Dungeon Crawl Stone Soup version 0.27-a0-1139-g28e009f8a6 (webtiles) character file. Game seed: 9162656414064931847 36 mojorge the Firebug (level 3, -4/19 HPs) Began as a Deep Elf Fire Elementalist on May 7, 2021. Slain by a water moccasin skeleton (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1047 turns). mojorge the Firebug (Deep Elf Fire Elementalist) Turns: 1047, Time: 00:01:42 Health: -4/19 AC: 2 Str: 6 XL: 3 Next: 19% Magic: 5/9 EV: 12 Int: 19 God: Gold: 47 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands f - a wand of flame (16) Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of blinking {unknown} Potions d - a potion of degeneration {unknown} e - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 2.8 Conjurations + Level 3.9 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 15% 6-21 12% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Sticky Flame Conj/Fire 15% 2d4 36% 4 Fireball Conj/Fire 7% 3d5 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Your foxfire dissipates! The foxfire hits the water moccasin skeleton. The water moccasin skeleton is lightly damaged. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin skeleton bites you! The foxfire hits the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The foxfire hits the water moccasin skeleton. The water moccasin skeleton is moderately damaged. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin skeleton closely misses you. The water moccasin skeleton barely misses you. Your foxfire dissipates! The foxfire hits the water moccasin skeleton. The water moccasin skeleton is heavily damaged. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin skeleton bites you. The foxfire hits the water moccasin skeleton. The water moccasin skeleton is heavily damaged. The foxfire hits the water moccasin skeleton. The water moccasin skeleton is severely damaged. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin skeleton bites you. Your foxfire dissipates! The foxfire hits the water moccasin skeleton. The water moccasin skeleton is severely damaged. The water moccasin skeleton barely misses you. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin skeleton bites you. You die... #......#.# ####.....### #........+ #.#...##.# #.##.## .# #.##.# .# #.##.# .# #Z##.###.# #+# #v@v.....# #.# ####.##### ###.# #.#######.#.#### #.†............# ########.#.###.# #.###.##<# ##.#.###.. ##......# ###.#### You could see a water moccasin skeleton (ally target). Vanquished Creatures An adder (D:2) 3 ball pythons 4 bats An endoplasm (D:2) A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:1) 2 quokkas (D:2) 3 frilled lizards 5 rats 26 creatures vanquished. Vanquished Creatures (others) 57 foxfires 57 creatures vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mojorge the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 147 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 380 | D:1 | Found a faded altar of an unknown god. 434 | D:1 | You fall into a shaft and drop 1 floor! 925 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1047 | D:2 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, chequers_ecumenical_altar_grove D:2: layout_loops_corners, serial_shops, shop, kennysheep_nondescript Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.8 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Fire Magic | | 3.9 Action || total -------------------------++------- Cast: Foxfire || 41 Armor: Robe || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1046 | 1046 | 0 | 240 | 629 | 2 | 523.0 | Dungeon | 1046 | 1046 | 0 | 240 | 629 | 2 | 523.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 612 daAuts D:1: 434 daAuts