Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 11760470681331894435 37 mochi3 the Grave Robber (level 3, 0/24 HPs) Began as a Mummy Necromancer on May 9, 2025. Slain by a hobgoblin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (987 turns). mochi3 the Grave Robber (Mummy Necromancer) Turns: 987, Time: 00:02:57 Health: 0/24 AC: 2 Str: 11 XL: 3 Next: 23% Magic: 2/7 EV: 11 Int: 16 God: Gold: 64 SH: 0 Dex: 12 Spells: 7/8 levels left rFire x . . c - staff of conjuration rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: weak-willed A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) Magical Staves c - a staff of conjuration (weapon) Scrolls e - a scroll of fear g - a scroll of enchant armour {unknown} Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 3.2 Spellcasting + Level 4.3 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 96% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 48% 2d10 4% 2 Vampiric Draining Necr 24% 2d7 10% 3 Animate Dead Necr 24% N/A 30% 4 Curse of Agony Necr 24% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Your soul wisp barely misses the jackal. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 68%) You feel a surge of power! There's no room for the soul wisp to form! The jackal is unaffected. The jackal bites you. The jackal barely misses you. The jackal misses you. Your soul wisp barely misses the jackal. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal but does no damage. Your magical contamination has completely faded away. The jackal bites you but does no damage. Your soul wisp closely misses the jackal. The jackal closely misses you. x2 You can't drink. As you read the scroll labelled FYNOTIDIM, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The jackal barely misses you. The jackal bites you but does no damage. Your soul wisp touches the jackal but does no damage. As you read the scroll labelled POYFAC BURUCU, it crumbles to dust. It is a scroll of identify. e - a scroll of fear The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your soul wisp barely misses the jackal. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the jackal. The jackal bites you but does no damage. Your soul wisp barely misses the jackal. The hobgoblin hits you. You die... ###.# #.# #...# #.# #.### #+# #.# #.#### #.##.## #.#...####.. ## #........'.. '. #.#.@*####.. ## #.##gh....# #.##.####.# #.##.# #..... ####.. #..# #... ##.# You could see a jackal (weak-willed, weak, ally target, soul-splintered), a hobgoblin (weak-willed) and a friendly soul wisp (summoned, weak-willed). Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:2) 2 ball pythons (D:1) A bat (D:1) 4 frilled lizards A goblin (D:1) A kobold (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A ribbon worm (D:2) An endoplasm (D:1) 5 hobgoblins (D:1) 3 ball pythons A bat (D:1) 3 goblins (D:1) 4 rats (D:1) 19 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mochi3 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 237 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 842 | D:2 | Reached XP level 3. HP: 24/24 MP: 7/7 987 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_2, aquarium_window_double, aquarium_window_corridor_1, aquarium_window_1, aquarium_view_2e, aquarium_view_2d D:2: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Stealth | 2 | 2.1 Dodging | 2 | 2.0 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 11 Staff || 52 Cast: Soul Splinter || 28 Use: Scroll || 2 Armour: Robe || 48 Dodge: Dodged || 74