Dungeon Crawl Stone Soup version 0.29-a0-338-g1ff7896281 (webtiles) character file. Game seed: 12614468777494943219 53 mnm the Chiller (level 3, 0/13 (14) HPs) Began as a Felid Ice Elementalist on Apr 18, 2022. Slain by Terence ... wielding a +2 mace of draining (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (2654 turns). mnm the Chiller (Felid Ice Elementalist) Turns: 2654, Time: 00:01:37 HP: 0/13 (14) AC: 1 Str: 4 XL: 3 Next: 62% MP: 3/8 EV: 18 Int: 18 God: Gold: 99 SH: 0 Dex: 22 Spells: 6/7 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn d - +6 ring of dexterity MPRegen 0.11/turn (no ring) @: drained, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Jewellery d - a +6 ring of dexterity (left paw) Scrolls b - a scroll of identify e - a scroll of magic mapping f - a scroll of blinking {unknown} i - a scroll of fear {unknown} Potions a - a potion of magic c - 3 potions of haste g - 2 potions of curing h - a potion of lignification {unknown} Skills: + Level 2.9 Dodging + Level 3.2 Stealth + Level 2.7 Spellcasting + Level 4.2 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d5 9% 3 Ozocubu's Armour Ice 17% N/A 9% 3 Stone Arrow Conj/Erth 4% 3d7 45% 3 Hailstorm Conj/Ice 10% 3d5 56% 4 Passage of Golubria Tloc 2% N/A 86% 4 Silence Hex/Air 1% N/A 99% 5 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History There is an open door here. Terence the Incautious comes into view. He is wielding a +2 mace of draining. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence shouts! Terence is nearby! You freeze Terence! Terence is moderately wounded. Terence closely misses you. You closely miss Terence. Terence is moderately wounded. Terence closely misses you. You freeze Terence. Terence is severely wounded. Terence hits you with a +2 mace of draining! Ouch! That really hurt! You feel drained. You are too injured to fight recklessly! Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of draining and wearing a +0 scale mail (severely wounded) You freeze Terence. Terence is severely wounded. Terence completely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of draining and wearing a +0 scale mail (severely wounded) You freeze Terence. Terence is almost dead. Terence drinks a potion. Terence is healed! Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of draining and wearing a +0 scale mail (moderately wounded) You freeze Terence. Terence is heavily wounded. Terence hits you with a +2 mace of draining. You die... #.# #.# #.# #.# #####.# #.....# #.##### #.# #@# #@# #.. #.## ### You could see Terence. Vanquished Creatures 2 adders (D:2) A worm (D:2) A dart slug (D:1) 5 goblins 3 hobgoblins (D:1) 2 jackals (D:1) 4 ball pythons 4 bats 2 frilled lizards 4 kobolds 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mnm the Felid Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 166 | D:1 | Reached XP level 2. HP: 10/11 MP: 1/6 679 | D:1 | Reached skill level 4 in Ice Magic 2133 | D:2 | Reached XP level 3. HP: 12/14 MP: 4/7 2645 | D:2 | Noticed Terence 2654 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic D:2: layout_basic, wad_floor_pattern_untrapped, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 4 | 4.2 Stealth | 3 | 3.2 Dodging | | 2.9 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 35 Bite || 7 Punch || 1 Cast: Freeze || 52 Use: Scroll || 5 Armor: Skin || 9 Dodge: Dodged || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2392 | 2365 | 27 | 623 | 1528 | 2 | 1196.0 | Dungeon | 2392 | 2365 | 27 | 623 | 1528 | 2 | 1196.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1859 daAuts D:2: 533 daAuts