Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 10621995673689604853 55 mkat the Magician (level 3, -3/24 HPs) Began as a Merfolk Hedge Wizard on June 2, 2023. Slain by a goblin ... wielding a +0 club ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:03 (1344 turns). mkat the Magician (Merfolk Hedge Wizard) Turns: 1344, Time: 00:05:03 Health: -3/24 AC: 2 Str: 10 XL: 3 Next: 93% Magic: 8/8 EV: 12 Int: 13 God: Gold: 16 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois + c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: silenced (expiring), on berserk cooldown, hasted and slowed A: (nimble swimmer 2), mertail, dopey 1, poison resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) g - a +0 sling Missiles n - 3 curare-tipped darts o - 6 boomerangs Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of immolation h - 3 scrolls of enchant weapon l - a scroll of acquirement {unknown} Potions d - 3 potions of magic j - a potion of haste Skills: + Level 0.3 Fighting + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.7 Spellcasting + Level 1.2 Conjurations + Level 1.0 Summonings + Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 13% 1 b - Call Imp Summ 10% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 22% 1 Blink Tloc 8% N/A 24% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 32% 2 Sublimation of Blood Necr 2% N/A 32% 2 Wereblood Tmut 2% N/A 32% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 47% 3 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are dopey. (Int -2) Your system is resistant to poisons. (rPois) Message History You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. The goblin closely misses you. The goblin hits you but does no damage. It was a potion of haste. You feel yourself speed up. The goblin hits you but does no damage. The goblin hits you with a +0 club. The goblin closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of ambrosia. You are confused. You feel invigorated. The goblin misses you. The goblin barely misses you. The goblin misses you. The goblin hits you with a +0 club. The goblin hits you but does no damage. The goblin hits you with a +0 club. The goblin hits you with a +0 club. x2 Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin barely misses you. The goblin hits you but does no damage. The goblin hits you with a +0 club. x2 The goblin closely misses you. The goblin hits you with a +0 club. The goblin barely misses you. The goblin closely misses you. You feel less invigorated. You feel less confused. The goblin hits you but does no damage. The goblin closely misses you. The goblin closely misses you. x2 The goblin closely misses you. The goblin hits you with a +0 club. The goblin hits you with a +0 club. The goblin misses you. The goblin hits you but does no damage. The goblin misses you. The goblin's inner flame fades away. x2; The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Magic scrolls do not work when you're silenced! You completely miss the goblin. The goblin hits you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is severely wounded. The goblin no longer looks unusually strong. The goblin hits you with a +0 club. You die... # #...# ###...# ......# ###.### #...##### ###.....### #####...# ######.#######g# #.........g@ggg# #.#####...###g.# ###...# .... ###.# ##.# ... # ##. # You could see Robin and 5 goblins. Vanquished Creatures A bat (D:1) 2 endoplasms 2 giant cockroaches 6 goblins A hobgoblin (D:2) 3 kobolds 3 quokkas (D:1) A ball python (D:1) 5 frilled lizards 2 rats 26 creatures vanquished. Vanquished Creatures (collateral kills) Jessica (D:2) 1 creature vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mkat the Merfolk Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 38 | D:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 41 | D:1 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 41 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 41 | D:1 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 91 | D:1 | Found a faded altar of an unknown god. 118 | D:1 | Reached skill level 1 in Conjurations 457 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/6 1090 | D:2 | Reached XP level 3. HP: 21/24 MP: 0/7 1093 | D:2 | Learned a level 2 spell: Call Imp 1188 | D:2 | Noticed Jessica 1197 | D:2 | Killed Jessica 1314 | D:2 | Noticed Robin 1344 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_corners, hellmonk_ecumenical_altar_arch_garden, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_lined_2, infiniplex_forest_corner_2, infiniplex_forest_lined_corner D:2: layout_basic, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.2 Dodging | 3 | 3.0 Stealth | 3 | 3.1 Fighting | | 0.3 Spellcasting | | 3.7 Summonings | | 1.0 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 42 Punch || 1 Cast: Magic Dart || 35 Call Imp || 1 Use: Potion || 5 Scroll || 3 Stab: Sleeping || 8 Armour: Robe || 18 Dodge: Dodged || 54