Dungeon Crawl Stone Soup version 0.32-a0-1028-gf613fa27ca (webtiles) character file. Game seed: 4413755987337672849 72 mitya21 the Changeling (level 4, -1/32 HPs) Began as a Merfolk Shapeshifter on Apr 27, 2024. Slain by a crocodile (7 damage) ... in a sewer. The game lasted 00:03:15 (1809 turns). mitya21 the Changeling (Merfolk Shapeshifter) Turns: 1809, Time: 00:03:15 Health: -1/32 AC: 7 Str: 14 XL: 4 Next: 25% Magic: 4/4 EV: 13 Int: 9 God: Gold: 139 SH: 0 Dex: 15 Spells: 3/3 levels left rFire + . . m - +0 dagger (venom) rCold . . . (no shield) rNeg . . . s - +2 ring mail {rF+} rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: beast-form, very quick A: beast (slay +2), nimble swimmer 2, mertail a: Begin Untransformation You were in a sewer. You were a hulking beast. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 139 gold pieces. Inventory: Hand Weapons m - a +0 dagger of venom (weapon) Armour a - a +0 animal skin s - a +2 ring mail of fire resistance (worn) Jewellery r - a ring of protection from fire Talismans c - a beast talisman (active) d - a flux talisman Scrolls e - a scroll of brand weapon {unknown} g - a scroll of amnesia {unknown} i - a scroll of blinking {unknown} k - a scroll of identify {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of silence {unknown} Potions b - 2 potions of lignification f - a potion of berserk rage {unknown} h - a potion of invisibility j - a potion of magic {unknown} l - 3 potions of mutation {unknown} n - a potion of curing {unknown} o - a potion of ambrosia {unknown} t - a potion of brilliance {unknown} Skills: + Level 1.3 Fighting + Level 0.9 Short Blades - Level 3.2 Dodging - Level 0.5 Stealth + Level 4.2 Unarmed Combat * Level 4.8 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History Found a fluorescent wand. You hit the crocodile. The crocodile looks as sick as possible! The crocodile is lightly wounded. The crocodile bites you! You hit the crocodile but do no damage. The crocodile looks as sick as possible! The crocodile is lightly wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your legs become a tail as you enter the water. Found a granite talisman. The crocodile bites you! You die... ######## ###.~..~.### ### ###.~.~......### %/# #.~...####~....##.$# ...~### ###.~~.l### ..~## ##..~h..# ..~.# #....~### #.~~..# #.~..~##./# ###....~~~~..### $$# ##......## ### ###### You could see a crocodile (extremely poisoned). Vanquished Creatures An adder (D:3) 4 orcs (D:3) 3 bats 3 endoplasms (D:1) 3 giant cockroaches 2 goblins 5 hobgoblins 6 jackals 10 kobolds 2 quokkas (D:2) 3 ball pythons 4 frilled lizards 9 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mitya21 the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 84 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 368 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 766 | D:2 | Identified the +1 helmet "Beafirph" {*Slow +Blink rC+} 1233 | D:2 | Found a faded altar of an unknown god. 1650 | D:3 | Reached XP level 4. HP: 22/32 MP: 4/4 1703 | D:3 | Found a glowing drain. 1714 | Sewer | Entered a sewer 1801 | Sewer | Noticed a crocodile 1809 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, chequers_serial_rivers_large_b, st_stairs_12, chequers_big_river, hex_tiny, minmay_misc_feat_tower D:2: layout_loops_corners, ebering_ecumenical_altar_rust D:3: layout_basic, portal_sewer_entry_d, corexii_shack Sewer: sewer_the_crocodile Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.2 Unarmed Combat | 4 | 4.2 Fighting | | 1.3 Short Blades | | 0.9 Stealth | | 0.5 Shapeshifting | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 57 | || 57 Tailslap | 2 | || 2 Punch | 2 | || 2 Dagger | 52 | 21 || 73 Use: Potion | 2 | || 2 Stab: Sleeping | 3 | || 3 Invisible | 1 | || 1 Armour: Animal skin | 33 | || 33 Ring mail | 5 | 28 || 33 Dodge: Dodged | 53 | 17 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1761 | 1699 | 62 | 0 | 1403 | 4 | 440.2 | Dungeon | 1671 | 1609 | 62 | 0 | 1338 | 3 | 557.0 | Sewer | 90 | 90 | 0 | 0 | 65 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 827 daAuts D:1: 649 daAuts D:3: 194 daAuts Sewer: 90 daAuts