Dungeon Sprint DCSS version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 14592477002162102195 1075 misterblockey the Nimble (level 8, -9/52 HPs) Began as a Djinni Conjurer on Feb 21, 2024. Was a Follower of Makhleb. Shot with an arrow by a deep elf archer (28 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:36 (157 turns). misterblockey the Nimble (Djinni Conjurer) Turns: 157, Time: 00:03:37 Health: -9/52 AC: 2 Str: 6 XL: 8 Next: 54% Gold: 0 EV: 16 Int: 41 God: Makhleb [*.....] SH: 7 Dex: 11 rFire + + . y - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . g - +3 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ u - +6 ring of intelligence HPRegen 0.28/turn v - +6 ring of intelligence MPRegen 0.00/turn %: no teleportation, infuse magic (-10 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch Inventory: Hand Weapons y - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) g - a +3 buckler (worn) h - a +3 kite shield Jewellery u - a +6 ring of intelligence (left hand) v - a +6 ring of intelligence (right hand) Wands n - a wand of mindburst (12) o - a wand of quicksilver (7) Scrolls f - 4 scrolls of blinking p - 7 scrolls of fog q - 5 scrolls of identify r - 2 scrolls of fear Potions b - 10 potions of curing c - 9 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance m - 5 potions of might Skills: + Level 1.2 Fighting + Level 12.9 Dodging - Level 1.5 Stealth + Level 2.3 Shields * Level 11.0 Spellcasting * Level 11.0 Conjurations * Level 11.0 Hexes * Level 11.0 Summonings * Level 11.0 Necromancy * Level 11.0 Translocations * Level 11.0 Fire Magic * Level 11.0 Ice Magic * Level 11.0 Air Magic * Level 11.0 Earth Magic * Level 11.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 42% 3d19 1% 4 d - Iskenderun's Mystic Conj/Tloc 85% 2d17 1% 4 e - Sting Conj/Alch 100% 1d9 1% 1 f - Static Discharge Conj/Air 100% 3-8/arc 1% 2 g - Frozen Ramparts Ice 100% 1d16 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The power to cast Frozen Ramparts wells up from within. Spell assigned to 'g'. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf pyromancer! You feel better. You kill the deep elf pyromancer! Makhleb accepts your kill. The deep elf archer shoots an arrow. The arrow hits you!! Ouch! That really hurt! Your Dodging skill increases to level 12! Your Spellcasting skill increases to level 11! Your Conjurations skill increases to level 11! Your Hexes skill increases to level 11! Your Summonings skill increases to level 11! Your Necromancy skill increases to level 11! Your Translocations skill increases to level 11! Your Fire Magic skill increases to level 11! Your Ice Magic skill increases to level 11! Your Air Magic skill increases to level 11! Your Earth Magic skill increases to level 11! Your Alchemy skill increases to level 11! You have reached level 8! You feel clever. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A transporter landing site. Okay, then. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The deep elf archer shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * You see here a +5 scimitar of electrocution. You feel much better. The deep elf archer shoots an arrow. The arrow hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓./e).▓.....▓ ▓.....▓.|...▓ ▓.....▓.....▓ ▓..)..▓.....▓ ▓..@..▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a deep elf archer (repels missiles). Vanquished Creatures A dancing weapon (D) A deep elf pyromancer (D) A necrophage (D) A ball python zombie (D) 4 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | misterblockey the Djinni Conjurer began the quest for the | Orb. 0 | D | misterblockey set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 6 | D | Found a sacrificial altar of Ru. 6 | D | Found a bloodstained altar of Trog. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found an iron altar of Okawaru. 6 | D | Found a sparkling altar of Nemelex Xobeh. 15 | D | Found a transporter. 15 | D | Found a viscous altar of Jiyva. 15 | D | Found a corrupted altar of Lugonu. 15 | D | Found a hazy altar of Hepliaklqana. 15 | D | Found a burning altar of Makhleb. 15 | D | Found an opulent altar of Gozag. 41 | D | Reached XP level 2. HP: 21/21 MP: 0/0 51 | D | Became a worshipper of Makhleb the Destroyer 62 | D | Entered arena 2. 62 | D | Noticed a necrophage 62 | D | Found a transporter. 65 | D | Killed a necrophage 66 | D | Reached skill level 4 in Dodging 66 | D | Reached XP level 3. HP: 15/25 MP: 0/0 66 | D | Learned a level 1 spell: Sting 66 | D | Reached XP level 4. HP: 18/31 MP: 0/0 150 | D | Entered arena 3. 150 | D | Noticed a deep elf archer 150 | D | Noticed a deep elf pyromancer 150 | D | Noticed a +5 scimitar of electrocution 150 | D | Found a transporter. 154 | D | Killed a +5 scimitar of electrocution 154 | D | Reached * piety under Makhleb 155 | D | Reached skill level 1 in Fighting 155 | D | Reached skill level 11 in Dodging 155 | D | Reached skill level 10 in Spellcasting 155 | D | Reached skill level 10 in Conjurations 155 | D | Reached skill level 10 in Hexes 155 | D | Reached skill level 10 in Summonings 155 | D | Reached skill level 10 in Necromancy 155 | D | Reached skill level 10 in Translocations 155 | D | Reached skill level 10 in Fire Magic 155 | D | Reached skill level 10 in Ice Magic 155 | D | Reached skill level 10 in Air Magic 155 | D | Reached skill level 10 in Earth Magic 155 | D | Reached skill level 10 in Alchemy 155 | D | Reached XP level 5. HP: 37/37 MP: 0/0 155 | D | Learned a level 2 spell: Static Discharge 155 | D | Reached XP level 6. HP: 42/42 MP: 0/0 155 | D | Reached XP level 7. HP: 47/47 MP: 0/0 155 | D | Learned a level 3 spell: Frozen Ramparts 155 | D | Killed a deep elf pyromancer 156 | D | Reached skill level 12 in Dodging 156 | D | Reached XP level 8. HP: 25/52 MP: 0/0 156 | D | HP: 1/52 [deep elf archer/arrow (25)] 157 | D | Shot with an arrow by a deep elf archer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 6 7 10 11 | 11.0 Conjurations | 6 7 10 11 | 11.0 Hexes | 6 7 10 11 | 11.0 Summonings | 6 7 10 11 | 11.0 Necromancy | 6 7 10 11 | 11.0 Translocations | 6 7 10 11 | 11.0 Fire Magic | 6 7 10 11 | 11.0 Ice Magic | 6 7 10 11 | 11.0 Air Magic | 6 7 10 11 | 11.0 Earth Magic | 6 7 10 11 | 11.0 Alchemy | 6 7 10 11 | 11.0 Dodging | 4 11 12 | 12.9 Fighting | 1 | 1.2 Shields | 2 | 2.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Searing Ray | 1 | 1 | || 2 Iskenderun's Myst | | 2 | 1 || 3 Fulminant Prism | | 2 | || 2 Sting | | 1 | || 1 Use: Potion | 1 | | 1 || 2 Armour: Robe | 1 | | 3 || 4 Dodge: Dodged | 4 | | || 4 Block: Buckler | | 2 | || 2