Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 8293679034914813343 46 mkat the Sneak (level 3, 0/19 HPs) Began as a Vampire Hedge Wizard on Sept 16, 2023. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:50 (1137 turns). mkat the Sneak (Vampire Hedge Wizard) Turns: 1137, Time: 00:04:51 Health: 0/19 AC: 4 Str: 9 XL: 3 Next: 46% Magic: 1/8 EV: 12 Int: 16 God: Gold: 52 SH: 0 Dex: 15 Spells: 5/9 levels left rFire . . . e - +0 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ i - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat g - a +0 helmet i - a +2 hat (worn) Scrolls f - 3 scrolls of enchant weapon {unknown} j - a scroll of teleportation {unknown} Potions d - 2 potions of magic h - a potion of flight {unknown} Skills: + Level 0.1 Fighting + Level 0.7 Short Blades + Level 2.6 Dodging + Level 3.6 Stealth + Level 3.6 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 0.7 Translocations + Level 0.1 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 b - Freeze Ice 12% 1d3 17% 1 c - Call Imp Summ 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 21% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 26% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 26% 2 Passwall Tmut/Erth 1% N/A 26% 2 Hailstorm Conj/Ice 4% 3d4 38% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Frozen Ramparts Ice 6% 1d1 45% 3 Swiftness Air 2% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, ally target) You freeze the gnoll. The gnoll is almost dead. The gnoll barely misses you. Your cerulean imp hits the gnoll from afar with a -4 spear. The gnoll dies! Your Conjurations skill increases to level 1! You hit the bat. The bat is severely wounded. The bat hits you but does no damage. A hobgoblin comes into view. The bat hits you but does no damage. Your magical contamination has completely faded away. You see here a +0 whip. The bat misses you. The gnoll hits you with a +0 flail. Your cerulean imp misses the bat. The bat closely misses you. You swap places. The bat barely misses your cerulean imp. The gnoll hits your cerulean imp with a +0 flail! Your cerulean imp misses the bat. The quokka twitches its whiskers. You see here a +0 whip. You swap places. The bat hits you. The gnoll closely misses you. Your cerulean imp hits the bat from afar with a -4 spear. The bat dies! You barely miss the gnoll. You bite the gnoll, but do no damage. The gnoll misses you. Your cerulean imp hits the gnoll from afar with a -4 spear. You closely miss the gnoll. The gnoll is heavily wounded. The frilled lizard bites you but does no damage. The gnoll barely misses you. Your cerulean imp hits the gnoll from afar with a -4 spear. You hit the gnoll. The gnoll is almost dead. Your cerulean imp disappears in a puff of smoke! The frilled lizard bites you. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #†# #.# #.# #.# #.##### #.....# #####.# #§# #@# #Kglg# #......gr #.##...... ##...... ........ .#........ ............ You could see 2 gnolls, a quokka, a hobgoblin, a kobold and a frilled lizard. Vanquished Creatures An adder (D:2) 2 ball pythons (D:1) 3 endoplasms A giant cockroach (D:2) A goblin (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 4 bats (D:1) A frilled lizard (D:2) 2 rats (D:1) 23 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) An endoplasm (D:1) 2 bats 4 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mkat the Vampire Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 227 | D:1 | Reached XP level 2. HP: 13/15 MP: 3/6 229 | D:1 | Learned a level 1 spell: Freeze 232 | D:1 | Learned a level 2 spell: Call Imp 661 | D:1 | Found a faded altar of an unknown god. 1107 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1107 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/8 1130 | D:2 | Reached skill level 1 in Conjurations 1137 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_cross, ebering_ecumenical_altar_mist, st_stairs_9 D:2: layout_loops_ring, serial_shops, shop_fountains, kennysheep_generic_room_12 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.0 Fighting | | 0.1 Short Blades | | 0.7 Dodging | | 2.6 Stealth | | 3.6 Spellcasting | | 3.6 Summonings | | 1.0 Translocations | | 0.7 Ice Magic | | 0.1 Action || total ---------------------------++------- Melee: Dagger || 67 Bite || 4 Cast: Magic Dart || 28 Freeze || 4 Call Imp || 3 Ability: Exsanguinate || 1 Stab: Sleeping || 5 Armour: Robe || 24 Dodge: Dodged || 61