Dungeon Crawl Stone Soup version 0.27-a0-1359-ga2a4dfd6fd (webtiles) character file. Game seed: 2689469233661758308 32 mojowtm the Conjurer (level 3, 20/20 HPs) Began as a Tengu Conjurer on June 28, 2021. Got out of the dungeon alive. The game lasted 00:01:53 (1048 turns). mojowtm the Conjurer (Tengu Conjurer) Turns: 1048, Time: 00:01:54 Health: 20/20 AC: 2 Str: 7 XL: 3 Next: 25% Magic: 8/8 EV: 12 Int: 19 God: Gold: 35 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour c - a +0 robe (worn) Scrolls d - 2 scrolls of acquirement {unknown} e - a scroll of torment {unknown} Potions b - a potion of invisibility {unknown} Skills: + Level 1.1 Fighting - Level 2.1 Dodging - Level 2.0 Stealth * Level 2.7 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The magic dart hits the jackal. You kill the jackal! A jackal comes into view. A jackal is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal barks! A jackal is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! A jackal comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal barks! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Done exploring. Done exploring. Done exploring. You see here 14 stones. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###....####....................#. #......†.†..............##.##+##. ##.....#####............##.##.##. #............................##. #...P≈≈≈≈≈≈≈≈P...P≈≈≈≈≈≈≈≈P..##. ##..≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈...#. #..≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈.#.#. #..P≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈P...## #.............@..............## #..P≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈P.#.## #..≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈.#..# #..≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈.##.# #..P≈≈≈≈≈≈≈≈P...P≈≈≈≈≈≈≈≈P..... ##..........................##. ################...........##. ############### # There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 4 hobgoblins (D:1) 7 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 5 ball pythons (D:1) 2 bats (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mojowtm the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 296 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 299 | D:1 | Learned a level 2 spell: Searing Ray 740 | D:1 | Reached skill level 1 in Fighting 783 | D:1 | Reached XP level 3. HP: 17/20 MP: 4/8 1048 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.7 Conjurations | | 5.6 Action || total -------------------------++------- Melee: Unarmed || 5 Kick || 1 Cast: Magic Dart || 39 Searing Ray || 2 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1048 | 1015 | 33 | 0 | 900 | 1 | 1048.0 | Dungeon | 1048 | 1015 | 33 | 0 | 900 | 1 | 1048.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1048 daAuts