Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 12476781333243855092 54 mkat the Vexing (level 3, -2/26 HPs) Began as a Demonspawn Enchanter on June 13, 2023. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:06:15 (1716 turns). mkat the Vexing (Demonspawn Enchanter) Turns: 1716, Time: 00:06:16 Health: -2/26 AC: 2 Str: 8 XL: 3 Next: 66% Magic: 2/6 EV: 12 Int: 17 (18) God: Gold: 74 SH: 0 Dex: 13 Spells: 1/6 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . f - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: confusing by touch A: claws 1, magic regeneration, horns 1, deterioration 1, robust 1, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +0 sling Missiles d - 9 stones (quivered) i - 2 poisoned darts n - 4 curare-tipped darts Armour f - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} g - a scroll of enchant armour {unknown} h - 3 scrolls of teleportation {unknown} l - a scroll of blinking {unknown} Potions e - a potion of mutation j - a potion of curing {unknown} k - 2 potions of ambrosia {unknown} m - a potion of cancellation {unknown} Skills: + Level 0.1 Fighting + Level 1.1 Short Blades + Level 0.4 Throwing + Level 2.0 Dodging + Level 3.2 Stealth + Level 2.3 Spellcasting + Level 3.5 Hexes + Level 0.2 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 19% 2 b - Confusing Touch Hex 18% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 18% N/A 19% 3 Dazzling Flash Conj/Hex 20% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp fingernails. You regenerate magic rapidly. You have a pair of small horns on your head. Your body sometimes deteriorates upon taking damage. You are robust. (+10% HP) Your spells are a little harder to cast, but a little more powerful. Message History You see here a bat corpse. Terence the Incautious comes into view. He is wielding a +0 flail. Terence shouts! Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (chance to affect: 50%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence barely misses you. You closely miss Terence. Terence hits you with a +0 flail. You hit Terence. Terence is lightly wounded. Terence completely misses you. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 flail. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? Your claws begin to glow red. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. A pair of horns grows on your head! You feel yourself wasting away. You feel robust. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel dopey. You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses you. You barely miss Terence. Terence is lightly wounded. Terence closely misses you. Your magical contamination has completely faded away. You closely miss Terence. Terence is lightly wounded. Terence hits you with a +0 flail. You die... # # # #.# #.#### #.# #.@@.# ..# ####.### ### #...# ..♣ ♣########.# ##♣♣♣ ........#.### ..♣.♣ #......†).# ...♣♣♣♣♣♣# ##.##.#.#.# .........# #.#....# .........# #.###### You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats 4 endoplasms 3 giant cockroaches 4 goblins 5 hobgoblins 4 quokkas 2 ball pythons 5 kobolds 7 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mkat the Demonspawn Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 225 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 225 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/5 237 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 322 | D:1 | Found a faded altar of an unknown god. 338 | D:1 | Reached skill level 1 in Short Blades 768 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 768 | D:1 | Reached XP level 3. HP: 22/24 MP: 3/6 772 | D:1 | Learned a level 3 spell: Confusing Touch 1704 | D:2 | Noticed Terence 1713 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1713 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1713 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1713 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1716 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, shapermc_ecumenical_altar_mp_highgroup, st_stairs_10, minmay_bisected D:2: layout_basic, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_straight_3, infiniplex_forest_end_1, infiniplex_forest_end_3, infiniplex_forest_end_3, grunt_ministairs_13, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Short Blades | 1 | 1.1 Stealth | 3 | 3.2 Fighting | | 0.1 Throwing | | 0.4 Spellcasting | | 2.3 Hexes | | 3.5 Ice Magic | | 0.2 Action || total ---------------------------++------- Melee: Dagger || 110 Fire: Sling || 5 Throw: Stone || 25 Cast: Ensorcelled Hiber || 10 Confusing Touch || 5 Use: Potion || 3 Scroll || 1 Stab: Invisible || 2 Sleeping || 12 Armour: Robe || 14 Dodge: Dodged || 76