Dungeon Sprint DCSS version 0.32.0 (webtiles) character file. Game seed: 13611825233335259081 25 mogu the Twirler (level 3, -7/21 HPs) Began as an Octopode Conjurer on Aug 30, 2024. Was a Follower of Vehumet. Mangled by a guardian mummy (27 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:28 (144 turns). mogu the Twirler (Octopode Conjurer) Turns: 144, Time: 00:03:29 Health: -7/21 AC: 1 Str: 18 XL: 3 Next: 6% Magic: 12/12 EV: 13 Int: 41 God: Vehumet [*.....] Gold: 0 SH: 9 Dex: 24 Spells: 5/6 levels left rFire . . . I - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . g - +3 buckler rNeg . . . (helmet restricted) rPois + o - amulet of the Marlin {^Fragile rPois RegenMP+ Int+3 SInv} rElec . x - ring of flight rCorr . y - +6 ring of dexterity SInv + z - +6 ring of dexterity Will ..... A - +6 ring of intelligence Stlth ++++ B - +6 ring of intelligence HPRegen 0.23/turn C - +6 ring of strength MPRegen 0.53/turn D - +6 ring of strength (no ring) %: no teleportation @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch Inventory: Hand Weapons I - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour g - a +3 buckler (worn) h - a +3 kite shield i - an orb of guile j - an orb of mayhem k - a +3 tower shield Jewellery o - the amulet of the Marlin (around mantle) {^Fragile rPois RegenMP+ Int+3 SInv} (You found it in the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). rPois: It protects you from poison. SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. RegenMP+: It increases your rate of magic regeneration. x - a ring of flight (left tentacle) y - a +6 ring of dexterity (right tentacle) z - a +6 ring of dexterity (on tentacle) A - a +6 ring of intelligence (on tentacle) B - a +6 ring of intelligence (on tentacle) C - a +6 ring of strength (on tentacle) D - a +6 ring of strength (on tentacle) Talismans E - a beast talisman F - a blade talisman G - a maw talisman H - a serpent talisman Wands u - a wand of mindburst (7) v - a wand of iceblast (6) w - a wand of acid (5) Scrolls f - 4 scrolls of blinking q - 4 scrolls of amnesia r - 7 scrolls of fog s - 5 scrolls of identify t - 2 scrolls of fear Potions a - 8 potions of magic b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance p - 5 potions of might Skills: * Level 6.2 Staves + Level 2.2 Dodging + Level 3.2 Stealth * Level 4.5 Shields - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 80% 1d8 1% 1 Searing Ray Conj 72% 2d7 1% 2 Fulminant Prism Conj/Alch 10% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f - guardian mummy, p - mummy Aim: a guardian mummy (moderately damaged, covered in acid) Okay, then. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (moderately damaged, covered in acid) The mass of ice explodes! The iceblast engulfs the mummy! The mummy partially resists. The mummy is heavily damaged. The iceblast engulfs the guardian mummy! The guardian mummy partially resists. The guardian mummy is heavily damaged. The iceblast engulfs the mummy! The mummy partially resists. The mummy is almost destroyed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (almost destroyed, covered in acid, 100% to hit) The magic dart hits the guardian mummy. The guardian mummy is heavily damaged. The guardian mummy closely misses you. Unknown command. The mummy attacks as it pursues you! You block the mummy's attack. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (almost destroyed, covered in acid, 86% to hit) The bolt of acid hits the guardian mummy! The guardian mummy seems to be corroded for longer. The guardian mummy is severely damaged. The bolt of acid hits the mummy! The mummy seems to be corroded for longer. You destroy the mummy! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Shock. The guardian mummy hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.))).▓.....▓ ▓.....▓.|...▓ ▓.....▓.†...▓ ▓.....▓.....▓ ▓.MM..▓..©..▓ ▓.@©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a guardian mummy (corroded) and a mummy. Vanquished Creatures A mummy (D) 2 adders (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mogu the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D | Found a blossoming altar of Fedhas. 4 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 4 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 4 | D | Found the +10 dark maul {heavy} 4 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 4 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 4 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 4 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 4 | D | Found the +6 shillelagh "Devastator" {shatter} 4 | D | Found the +11 plutonium sword {^Contam Stlth-} 4 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 4 | D | Found the +9 sword of Zonguldrok {reap} 4 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 4 | D | Found the +9 sword of Power {lifebolt} 4 | D | Found the +7 mace of Variability {chaos, chaos arc} 4 | D | Found the +11 Singing Sword {sonic wave} 4 | D | Found the +8 storm bow {elec, penet} 13 | D | Found a shimmering blue altar of Sif Muna. 13 | D | Found a sacrificial altar of Ru. 13 | D | Found a bloodstained altar of Trog. 13 | D | Found a stormy altar of Qazlal. 13 | D | Found an iron altar of Okawaru. 13 | D | Found a sparkling altar of Nemelex Xobeh. 15 | D | Found a transporter. 15 | D | Found an ancient bone altar of Kikubaaqudgha. 15 | D | Found a viscous altar of Jiyva. 15 | D | Found a corrupted altar of Lugonu. 15 | D | Found a hazy altar of Hepliaklqana. 15 | D | Found a burning altar of Makhleb. 15 | D | Found an opulent altar of Gozag. 62 | D | Reached skill level 5 in Staves 62 | D | Reached XP level 2. HP: 17/17 MP: 4/5 80 | D | Became a worshipper of Vehumet 117 | D | Entered arena 2. 117 | D | Found a transporter. 123 | D | Reached skill level 6 in Staves 125 | D | Reached XP level 3. HP: 21/21 MP: 6/6 128 | D | Got the amulet of the Marlin {^Fragile rPois RegenMP+ Int+3 | SInv} 138 | D | Entered arena 3. 138 | D | Noticed a guardian mummy 138 | D | Found a transporter. 144 | D | Reached * piety under Vehumet 144 | D | Offered knowledge of Shock by Vehumet. 144 | D | Mangled by a guardian mummy Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Staves | 5 6 | 6.2 Shields | 4 | 4.5 Stealth | 3 | 3.2 Dodging | | 2.2 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Bo || 3 Constrict || 1 Cast: Magic Dart || 2 Evoke: Wand || 3 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 2 Dodge: Dodged || 2 Block: Buckler || 2