Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 13348260129860577101 16 monke the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Mar 24, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:11 (1135 turns). monke the Grave Robber (Mummy Necromancer) Turns: 1135, Time: 00:02:11 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 37% Magic: 4/5 EV: 12 Int: 14 God: Gold: 26 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of butterflies {unknown} Skills: + Level 1.5 Dodging + Level 1.6 Stealth + Level 0.2 Unarmed Combat + Level 2.8 Spellcasting + Level 4.4 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 11% 3 Static Discharge Conj/Air 2% 3-4/arc 32% 2 Animate Dead Necr 14% N/A 34% 4 Dispel Undead Necr 14% 3d10 34% 4 Agony Necr 14% N/A 67% 5 Sticky Flame Conj/Fire 2% 2d3 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. x2 The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal closely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal closely misses you. The jackal misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal misses you. x2 Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 84%) The jackal writhes in agony. You kill the jackal! The dead are walking! The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton bites the jackal. The jackal attacks as you move away! The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ### #.# #########># #......Zh.# ###### #####...#####@######....###### #............................. ########..#####.##....P♣..###### #.........# #.###....♣P....... #.#####...# #.# ##PP♣♣...##... #.# ♣♣♣♣♣♣♣###.# #P.PP..###... #.#♣♣♣P♣...♣..#.# ##...P†.# #... ##....♣♣.♣P....#.##PP..P.#.# #... ....♣♣..P♣♣♣♣.........♣♣.).###... You could see a jackal (ally target) and a friendly jackal skeleton. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 bats (D:1) A giant cockroach (D:1) 2 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monke the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 6 | D:1 | Noticed a hound 6 | D:1 | Noticed a wyvern 6 | D:1 | Noticed a komodo dragon 7 | D:1 | Noticed a polar bear 7 | D:1 | Noticed a lindwurm 587 | D:1 | Reached XP level 2. HP: 5/19 MP: 3/5 1135 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, ebering_ecumenical_altar_rust, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_split, infiniplex_forest_zigzag_1, infiniplex_forest_lined_ring, infiniplex_forest_clump_double Action || total -------------------------++------- Melee: Unarmed || 48 Cast: Necrotise || 14 Armor: Robe || 29 Dodge: Dodged || 68