Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 713390450273992692 45 mkat the Sneak (level 3, -4/21 HPs) Began as a Vampire Brigand on Mar 20, 2025. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:04:26 (1432 turns). mkat the Sneak (Vampire Brigand) Turns: 1432, Time: 00:04:27 Health: -4/21 AC: 0 Str: 7 (10) XL: 3 Next: 42% Magic: 1/3 EV: 17 Int: 9 (13) God: Gold: 130 SH: 0 Dex: 17 (22) Spells: 2/2 levels left rFire . . . a - melded +2 dagger rCold + + . (shield currently unavailable) rNeg + + + h - melded +2 leather armour {rC+} rPois ∞ (helmet currently unavailable) rElec . c - melded +0 cloak rCorr . (gloves currently unavailable) SInv + (boots currently unavailable) Will ..... (no amulet) Stlth ++++++ l - melded ring of Sloth {EV+5 Int+3} HPRegen 0.00/turn n - melded ring of resist corrosion MPRegen 0.08/turn %: no passive effects @: bat-form, flying, bloodless, inhibited regen, very quick A: extremely fast, flying, poison immunity, weak attacks, no casting, tiny, bloodless, fangs 3, see invisible, vampiric 2 a: Revivify, End Transformation, Convert to Beogh You were on level 3 of the Dungeon. You were a vampire bat. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +2 dagger (melded) b - a +1 sling Missiles d - 9 poisoned darts (quivered) e - 3 curare-tipped darts f - 24 stones Armour c - a +0 cloak (melded) g - a +0 robe h - a +2 leather armour of cold resistance (melded) Jewellery l - the ring of Sloth (melded) {EV+5 Int+3} (You found it on level 2 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). n - a ring of resist corrosion (melded) Scrolls m - 2 scrolls of amnesia Potions i - 3 potions of curing j - a potion of lignification k - a potion of cancellation Skills: + Level 2.0 Fighting + Level 2.4 Short Blades + Level 1.7 Throwing + Level 0.1 Armour + Level 1.2 Dodging + Level 7.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 77% 3 Passage of Golubria Tloc 0% N/A 99% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a vampire bat. You cover ground extremely quickly. You are tiny, dextrous, and very evasive. You are flying. You are immune to poison. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your equipment is almost entirely melded. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The orc priest closely misses you. The orc barely misses you. An endoplasm comes into view. You hit the orc. Your bite misses the orc. The orc is almost dead. The bat closely misses you. The orc misses you. The orc priest begins to cast a cantrip, but forgets the words! You hit the orc. You kill the orc! The bat hits you. The orc priest invokes the aid of Beogh against you. Beogh smites you! An orc comes into view. It is wielding a +0 hand axe. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Okay, then. Unknown command. Okay, then. Unknown command. You turn into a vampire bat. Your +2 dagger melds into your body. Your +0 cloak melds into your body. Your +2 leather armour of cold resistance melds into your body. The ring of Sloth {EV+5 Int+3} melds into your body. Your ring of resist corrosion melds into your body. You feel less resistant to cold. You feel weakened. You feel dopey. You feel clumsy. The bat closely misses you. The orc priest looks braver for a moment. The orc priest begins to cast a cantrip, but forgets the words! The bat attacks as it pursues you! The bat closely misses you. The bat barely misses you. The bat hits you. The bat hits you. The bat attacks as it pursues you! The bat misses you. The bat hits you. You hit the bat but do no damage. The bat misses you. The bat completely misses you. The bat closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ...........J........[.# ..........o...........# ......................# ......................# ......................# ### ...................... ..# ..[.................. #.# .........b.......... ..# .....<....b......... ..## ############..##### ...### ##..##### .....## ######..#.....# ..##..# #..<..........# ..###.## #.............# #.# #..# #.........##### #.# ##.## #.........# #.# #..## ###.......# You could see an orc priest and a bat. Vanquished Creatures An adder (D:2) 2 dart slugs An orc (D:3) 3 ball pythons 3 bats 4 endoplasms 2 goblins (D:1) 2 hobgoblins 3 jackals (D:2) A quokka (D:2) 3 frilled lizards (D:2) 2 kobolds (D:1) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mkat the Vampire Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 132 | D:1 | Reached skill level 6 in Stealth 247 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 777 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 777 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/3 827 | D:2 | Identified the ring of Sloth {EV+5 Int+3} 962 | D:2 | Reached skill level 7 in Stealth 1432 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_ring D:2: layout_basic D:3: layout_basic, kennysheep_nondescript Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 6 7 | 7.2 Fighting | 2 | 2.0 Short Blades | | 2.4 Throwing | | 1.7 Armour | | 0.1 Dodging | | 1.2 Action || total ---------------------------++------- Melee: Dagger || 61 Bite || 3 Unarmed || 1 Fire: Sling || 15 Ability: Exsanguinate || 1 Bat Form || 1 Use: Potion || 3 Scroll || 6 Stab: Sleeping || 9 Armour: Robe || 4 Leather armour || 27 Skin || 3 Dodge: Dodged || 45