better. You hear some strange, mumbled words. A shard of ice appears from out of thin air! The shard of ice misses you. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a bow twang. An arrow appears from out of thin air! The arrow hits you!! The deep elf archer shoots an arrow. Reactivating autopickup. You feel a bit more experienced. Your fulminant prism crackles loudly. Your Dodging skill increases to level 14! Your Spellcasting skill increases to level 11! Your Conjurations skill increases to level 11! Your Hexes skill increases to level 11! Your Summonings skill increases to level 11! Your Necromancy skill increases to level 11! Your Translocations skill increases to level 11! Your Fire Magic skill increases to level 11! Your Ice Magic skill increases to level 11! Your Air Magic skill increases to level 11! Your Earth Magic skill increases to level 11! Your Alchemy skill increases to level 11! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 6, Int 22, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Vampiric Draining wells up from within. Spell assigned to 'h'. You hear a bow twang. An arrow appears from out of thin air! Deactivating autopickup; reactivate with Ctrl-A. The arrow hits you!! You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓..8©8...▓ ▓..|:)...▓..)=:...▓ ▓........▓..).[...▓ ▓...††...▓.*eE{*..▓ ▓..††....▓...)....▓ ▓.▓....▓.▓.▓.)..▓.▓ ▓...©....▓...@....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a deep elf archer (repels missiles, ally target), an earth elemental (ally target) and 2 friendly fulminant prisms. Vanquished Creatures A dancing weapon (D) A fire elemental (D) 3 hell hounds (D) A wolf (D) 2 bullfrogs (D) An iron imp (D) 2 river rats (D) A jackal (D) A jackal skeleton (D) 13 creatures vanquished. Vanquished Creatures (others) A deep elf knight (D) A fire vortex (D) 4 fulminant prisms (D) 6 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | misterblockey the Djinni Conjurer began the quest for the | Orb. 0 | D | misterblockey set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 4 | D | Found a sparkling altar of Nemelex Xobeh. 4 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 4 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 4 | D | Found the +10 dark maul {heavy} 4 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 4 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 4 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 4 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 4 | D | Found the +6 shillelagh "Devastator" {shatter} 4 | D | Found the +11 plutonium sword {^Contam Stlth-} 4 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 4 | D | Found the +9 sword of Zonguldrok {reap} 4 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 4 | D | Found the +9 sword of Power {lifebolt} 4 | D | Found the +7 mace of Variability {chaos, chaos arc} 4 | D | Found the +11 Singing Sword {sonic wave} 4 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a blossoming altar of Fedhas. 11 | D | Found a corrupted altar of Lugonu. 11 | D | Found a burning altar of Makhleb. 11 | D | Found a transporter. 11 | D | Found a viscous altar of Jiyva. 11 | D | Found a hazy altar of Hepliaklqana. 18 | D | Found an opulent altar of Gozag. 70 | D | Reached XP level 2. HP: 21/21 MP: 0/0 103 | D | Became a worshipper of Makhleb the Destroyer 138 | D | Entered arena 2. 138 | D | Noticed a bullfrog 138 | D | Found a transporter. 145 | D | Killed a bullfrog 146 | D | Reached skill level 5 in Dodging 146 | D | Reached XP level 3. HP: 25/25 MP: 0/0 146 | D | Learned a level 1 spell: Kiss of Death 146 | D | Reached XP level 4. HP: 31/31 MP: 0/0 155 | D | Entered arena 3. 155 | D | Noticed a hell hound 155 | D | Found a transporter. 160 | D | Reached * piety under Makhleb 160 | D | Killed a hell hound 161 | D | Reached skill level 8 in Dodging 161 | D | Reached XP level 5. HP: 7/35 MP: 0/0 161 | D | Learned a level 2 spell: Ensorcelled Hibernation 161 | D | Reached XP level 6. HP: 8/40 MP: 0/0 293 | D | Entered arena 4. 293 | D | Noticed a hell hound 293 | D | Noticed a hell hound 293 | D | Noticed a fire elemental 293 | D | Found a transporter. 297 | D | Killed a hell hound 297 | D | Reached ** piety under Makhleb 297 | D | Killed a hell hound 298 | D | Reached skill level 10 in Dodging 298 | D | Reached XP level 7. HP: 12/45 MP: 0/0 298 | D | Learned a level 3 spell: Swiftness 298 | D | Killed a fire elemental 299 | D | Reached skill level 11 in Dodging 456 | D | Entered arena 5. 456 | D | Found a transporter. 458 | D | Reached *** piety under Makhleb 461 | D | Reached XP level 8. HP: 47/50 MP: 0/0 472 | D | Entered arena 6. 472 | D | Noticed a +2 heavy trident 472 | D | Noticed a deep elf archer 472 | D | Noticed a deep elf knight 472 | D | Noticed a deep elf knight 472 | D | Found a transporter. 475 | D | Killed a +2 heavy trident 476 | D | Reached skill level 13 in Dodging 476 | D | Reached skill level 5 in Shields 476 | D | Reached skill level 10 in Spellcasting 476 | D | Reached skill level 10 in Conjurations 476 | D | Reached skill level 10 in Hexes 476 | D | Reached skill level 10 in Summonings 476 | D | Reached skill level 10 in Necromancy 476 | D | Reached skill level 10 in Translocations 476 | D | Reached skill level 10 in Fire Magic 476 | D | Reached skill level 10 in Ice Magic 476 | D | Reached skill level 10 in Air Magic 476 | D | Reached skill level 10 in Earth Magic 476 | D | Reached skill level 10 in Alchemy 477 | D | Killed a deep elf knight 478 | D | Reached skill level 14 in Dodging 478 | D | Reached XP level 9. HP: 19/55 MP: 0/0 478 | D | Learned a level 3 spell: Vampiric Draining 478 | D | Shot with an arrow by something Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Shields | 3 4 5 | 5.9 Spellcasting | 6 7 8 9 11 | 11.5 Conjurations | 6 7 8 9 11 | 11.5 Hexes | 6 7 8 9 11 | 11.5 Summonings | 6 7 8 9 11 | 11.5 Necromancy | 6 7 8 9 11 | 11.5 Translocations | 6 7 8 9 11 | 11.5 Fire Magic | 6 7 8 9 11 | 11.5 Ice Magic | 6 7 8 9 11 | 11.5 Air Magic | 6 7 8 9 11 | 11.5 Earth Magic | 6 7 8 9 11 | 11.5 Alchemy | 6 7 8 9 11 | 11.5 Dodging | 5 8 10 11 14 | 14.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 7 | | 1 || 8 Iskenderun's Myst | | 4 | 7 || 11 Searing Ray | | 1 | || 1 Fulminant Prism | | | 6 || 6 Use: Potion | 1 | | 3 || 4 Scroll | | | 1 || 1 Armour: Robe | 1 | 6 | 3 || 10 Dodge: Dodged | 4 | 3 | 4 || 11 Block: Buckler | 3 | 2 | 3 || 8