Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 10829044727450368454 2538 mkat the Sneak (level 9, -2/61 HPs) Began as an Armataur Alchemist on Jan 24, 2024. Was a Believer of Hepliaklqana. Slain by Gastronok (32 damage) ... on level 8 of the Dungeon. The game lasted 00:31:20 (6838 turns). mkat the Sneak (Armataur Alchemist) Turns: 6838, Time: 00:31:22 Health: -2/61 AC: 10 Str: 19 XL: 9 Next: 30% Magic: 6/16 EV: 11 Int: 13 God: Hepliaklqana [**....] Gold: 276 SH: 0 Dex: 19 Spells: 5/18 levels left rFire + . . a - staff of alchemy rCold + + . (no shield) rNeg + . . I - +1 leather armour "Gusiexa" {Harm *Slow rN+ Dex+2} rPois + (no helmet) rElec + d - +0 cloak rCorr . m - +3 pair of gauntlets of War {Slay+5} SInv . (no barding) Will ..... s - amulet of magic regeneration Stlth +++ c - +6 ring of dexterity HPRegen 0.30/turn t - ring "Epsarch" {rElec rF+ rC++ Str+2 Int-3} MPRegen 0.55/turn %: slow self (1%), harm (+30% outgoing, +20% incoming), roll @: inugami summoned A: reduced essence, large, deformed body, tough skin 3, armoured tail, roll 2 a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 8 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 276 gold pieces. Inventory: Hand Weapons b - the +7 sling "Zoefach" {heavy, rElec rC+ Dex+3 Stlth+} (You found it on level 3 of the Dungeon) Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. F - a +3 long sword of holy wrath Missiles e - a throwing net h - 16 poisoned darts (quivered) y - 5 curare-tipped darts C - 2 boomerangs Armour d - a +0 cloak (worn) m - the +3 pair of gauntlets of War (worn) {Slay+5} (You found it on level 2 of the Dungeon) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). u - a +0 robe I - the +1 leather armour "Gusiexa" (worn) {Harm *Slow rN+ Dex+2} (You found it on level 8 of the Dungeon) Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. Magical Staves a - a staff of alchemy (weapon) Jewellery c - a +6 ring of dexterity (left hand) n - a ring of fire s - an amulet of magic regeneration (around neck) t - the ring "Epsarch" (right hand) {rElec rF+ rC++ Str+2 Int-3} (You found it on level 4 of the Dungeon) [ring of protection from fire] Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Wands k - a wand of flame (29) B - a wand of digging (5) E - a wand of mindburst (12) Scrolls j - a scroll of revelation l - 2 scrolls of noise {unknown} r - a scroll of fear {unknown} v - 3 scrolls of amnesia w - a scroll of vulnerability {unknown} x - 5 scrolls of teleportation G - a scroll of immolation {unknown} H - a scroll of poison {unknown} Potions f - a potion of heal wounds g - 2 potions of lignification i - a potion of cancellation {unknown} o - 2 potions of attraction p - 2 potions of ambrosia q - a potion of magic z - 4 potions of curing A - 2 potions of mutation {unknown} D - a potion of resistance {unknown} Skills: + Level 2.8 Fighting + Level 1.4(1.5) Axes + Level 0.5(2.5) Maces & Flails + Level 3.4(3.5) Staves + Level 2.3 Ranged Weapons + Level 1.0 Throwing + Level 3.2 Dodging + Level 5.3 Stealth + Level 5.0 Spellcasting + Level 2.9 Conjurations + Level 1.0 Hexes + Level 0.2 Necromancy + Level 0.9 Ice Magic + Level 2.4 Air Magic + Level 4.9 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 80% 1d8 4% 1 b - Mercury Vapours Alch/Air 38% N/A 8% 2 c - Searing Ray Conj 20% 2d5 10% 2 d - Ensorcelled Hibernat Hex/Ice 10% N/A 22% 2 e - Fugue of the Fallen Necr 3% N/A 52% 3 f - Call Canine Familiar Summ 3% N/A 54% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 40% 1d5 7% 1 Mephitic Cloud Conj/Alch/Air 18% N/A 16% 3 Summon Small Mammal Summ 12% N/A 22% 1 Olgreb's Toxic Radiance Alch 24% N/A 28% 4 Fulminant Prism Conj/Alch 10% 3d8 41% 4 Sticky Flame Fire/Alch 14% 2d5 63% 4 Anguish Hex/Necr 2% N/A 86% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Wu Jian Xom Zin The Shining One Shops: D:1 ( D:5 ! Annotations: D:5 3 runed translucent doors, Sweeb's ghost, novice NaFi D:8 Gastronok; Maurice Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History You feel a surge of power! Fumes of mercury billow through the air! Maurice looks weaker. Cashile points at Maurice and mumbles some strange words. The stone arrow hits Maurice! Maurice looks sneaky. Maurice zaps a wand. Your mind is blasted! You closely miss Maurice. Your tail-slap misses Maurice. Maurice is heavily wounded. Maurice hits you but does no damage. Maurice bites you. You feel your power leaking away. Maurice drains your magic. Cashile points at Maurice and mumbles some strange words. The puff of frost hits Maurice. Unknown command. Casting: Mercury Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (summoned, 64% to hit) The searing ray hits Maurice but does no damage. Maurice is severely wounded. The searing ray misses the bat. (Press . to maintain the ray.) Gastronok's eyestalks quiver as he mumbles some strange words. Maurice zaps a wand. Your mind is blasted! The searing ray hits Maurice. Maurice is severely wounded. The searing ray hits the bat. You kill the bat! The bat's corpse disappears in a puff of smoke! Gastronok looks more healthy. Maurice hits you but does no damage. Maurice bites you but does no damage. The searing ray misses Maurice. The searing ray hits the bat! You kill the bat! The bat's corpse disappears in a puff of smoke! Gastronok bites you!! Ouch! That really hurt! You die... Gastronok gurgles, "Time to dig in!" #..... #..... #..... #+#############... #.............#... #r............#... +§r......)....#... #fw...........###' #@#####..###..##.. #Rh####..###..##.. #................. +................. #+#####..##...#### #######+##.. .....+... ....#... #...###' You could see the friendly Cashile the battlemage, Gastronok, Maurice (weak, ally target), a rat (summoned) and a friendly inugami (summoned). Vanquished Creatures Prince Ribbit (D:6) A nameless horror (D:7) Menkaure (D:5) 2 ice beasts An orc warrior (D:7) An ogre (D:6) A centaur (D:7) A bullfrog (D:7) 2 scorpions (D:5) 2 howler monkeys 3 bombardier beetles 5 hounds An orc priest (D:7) A gnoll bouda (D:7) An iguana (D:6) An orc wizard (D:6) 5 gnolls (D:7) 11 adders 2 shadow imps 2 dart slugs (D:4) A ribbon worm (D:2) 21 orcs 6 endoplasms 5 giant cockroaches 6 goblins 3 hobgoblins 6 jackals 7 kobolds 5 quokkas 7 ball pythons 6 bats 2 frilled lizards (D:2) 4 rats 124 creatures vanquished. Vanquished Creatures (collateral kills) 2 hornets (D:8) A steam dragon (D:6) An ogre (D:7) A kobold brigand (D:6) 2 scorpions (D:7) A howler monkey (D:7) A bombardier beetle (D:7) 3 gnolls (D:7) 2 orcs (D:6) A kobold (D:6) 15 creatures vanquished. Vanquished Creatures (others) A bombardier beetle (D:6) 3 ancestors (D:7) 4 creatures vanquished. Grand Total: 143 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mkat the Armataur Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 421 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 424 | D:1 | Learned a level 2 spell: Mercury Vapours 531 | D:1 | Found Matog's Weapon Boutique. 1337 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1445 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1639 | D:2 | Found the +3 pair of gauntlets of War {Slay+5} 1756 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/7 1759 | D:3 | Learned a level 2 spell: Searing Ray 1775 | D:3 | Found a faded altar of an unknown god. 1818 | D:3 | Reached skill level 1 in Axes 1818 | D:3 | Reached skill level 1 in Conjurations 2283 | D:3 | Identified the +7 sling "Zoefach" {heavy, rElec rC+ Dex+3 | Stlth+} 2703 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/8 2723 | D:4 | Identified the ring "Epsarch" {rElec rF+ rC++ Str+2 Int-3} 3174 | D:4 | Found a shadowy altar of Dithmenos. 3408 | D:5 | Entered Level 5 of the Dungeon 3489 | D:5 | Found a runed translucent gate. 3489 | D:5 | Found a runed translucent gate. 3492 | D:5 | Found a runed translucent gate. 3497 | D:5 | Noticed Sweeb's ghost (novice NaFi) 3497 | D:5 | Noticed a phantom 3502 | D:5 | Found a staircase to the Ecumenical Temple. 3518 | D:5 | Reached skill level 1 in Ranged Weapons 3518 | D:5 | Reached skill level 1 in Air Magic 3521 | Temple | Entered the Ecumenical Temple 3533 | Temple | Became a worshipper of Hepliaklqana the Forgotten 3623 | D:5 | Reached XP level 6. HP: 46/46 MP: 8/10 3729 | D:5 | Reached skill level 1 in Staves 3802 | D:5 | Found Qulasum's Distillery. 3868 | D:5 | Noticed Menkaure 3876 | D:5 | Killed Menkaure 3877 | D:5 | Reached skill level 1 in Fighting 3877 | D:5 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 3877 | D:5 | Reached XP level 7. HP: 18/52 MP: 5/11 4103 | D:5 | Upgraded the game from 0.31.0-7-gf635a9b802 to | 0.31.0-9-g3a7656b989 4233 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 4303 | D:6 | Reached * piety under Hepliaklqana 4318 | D:6 | Noticed Prince Ribbit 4336 | D:6 | Killed Prince Ribbit 4489 | D:6 | Reached XP level 8. HP: 53/53 MP: 13/13 5066 | D:6 | Learned a level 2 spell: Ensorcelled Hibernation 5448 | D:7 | Reached skill level 5 in Stealth 5752 | D:7 | Identified the +8 plate armour of the Moneychanger {Str+4 | Int+3 Dex+4} 5753 | D:7 | Reached XP level 9. HP: 61/61 MP: 15/15 5761 | D:7 | Learned a level 3 spell: Fugue of the Fallen 5779 | D:7 | Learned a level 3 spell: Call Canine Familiar 5819 | D:7 | Found a stormy altar of Qazlal. 5844 | D:7 | Noticed a nameless horror 5860 | D:7 | Killed a nameless horror 6353 | D:8 | Reached ** piety under Hepliaklqana 6354 | D:8 | Remembered your ancestor Cashile as a battlemage 6378 | D:8 | Paralysed by a hornet for 1 turns 6521 | D:8 | Reached skill level 1 in Throwing 6521 | D:8 | Reached skill level 5 in Spellcasting 6521 | D:8 | Reached skill level 1 in Hexes 6808 | D:8 | Noticed Gastronok 6808 | D:8 | Noticed Maurice 6814 | D:8 | Identified the +1 leather armour "Gusiexa" {Harm *Slow rN+ | Dex+2} 6838 | D:8 | Slain by Gastronok Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, amethyst_killhole D:2: layout_rooms, basic_altar D:3: layout_loops_corners, chequers_ecumenical_altar_grove D:4: layout_loops_ring, nicolae_dithmenos_shadow_blocks, minmay_unequal D:5: layout_basic, temple_fountains, serial_shops, nicolae_shop_back_alley_shop, gammafunk_ghost_split, uniq_menkaure D:6: layout_layer_cave, mainiacjoe_overflow_alcove_1, uniq_prince_ribbit1 D:7: layout_cave_pools, grunt_qazlal_clouds D:8: layout_gridville, dpeg_lair_monsters, uniq_gastronok, uniq_jeremiah, uniq_pikel, uniq_grum, uniq_maggie, uniq_maurice Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 2 3 4 5 | 5.0 Alchemy | 3 4 | 4.9 Axes | 1 | 1.4 Conjurations | 1 2 | 2.9 Dodging | 2 3 | 3.2 Ranged Weapons | 1 2 | 2.3 Stealth | 3 5 | 5.3 Air Magic | 1 2 | 2.4 Staves | 1 2 3 | 3.4 Fighting | 1 2 | 2.8 Throwing | 1 | 1.0 Hexes | 1 | 1.0 Maces & Flails | | 0.5 Necromancy | | 0.2 Ice Magic | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 23 | | || 23 Unarmed | 1 | | || 1 War axe | 28 | 14 | || 42 Tailslap | 2 | 9 | 15 || 26 Staff | | 29 | 81 || 110 Punch | | | 3 || 3 Fire: Sling | | 23 | 24 || 47 Throw: Dart | | 2 | 11 || 13 Cast: Sting | 34 | 17 | 19 || 70 Mercury Vapours | 11 | 11 | 18 || 40 Searing Ray | | 13 | 25 || 38 Ensorcelled Hiber | | | 7 || 7 Call Canine Famil | | | 2 || 2 Fugue of the Fall | | | 1 || 1 Invoke: Ancestor Identity | | | 1 || 1 Ancestor Life: Ba | | | 1 || 1 Use: Scroll | 1 | | 7 || 8 Potion | | | 1 || 1 Stab: Sleeping | 5 | 5 | 6 || 16 Distracted | | | 1 || 1 Armour: Robe | 61 | 50 | 143 || 254 Leather armour | | | 11 || 11 Dodge: Dodged | 38 | 52 | 101 || 191