Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14143601675814756599 46 mkat the Apothecary (level 3, -3/16 HPs) Began as a Vampire Alchemist on July 20, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:01 (1399 turns). mkat the Apothecary (Vampire Alchemist) Turns: 1399, Time: 00:04:02 Health: -3/16 AC: 2 Str: 9 XL: 3 Next: 44% Magic: 1/6 EV: 12 Int: 17 God: Gold: 119 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . f - +2 morningstar (drain) rCold + + . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2, [frail 1] a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons c - a +0 whip f - a +2 morningstar of draining (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of vulnerability {unknown} g - a scroll of torment {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} h - a potion of lignification {unknown} Skills: + Level 0.4 Maces & Flails + Level 0.1 Armour + Level 2.6 Dodging + Level 3.6 Stealth + Level 2.3 Spellcasting + Level 0.7 Conjurations + Level 4.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. [You are frail. (-10% HP)] Message History The orc is almost dead. You kill the orc! Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (71% to hit) The sting hits the orc. The orc is poisoned. The orc is heavily wounded. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (severely wounded, poisoned, 71% to hit) The sting hits the orc. The orc looks even sicker. You kill the orc! You see here a +0 morningstar. Found 10 gold pieces. The helpless orc priest fails to defend itself. You bite the orc priest, and draw its blood! You sock the orc priest! The orc priest is heavily wounded. The orc priest barely misses you. The orc priest closely misses you. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 flail! Ouch! That really hurt! You barely miss the orc priest. You bite the orc priest. You draw the orc priest's blood! You feel better. The orc priest is severely wounded. The orc priest misses you. x2 Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail (severely wounded, 71% to hit) The sting hits the orc priest but does no damage. The orc priest is poisoned. The orc priest is severely wounded. The orc priest looks encouraged for a moment. You barely miss the orc priest. The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .........#.....# .........#.....## ..######.......# .........#)# .#######...# ##$⌠$###..# ##.....##..### #...o...#....# #.8.@.8.#.##.## #.......#.##..# #.......#.###.# #.......#.# #.# # #.8)..8.#.# #.####### #.#)......#.# #.......# #...........###.......# .######..................# .........................# You could see an orc priest (poisoned). Vanquished Creatures 2 adders (D:2) 2 orcs (D:2) 2 ball pythons 3 endoplasms 2 giant cockroaches A hobgoblin (D:2) A quokka (D:2) 4 bats 3 goblins A kobold (D:1) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mkat the Vampire Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 545 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/5 1299 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1299 | D:2 | Reached XP level 3. HP: 16/16 MP: 6/6 1328 | D:2 | Reached skill level 4 in Alchemy 1399 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, feat_on_display D:2: cheibrodos_pilgrimage, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 4 | 4.0 Maces & Flails | | 0.4 Armour | | 0.1 Dodging | | 2.6 Stealth | | 3.6 Spellcasting | | 2.3 Conjurations | | 0.7 Action || total ---------------------------++------- Melee: Whip || 20 Bite || 6 Unarmed || 1 Morningstar || 30 Punch || 1 Cast: Sting || 31 Ability: Exsanguinate || 2 Revivify || 1 Stab: Sleeping || 11 Armour: Robe || 28 Leather armour || 10 Dodge: Dodged || 54