Dungeon Crawl Stone Soup version 0.27-a0-797-g27d10ad80f (webtiles) character file. Game seed: 5386476111516473579 1218 mojowtm the Conjurer (level 8, -2/69 HPs) Began as a Deep Elf Conjurer on Mar 28, 2021. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:16:39 (6051 turns). mojowtm the Conjurer (Deep Elf Conjurer) Turns: 6051, Time: 00:16:39 Health: -2/69 AC: 3 Str: 4 XL: 8 Next: 22% Magic: 11/17 EV: 14 Int: 26 God: Gold: 232 SH: 5 Dex: 17 Spells: 8/17 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth .......... c - amulet of reflection HPRegen 0.21/turn s - ring "Kyim" {Will+ Dex+4} MPRegen 0.15/turn (no ring) @: berserking (expiring), lethally poisoned (-2 -> -16), very quick A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 232 gold pieces. Inventory: Hand Weapons u - a +0 shortbow Missiles j - a throwing net r - 5 poisoned darts v - 25 arrows Armour a - a +1 robe (worn) Jewellery c - an amulet of reflection (around neck) s - the ring "Kyim" (left hand) {Will+ Dex+4} (You found it on level 5 of the Dungeon) [ring of willpower] It affects your dexterity (+4). It affects your willpower, your defense against some magical effects. Wands b - a wand of flame (18) n - a wand of digging (5) q - a wand of polymorph (12) Scrolls e - 2 scrolls of teleportation f - 2 scrolls of magic mapping g - a scroll of fear {unknown} l - a scroll of brand weapon t - 2 scrolls of identify Potions d - a potion of berserk rage h - 2 potions of curing {unknown} i - a potion of might {unknown} k - a potion of magic {unknown} m - a potion of flight {unknown} o - a potion of ambrosia {unknown} p - a potion of lignification {unknown} Skills: * Level 3.0 Fighting + Level 4.6 Dodging + Level 5.0 Stealth + Level 5.2 Spellcasting + Level 5.6 Conjurations + Level 3.4 Hexes * Level 3.1 Translocations * Level 3.1 Ice Magic + Level 2.8 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 3d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 29% 2d7 12% 4 d - Ensorcelled Hibernat Hex/Ice 46% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 26% N/A 1% 1 Foxfire Conj/Fire 84% 2x1d8 2% 1 Dazzling Flash Conj/Hex 60% N/A 3% 3 Confusing Touch Hex 24% N/A 5% 3 Tukima's Dance Hex 24% N/A 5% 3 Conjure Flame Conj/Fire 21% 6-21 7% 3 Inner Flame Hex/Fire 15% N/A 11% 3 Fulminant Prism Conj/Hex 15% 3d11 12% 4 Sticky Flame Conj/Fire 21% 2d4 24% 4 Fireball Conj/Fire 10% 3d6 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Sewer (visited) Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Zin Message History The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. You feel very sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is almost dead. You finish channeling your searing ray. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. The water moccasin misses you. You barely miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is almost dead. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is almost dead. You feel sick. You are no longer poisoned. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is almost dead. You die... #####......#..# #... #......#......####... #.................... #..##.#.#..#..######. #..##.#.#..#..# ## #..##.#.#....... #..##...##.#..#.# # #..###..##.#..#.##### #..†@S............... ##.###..##.##.#.##### #.. .... #..##### ### ###. #...... #..##### # . ## . You could see a water moccasin. Vanquished Creatures 2 water moccasins An ice beast (D:3) A necrophage (D:2) An ogre (D:4) A centaur (D:5) A phantom (D:5) A wyvern zombie (D:5) 2 scorpions (D:4) A water moccasin skeleton (D:5) A gnoll shaman (D:5) A hound (D:4) Terence (D:3) An orc wizard (D:5) An iguana (D:5) 10 gnolls 5 adders An ufetubus (D:5) 2 worms (D:2) 2 dart slugs (D:4) 4 orcs 9 bats 11 endoplasms 2 giant cockroaches 5 goblins 6 hobgoblins 2 jackals (D:3) A quokka (D:4) 9 ball pythons 3 frilled lizards 8 kobolds 8 rats 104 creatures vanquished. Vanquished Creatures (others) 4 fungi (D:4) 13 plants 17 creatures vanquished. Grand Total: 121 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mojowtm the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 286 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 289 | D:1 | Learned a level 2 spell: Searing Ray 984 | D:2 | Noticed a necrophage 989 | D:2 | Killed a necrophage 990 | D:2 | Reached skill level 5 in Conjurations 990 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/11 990 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/12 1146 | D:2 | Found a shimmering altar of Xom. 1148 | D:2 | Found a shimmering altar of Xom. 1150 | D:2 | Found a shimmering altar of Xom. 1484 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1835 | D:2 | Found an ornate altar of the Wu Jian Council. 1900 | D:3 | Noticed Terence 1905 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 2334 | D:3 | Noticed an ice beast 2349 | D:3 | Killed an ice beast 2350 | D:3 | Reached skill level 5 in Spellcasting 2350 | D:3 | Reached skill level 1 in Translocations 2502 | D:3 | Killed Terence 2503 | D:3 | Reached XP level 6. HP: 33/33 MP: 6/15 2641 | D:3 | Reached skill level 1 in Fighting 2752 | D:4 | Found a glowing drain. 2766 | Sewer | Entered a sewer 2871 | Sewer | Reached skill level 1 in Evocations 2899 | Sewer | Noticed a water moccasin 2912 | Sewer | Killed a water moccasin 3399 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 3773 | D:4 | Reached skill level 1 in Hexes 3785 | D:4 | Reached skill level 1 in Ice Magic 3785 | D:4 | Reached XP level 7. HP: 39/39 MP: 5/16 4520 | D:4 | Found a sacrificial altar of Ru. 4632 | D:5 | Entered Level 5 of the Dungeon 4638 | D:5 | Identified the ring "Kyim" {Will+ Dex+4} 5298 | D:5 | Reached XP level 8. HP: 39/45 MP: 9/17 5370 | D:5 | Found a staircase to the Ecumenical Temple. 5432 | Temple | Entered the Ecumenical Temple 6002 | D:5 | Reached skill level 5 in Stealth 6051 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, st_stairs_13 D:2: layout_loops_ring, lemuel_round_altar, xom_redecorated D:3: layout_basic, uniq_terence D:4: layout_loops_ring, portal_sewer_entry_c, nicolae_ru_the_path_less_chosen D:5: layout_loops_ring, minmay_temple_entry_fiery, serial_bayou_pond_a Temple: minmay_temple_forest_path Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 3 4 | 4.6 Stealth | 3 4 5 | 5.0 Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.6 Translocations | 1 2 3 | 3.1 Fighting | 1 2 3 | 3.0 Evocations | 1 2 | 2.8 Hexes | 1 3 | 3.4 Ice Magic | 1 2 3 | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | | | 5 || 5 Cast: Magic Dart | 12 | 16 | || 28 Searing Ray | 9 | 48 | 28 || 85 Use: Scroll | | 8 | || 8 Potion | | | 1 || 1 Armor: Robe | 1 | 3 | 5 || 9 Dodge: Dodged | | 23 | 23 || 46 Block: Other | | | 8 || 8 Reflection | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6054 | 5774 | 280 | 671 | 4456 | 7 | 864.9 | Dungeon | 5220 | 4978 | 242 | 334 | 4044 | 5 | 1044.0 | Temple | 364 | 326 | 38 | 0 | 325 | 1 | 364.0 | Sewer | 469 | 469 | 0 | 337 | 87 | 1 | 469.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1410 daAuts D:5: 1052 daAuts D:2: 1036 daAuts D:1: 926 daAuts D:3: 795 daAuts Sewer: 469 daAuts Temple: 364 daAuts