Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 12345664 (custom seed) 0 monkey12344 the Grave Robber (level 1, -1/13 HPs) Began as a Human Necromancer on Sept 23, 2024. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (50 turns). monkey12344 the Grave Robber (Human Necromancer) Turns: 50, Time: 00:00:19 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Game seed: 12345664 (custom seed); Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Found a radiant altar of Vehumet. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? A quokka comes into view. You closely miss the quokka. The quokka bites you. You closely miss the quokka. The quokka barely misses you. The quokka misses you. You closely miss the quokka. Your punch misses the quokka. The quokka bites you. You hit the quokka but do no damage. The quokka bites you but does no damage. You barely miss the quokka. The quokka bites you. You hit the quokka but do no damage. The quokka closely misses you. You closely miss the quokka. The quokka bites you. You die... #≈≈≈≈≈≈≈≈≈~....# #≈≈≈≈≈≈≈≈~~.##.# #≈≈≈≈≈≈≈≈~..#<.# #≈≈≈≈≈~≈~......# #≈≈~≈~≈........# #≈...........### ##.####.####.# #.## #... .... #.@# ####...... ##r# .####### #... ###... ..... .... .... ##. You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monkey12344 the Human Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 24 | D:1 | Found a radiant altar of Vehumet. 50 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Unarmed || 7 Armour: Robe || 5 Dodge: Dodged || 3