Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 665081944362165780 3 monochome the Magician (level 1, -4/13 HPs) Began as a Gnoll Wanderer on Apr 24, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:05:45 (133 turns). monochome the Magician (Gnoll Wanderer) Turns: 133, Time: 00:05:46 Health: -4/13 AC: 3 Str: 13 XL: 1 Next: 50% Magic: 6/6 EV: 13 Int: 7 God: Gold: 9 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg + . . e - +1 robe {rN+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 8 poisoned darts (quivered) Armour d - a +0 leather armour e - a +1 robe of positive energy (worn) Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 2.3 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 3.6 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 2.3 Evocations + Level 0.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 2% 2d4 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 6% 1 Lesser Beckoning Tloc 12% N/A 10% 2 Momentum Strike Conj/Tloc 8% 3d8 21% 2 Necrotise Necr 4% 1d4 28% 1 Sting Conj/Alch 4% 1d3 28% 1 Summon Small Mammal Summ 4% N/A 28% 1 Tukima's Dance Hex 1% N/A 63% 3 Vampiric Draining Necr 1% 2d6 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The kobold misses you. You barely miss the kobold. The kobold is heavily wounded. The kobold closely misses you. You closely miss the kobold. The kobold is heavily wounded. The kobold barely misses you. You closely miss the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold is heavily wounded. The kobold hits you with a +0 short sword. You hit the kobold. You kill the kobold! You see here a +0 dagger. You see here a +0 dagger. You see here a poisoned dart. A bat is nearby! You see here a poisoned dart. b - 9 poisoned darts (gained 1) Throw: 9 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 84% to hit) You throw a poisoned dart. The poisoned dart hits the endoplasm. The endoplasm quivers. The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... *,,,,,,,,,,....,* *#.##.#.#†# *,,,,,,,,,,....,* #....#...# ***,*+*,#,,.....* ####...... *,*,*,..,.....### ######.(.### *,*,**#......(..###..§........ *,*,,,....#####.....§§§.....## *,*,,,...#..........).§###..#* *,**,*..............).§.....#* *,**,*.......@...........#.##* *,**,*#......J.......§...#.#,, ****,*,,,...#....^............#.* ,,,,,*,,,..*#.............##....# *,****,,,***###...............### *,,,,,,,,*****#..#.........#..# ******,,,,,,.....+.........#,.# *,,,,,,*,*####.#†........#,.# *,*,*,,,,*****,#########.#***** You could see an endoplasm. Vanquished Creatures A bat (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monochome the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | monochome set off with the following items: a +0 dagger, 9 | poisoned darts, a scroll of fear, a +0 leather armour; and | the following spell memorised: Sandblast; and the following | spells available to memorise: Lesser Beckoning, Momentum | Strike, Tukima's Dance, Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 133 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, minmay_tromino_v2 Action || total ---------------------------++------- Melee: Dagger || 21 Bite || 1 Throw: Dart || 7 Use: Scroll || 4 Armour: Robe || 21 Dodge: Dodged || 20