Dungeon Crawl Stone Soup version 0.29-a0-338-g1ff7896281 (webtiles) character file.

Game seed: 13286427270643110213

19 mnm the Chiller (level 2, -2/11 HPs)
             Began as a Felid Ice Elementalist on Apr 18, 2022.
             Slain by Terence
             ... wielding a +0 short sword
              (6 damage)
             ... on level 2 of the Dungeon.
             The game lasted 00:00:57 (1461 turns).

mnm the Chiller (Felid Ice Elementalist)            Turns: 1461, Time: 00:00:57

Health: -2/11      AC:  1    Str:  4    XL:     2   Next: 55%
Magic:  0/6        EV: 18    Int: 16    God:    
Gold:   79         SH:  0    Dex: 22    Spells: 4/5 levels left
                                        Lives:  0   Deaths: 0

rFire   . . .      SeeInvis +   (weapon unavailable)
rCold   . . .      Faith    .   (shield unavailable)
rNeg    . . .      Spirit   .   (body armour unavailable)
rPois   .          Reflect  .   (helmet unavailable)
rElec   .          Harm     .   (cloak unavailable)
rCorr   .          Rampage  .   (gloves unavailable)
Will    .....                   (boots unavailable)
Stlth   +++.......              (no amulet)
HPRegen 0.03/turn               b - +6 ring of dexterity
MPRegen 0.10/turn               (no ring)

@: quick
A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy
paws, no weapons or thrown items, no armour, multi-lived
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 79 gold pieces.

Inventory:

Jewellery
 b - a +6 ring of dexterity (left paw)
Scrolls
 d - a scroll of identify
 e - a scroll of blinking
Potions
 a - a potion of magic
 c - a potion of flight {unknown}


   Skills:
 + Level 2.8 Dodging
 + Level 2.9 Stealth
 + Level 2.3 Spellcasting
 + Level 4.0 Ice Magic


You had 4 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Freeze                Ice            56%        1d7       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Frozen Ramparts          Ice            28%        1d4       12%         3
 Ozocubu's Armour         Ice            14%        N/A       12%         3
 Tukima's Dance           Hex            1%         N/A       52%         3
 Hailstorm                Conj/Ice       8%         3d4       65%         4
 Passage of Golubria      Tloc           1%         N/A       89%         4
 Yara's Violent Unravell  Hex/Tmut       0%         3d3       99%         5


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:

Annotations:
D:2 Terence


Innate Abilities, Weirdness & Mutations

You have sharp claws.
You have razor-sharp teeth.
You have supernaturally acute eyesight. (SInv)
You cover ground quickly. (Speed+)
You are covered in fur. (AC +1)
Your paws help you pounce on unaware monsters.
You are incapable of wielding weapons or throwing items.
You cannot wear armour.
You gain extra lives every three experience levels.

Message History

Terence is lightly wounded.
Terence misses you.
You freeze Terence.
Terence is moderately wounded.
Terence hits you with a +0 short sword.
You freeze Terence.
Terence is moderately wounded.
Terence closely misses you.
You freeze Terence.
Terence is heavily wounded.
Terence misses you.
You freeze Terence.
Terence is almost dead.
Terence hits you with a +0 short sword.
You are too injured to fight recklessly!
You are too injured to fight recklessly!
Aiming: Freeze (safe; 3% risk of failure)
Press: ? - help, Q - select action
Shift-Dir - straight line, f/p - Terence
Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (almost
dead)
You freeze Terence.
Terence is almost dead.
Terence drinks a potion. Terence is healed!
Unknown command.
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You scratch Terence. You claw Terence, but do no damage.
Terence is severely wounded.
Terence bares his teeth.
Terence hits you with a +0 short sword.
You scratch Terence but do no damage.
Terence is heavily wounded.
Terence barely misses you.
You barely miss Terence.
Terence is heavily wounded.
Terence hits you with a +0 short sword.
Ouch! That really hurt!
You die...

 #.#########.#
 #.#       ###
 #.#
 #.#
 #.#         ##
 #.#        ..#
 #.#       ...#
##.#######....#
#.......@.....#
##.####..@.....#
 #..  +.........
 #.#  #........#
 #.#  #........#
 #.#  ##########
 #.#
 #.


You could see Terence.

Vanquished Creatures
  A ball python (D:1)
  A giant cockroach (D:1)
  A goblin (D:1)
  A hobgoblin (D:1)
  6 jackals (D:1)
  A kobold (D:1)
  A bat (D:1)
  2 frilled lizards (D:1)
  3 rats (D:1)
17 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | mnm the Felid Ice Elementalist began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 7/7 MP: 4/4
   699 | D:1      | Reached XP level 2. HP: 11/11 MP: 4/6
  1018 | D:1      | Reached skill level 4 in Ice Magic
  1446 | D:2      | Noticed Terence
  1461 | D:2      | Slain by Terence

Illustrated notes

Levels and vault maps discovered:
D:1:      nagdon_arrival_double_spiral, layout_loops_ring
D:2:      layout_basic, uniq_crazy_yiuf_cottage, uniq_terence

Skill      XL: |  1  2 |
---------------+-------+-----
Ice Magic      |     4 |  4.0
Dodging        |       |  2.8
Stealth        |       |  2.9
Spellcasting   |       |  2.3

Action                   || total
-------------------------++-------
Melee: Unarmed           ||    17
       Punch             ||     1
       Bite              ||     1
 Cast: Freeze            ||    25
  Use: Scroll            ||     1
 Stab: Sleeping          ||     2
Armor: Skin              ||     1
Dodge: Dodged            ||    22

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   1311 |   1275 |     36 |      0 |   1175 |   2 |  655.5 |
       Dungeon |   1311 |   1275 |     36 |      0 |   1175 |   2 |  655.5 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1281 daAuts
     D:2: 29 daAuts