ERROR: range check error (27000 / 2000) Version: Dungeon Crawl Stone Soup 0.32-a0-1508-g6630b05a1f Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9637617112618568214, deterministic pregen: 1 Version history: Game started: 0.32-a0-1483-gdbccd6685e 0.32-a0-1508-g6630b05a1f Command line: /usr/games/crawl-git-6630b05a1f -name monsoonserge -rc /dgldir/rcfiles/crawl-git/monsoonserge.rc -macro /dgldir/rcfiles/crawl-git/monsoonserge.macro -morgue /dgldir/morgue/monsoonserge/ -webtiles-socket /crawl-master/webserver/sockets/monsoonserge:2024-06-21.14:41:11.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 21 stack frames. /usr/games/crawl-git-6630b05a1f(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x558c73c3f79f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-6630b05a1f(_Z13do_crash_dumpv+0x418) [0x558c73c49c28]: do_crash_dump() /usr/games/crawl-git-6630b05a1f(_Z20crash_signal_handleri+0x1fa) [0x558c73c3fc2a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f0375b4c210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f0375d0d24b]: /usr/games/crawl-git-6630b05a1f(+0x4a236d) [0x558c73c4936d]: /usr/games/crawl-git-6630b05a1f(+0x4a2809) [0x558c73c49809]: /usr/games/crawl-git-6630b05a1f(_Z19monster_drop_thingsP7monsterbPFbRK8item_defE+0x4a1) [0x558c74012b91]: monster_drop_things(monster*, bool, bool (*)(item_def const&)) /usr/games/crawl-git-6630b05a1f(_Z11monster_dieR7monster11killer_typeibbb+0x1626) [0x558c73fcda36]: monster_die(monster&, killer_type, int, bool, bool, bool) /usr/games/crawl-git-6630b05a1f(_Z15mons_check_poolP7monsterRK9coord_def11killer_typei+0x1d4) [0x558c73fd4d14]: mons_check_pool(monster*, coord_def const&, killer_type, int) /usr/games/crawl-git-6630b05a1f(_ZN7monster22apply_location_effectsERK9coord_def11killer_typei+0x2a1) [0x558c7405d7f1]: monster::apply_location_effects(coord_def const&, killer_type, int) /usr/games/crawl-git-6630b05a1f(+0x7e4dfc) [0x558c73f8bdfc]: /usr/games/crawl-git-6630b05a1f(+0x7e788c) [0x558c73f8e88c]: /usr/games/crawl-git-6630b05a1f(_Z19handle_monster_moveP7monster+0x213c) [0x558c73f917ec]: handle_monster_move(monster*) /usr/games/crawl-git-6630b05a1f(_Z15handle_monstersb+0xb62) [0x558c73f929e2]: handle_monsters(bool) /usr/games/crawl-git-6630b05a1f(_Z12world_reactsv+0x13d) [0x558c74329b3d]: world_reacts() /usr/games/crawl-git-6630b05a1f(+0xb84085) [0x558c7432b085]: /usr/games/crawl-git-6630b05a1f(+0xb84f45) [0x558c7432bf45]: /usr/games/crawl-git-6630b05a1f(main+0x1ab) [0x558c73b8828b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f0375b2d0b3]: /usr/games/crawl-git-6630b05a1f(_start+0x2e) [0x558c73b88e5e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-6630b05a1f/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-6630b05a1f/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-6630b05a1f/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 30, depth = 1 Level id: Bailey Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 11 Level vaults: bailey_polearm_1 bailey Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, very poisoned, 100% to hit) The sting hits the sleepcap. The sleepcap partially resists. The sleepcap looks even sicker. The sleepcap is lightly damaged. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is lightly damaged. You hit the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, very poisoned, 100% to hit) The sting hits the sleepcap. The sleepcap partially resists. The sleepcap is heavily damaged. The sleepcap closely misses you. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, very poisoned, 100% to hit) The sting hits the sleepcap but does no damage. The sleepcap looks even sicker. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, very poisoned, 100% to hit) The sting hits the sleepcap but does no damage. The sleepcap looks as sick as possible! The sleepcap is severely damaged. The sleepcap closely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, extremely poisoned, 100% to hit) The sting hits the sleepcap. The sleepcap looks as sick as possible! The sleepcap is almost destroyed. The sleepcap closely misses you. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, extremely poisoned, 100% to hit) The sting hits the sleepcap. The sleepcap partially resists. You destroy the sleepcap! Unknown command. You sense a monster nearby. You now have 27 gold pieces (gained 5). There are no items here. Saving game... please wait. Welcome back, monsoonserge the Formicid Alchemist. Dithmenos says: Walk in the dark places. Press ? for a list of commands and other information. Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) Okay, then. Okay, then. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 great mace. Cast which spell? (? or * to list) Aiming: Mephitic Cloud (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the two-headed ogre. Unknown command. Casting: Mephitic Cloud (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The two-headed ogre is poisoned. The two-headed ogre looks even sicker. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The two-headed ogre laughs at nothing. The two-headed ogre looks even sicker. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. You hit the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 great mace! The two-headed ogre hits itself with a +0 giant club!! The two-headed ogre completely misses itself. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Unknown command. The two-headed ogre looks as sick as possible! The two-headed ogre is engulfed in noxious fumes. Your toxic aura wanes. The two-headed ogre is engulfed in noxious fumes. You kill the two-headed ogre! Your Fighting skill increases to level 4! Your Conjurations skill increases to level 5! Your Fire Magic skill increases to level 1! Your Alchemy skill increases to level 11! You have reached level 10! Things that are here: a +0 giant club; a +0 great mace You start resting. Magic restored. You start resting. HP restored. A bullfrog comes into view. Found a flail. The bullfrog moves out of view. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (72% to hit) The sting hits the bullfrog. The bullfrog is poisoned. The bullfrog is lightly wounded. Unknown command. You whack the bullfrog! The bullfrog is heavily wounded. The bullfrog barely misses you. You hit the bullfrog. Lightning courses through the bullfrog! You kill the bullfrog! Your Dodging skill increases to level 4! You see here a bullfrog corpse. Found a scale mail. Unknown command. Found 16 gold pieces. Unknown command. Unknown command. You now have 43 gold pieces (gained 16). Found 7 stones. You see here 7 stones. You now have 54 gold pieces (gained 11). You now have 74 gold pieces (gained 20). Found a stone staircase leading up. You see here a +0 robe. Done exploring. Done exploring. You see here a +0 flail. There is a stone staircase leading down here. What level of the Dungeon? (default 6, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. Level annotation: Sigmund There is a stone staircase leading down here. You see here 4 stones. Found 7 stones. You see here 7 stones. You pick up a book of Maladies and begin reading... You add the spells Sublimation of Blood, Curse of Agony and Rimeblight to your library. Okay, then. Found a potion of degeneration. You see here a potion of degeneration. Done exploring. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Sigmund shouts! Sigmund is poisoned. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs Sigmund. Sigmund is lightly wounded. Your toxic aura wanes. Sigmund is engulfed in noxious fumes. Sigmund is engulfed in noxious fumes. Sigmund appears confused. Sigmund is engulfed in noxious fumes. Sigmund appears confused. Sigmund ponders the situation. Okay, then. Casting: Mephitic Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, confused, poisoned, 92% to hit) The sting hits Sigmund. Sigmund looks even sicker. Sigmund is heavily wounded. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, confused, very poisoned, 92% to hit) The sting hits Sigmund. Sigmund looks even sicker. Sigmund is severely wounded. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, confused, very poisoned, 92% to hit) The sting hits Sigmund. Sigmund looks as sick as possible! Sigmund is severely wounded. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, confused, extremely poisoned, 92% to hit) The sting hits Sigmund. Sigmund looks as sick as possible! You kill Sigmund! Your Fire Magic skill increases to level 2! You start resting. Magic restored. Things that are here: a +0 scythe; a +0 robe Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Done exploring. Search for what [? for help]? armo You see here 4 stones. You see here a +0 leather armour. D - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You drop a +0 robe. You drop a +0 leather armour. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Search for what [Enter for "armo", or ? for help]? There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 ring mail. a - a +0 ring mail You start removing your armour. You continue removing your +0 leather armour. x4 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Done exploring. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Done exploring. You see here a +0 leather armour. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A steam dragon comes into view. The steam dragon hisses angrily. Found a scroll of enchant weapon. The steam dragon breathes steam at you. The ball of steam hits you! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - steam dragon Aim: a steam dragon (78% to hit) The sting hits the steam dragon but does no damage. The steam dragon is poisoned. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (lightly wounded, poisoned, chance to affect: 81%) The ball explodes into a vile cloud! The stinking cloud engulfs the steam dragon. The steam dragon is lightly wounded. The steam dragon is engulfed in noxious fumes. You barely miss the steam dragon. The steam dragon is lightly wounded. Casting: Mephitic Cloud (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The steam dragon looks even sicker. The steam dragon closely misses you. x2 Unknown command. You hit the steam dragon but do no damage. The steam dragon is heavily wounded. The steam dragon bites you. The steam dragon claws you. You completely miss the steam dragon. The steam dragon is severely wounded. The steam dragon looks even sicker. Your toxic aura wanes. The steam dragon breathes steam at you. The ball of steam misses you. The steam dragon attacks as it pursues you! The steam dragon bites you but does no damage. The steam dragon barely misses you. You closely miss the steam dragon. The steam dragon is severely wounded. The steam dragon closely misses you. The steam dragon misses you. You hit the steam dragon but do no damage. Lightning courses through the steam dragon! You kill the steam dragon! The steam dragon scales are intact enough to wear. Things that are here: +0 steam dragon scales; a steam dragon corpse o - +0 steam dragon scales You start removing your armour. You continue removing your +0 ring mail. x4 You finish removing your +0 ring mail. You start putting on your armour. You continue putting on your +0 steam dragon scales. x5 You finish putting on your +0 steam dragon scales. Unknown command. You drop a +0 ring mail. You drop a +0 leather armour. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic restored. HP restored. You see here a steam dragon corpse. i - 2 scrolls of enchant weapon (gained 1) You sense a monster nearby. A sky beast comes into view. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (asleep, 100% to hit) Okay, then. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The sky beast is poisoned. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (lightly wounded, poisoned, chance to affect: 77%) You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. You hit the sky beast. The sky beast is moderately wounded. The sky beast looks even sicker. The sky beast barely misses you. You closely miss the sky beast. The sky beast is moderately wounded. Your toxic aura wanes. The sky beast closely misses you. You hit the sky beast but do no damage. The sky beast is moderately wounded. The sky beast barely misses you. You whack the sky beast! The sky beast is severely wounded. The sky beast hits you. The sky beast shocks you. You hit the sky beast. The sky beast is severely wounded. You hit the sky beast. The sky beast is almost dead. The sky beast hits you but does no damage. You barely miss the sky beast. The sky beast is almost dead. The sky beast barely misses you. You hit the sky beast. You kill the sky beast! Your magical contamination has completely faded away. Found a stone staircase leading down. A troll comes into view. The troll shouts! Unknown command. Unknown command. Unknown command. Okay, then. Okay, then. Casting: Mephitic Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - troll Aim: a troll (chance to affect: 67%) The ball explodes into a vile cloud! The stinking cloud engulfs the troll. The troll is engulfed in noxious fumes. The troll appears confused. Unknown command. Casting: Mephitic Cloud (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The troll is poisoned. The troll looks even sicker. The troll looks even sicker. The troll grins madly. The troll looks as sick as possible! Your toxic aura wanes. You hit the troll. The troll is moderately wounded. The troll is engulfed in noxious fumes. The troll appears confused. You hit the troll. The troll is heavily wounded. The troll is engulfed in noxious fumes. The troll appears confused. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (heavily wounded, confused, very poisoned, 92% to hit) The sting hits the troll! The troll looks as sick as possible! The troll is severely wounded. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (almost dead, confused, very poisoned, 92% to hit) The sting hits the troll. The troll looks as sick as possible! You kill the troll! The troll leather armour is intact enough to wear. Things that are here: a +0 troll leather armour; a troll corpse Found an escape hatch in the ceiling. Things that are here: a +0 troll leather armour; a troll corpse Press: ? - help, v - describe, . - travel The floor. Unknown command. You now have 89 gold pieces (gained 15). Found a stone staircase leading down. Found a scale mail. You now have 94 gold pieces (gained 5). Found a stone staircase leading up. An orc comes into view. It is wielding a +1 short sword of holy wrath. An ice beast comes into view. Found a book of Cantrips. Your shadow now sometimes tangibly mimics your actions. Found a scale mail. The orc shouts! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +1 short sword of holy wrath and wearing a +0 leather armour (78% to hit) The sting hits the orc but does no damage. The orc is poisoned. A bullfrog comes into view. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The bullfrog croaks. The bullfrog is poisoned. The orc looks even sicker. You kill the orc! Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Your shadow points at the bullfrog and mumbles some strange words. Your shadow conjures a prism of shadowy energy! Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the bullfrog but do no damage. Lightning courses through the bullfrog! You kill the bullfrog! Your Invocations skill increases to level 1! You pick up a book of Cantrips and begin reading... You add the spells Necrotise, Summon Small Mammal and Apportation to your library. Your toxic aura wanes. Your shadow prism explodes! There are no items here. Press: ? - help, v - describe, . - travel The floor. Found an escape hatch in the floor. Your shadow disappears in a puff of smoke! Things that are here: a +1 short sword of holy wrath; a +0 leather armour; an orc corpse Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found a runed orb. The ice beast hits you but does no damage. You hit the ice beast but do no damage. Your shadow hits the ice beast with a whip. The ice beast hits you. The ice beast freezes you! Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (lightly wounded, ally target) The sticky flame hits the ice beast! The ice beast melts! The ice beast is heavily wounded. The ice beast burns! You kill the ice beast! Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! Unknown command. Your shadow disappears in a puff of smoke! A gnoll comes into view. It is wielding a +0 spear. You see here an orb of energy. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. Casting: Sticky Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (chance to affect: 91%) The ball explodes into a vile cloud! The stinking cloud engulfs the gnoll. x2 The gnoll shouts! The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll is engulfed in noxious fumes. Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The gnoll is poisoned. x3 The gnoll looks even sicker. The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll hits the gnoll with a +0 spear. The gnoll is engulfed in noxious fumes. The gnoll appears confused. The gnoll hits the gnoll with a +0 flail. The gnoll hits itself with a +0 flail. The gnoll is killed! Your toxic aura wanes. The gnoll is engulfed in noxious fumes. The gnoll appears confused. You catch the helpless gnoll completely off-guard! You hit the gnoll. You kill the gnoll! You kill the gnoll! Things that are here: a +0 spear; a gnoll corpse Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. Things that are here: a +0 flail; a gnoll corpse Things that are here: a +0 spear; a gnoll corpse You sense a monster nearby. A water moccasin comes into view. Found 4 gold pieces. Found a ring mail. Found 4 gold pieces. The helpless water moccasin fails to defend itself. You hit the water moccasin. The water moccasin is lightly wounded. Your shadow closely misses the water moccasin. The water moccasin misses you. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (lightly wounded, ally target) You miscast Sticky Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin misses you. The water moccasin bites you but does no damage. Casting: Sticky Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, ally target) The sticky flame hits the water moccasin. The water moccasin is lightly wounded. The water moccasin burns! The water moccasin closely misses you. Unknown command. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin burns! The water moccasin completely misses you. The water moccasin barely misses you. You hit the water moccasin but do no damage. The water moccasin is almost dead. The water moccasin burns! You kill the water moccasin! Your Invocations skill increases to level 2! Your shadow disappears in a puff of smoke! Unknown command. A sky beast comes into view. You see here 4 gold pieces. You see here 4 gold pieces. You now have 98 gold pieces (gained 4). Your magical contamination has completely faded away. The helpless sky beast fails to defend itself. You hit the sky beast but do no damage. The sky beast closely misses you. Casting: Sticky Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (69% to hit) The sting hits the sky beast! The sky beast is poisoned. The sky beast is moderately wounded. The sky beast flickers out of sight for a moment. The sky beast hits you but does no damage. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (moderately wounded, slightly transparent, poisoned, 69% to hit) The sting hits the sky beast. The sky beast looks even sicker. The sky beast is heavily wounded. The sky beast hits you but does no damage. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (heavily wounded, slightly transparent, very poisoned, 69% to hit) The sting misses the sky beast. The sky beast misses you. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (heavily wounded, slightly transparent, very poisoned, 69% to hit) The sting hits the sky beast. The sky beast looks even sicker. The sky beast is severely wounded. Your shadow points at NONEXISTENT FOE and mumbles some strange words. Your shadow conjures a prism of shadowy energy! The sky beast barely misses you. You hit the sky beast but do no damage. The sky beast is severely wounded. Your shadow misses the sky beast. The sky beast closely misses you. You hit the sky beast but do no damage. The sky beast is severely wounded. Your shadow hits the sky beast with a whip. The sky beast closely misses your shadow. Your shadow prism explodes! The blast of shadow engulfs the sky beast! You kill the sky beast! Your shadow disappears in a puff of smoke! You now have 102 gold pieces (gained 4). There are no items here. You now have 116 gold pieces (gained 14). Found 2 stones. You now have 127 gold pieces (gained 11). A water moccasin comes into view. The water moccasin hisses angrily. You see here 12 gold pieces. You now have 139 gold pieces (gained 12). Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin The sticky flame hits the water moccasin. The water moccasin is lightly wounded. The water moccasin burns! The water moccasin bites you. You are poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is heavily wounded. Your shadow barely misses the water moccasin. You feel very sick. The water moccasin burns! The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You hit the water moccasin but do no damage. Lightning courses through the water moccasin! You kill the water moccasin! You feel very sick. Your Stealth skill increases to level 3! Casting: Sticky Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You feel very sick. You feel very sick. Your shadow disappears in a puff of smoke! You feel very sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. HP restored. An ice beast comes into view. You hit the ice beast. Lightning courses through the ice beast!! The ice beast is almost dead. Your shadow hits the ice beast but does no damage. Casting: Sticky Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss the ice beast. The ice beast is almost dead. The ice beast misses you. You hit the ice beast. The ice beast is almost dead. Your shadow hits the ice beast with a whip. You kill the ice beast! Training target 3.0 for Fire Magic reached! Your Fire Magic skill increases to level 3! Your shadow disappears in a puff of smoke! Found a stone staircase leading up. Casting: Sticky Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found a stone staircase leading down. You now have 149 gold pieces (gained 10). There are no items here. Things that are here: a +0 spear; a gnoll skeleton Things that are here: a +0 flail; a gnoll skeleton Things that are here: a +0 spear; a gnoll skeleton Found a leather armour. q - 3 yellow potions (gained 1) There are no items here. You see here a +0 leather armour. Found a scroll of vulnerability. a - a scroll of identify As you read the scroll of identify, it crumbles to dust. y - a scroll of teleportation You drop a scroll of teleportation. r - 4 scrolls of vulnerability (gained 1) Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! There is a stone staircase leading up here. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading up. You open the door. There is an open door here. You hear the faint creaking of a portcullis very nearby. You open the door. Found a halberd. Found a crystal spear and a spear. Found a flagged portal. There is an open door here. Found a spear. You see here the +2 spear of the Doomed Warrior {spect, rElec Dex+3}. a - the +2 spear of the Doomed Warrior {spect, rElec Dex+3} Your +2 whip of electrocution stops crackling. You feel agile. You feel a bond with the +2 spear of the Doomed Warrior {spect, rElec Dex+3}. a - the +2 spear of the Doomed Warrior (weapon) {spect, rElec Dex+3} There is a flagged portal here. The world spins around you as you enter the gateway. Welcome back, monsoonserge the Formicid Alchemist. Dithmenos says: Walk in the dark places. Press ? for a list of commands and other information. An orc comes into view. It is wielding a +0 spear. Found 14 gold pieces. An orc comes into view. It is wielding a +0 halberd. Found 20 gold pieces. The orc shouts! x2; You hear a shout! The orc moves out of view. An orc comes into view. It is wielding a +0 trident. Cast which spell? (? or * to list) You begin to radiate toxic energy. The orc is poisoned. x3 The orc shouts! The orc is poisoned. The orc looks even sicker. You kill the orc! You hear a splash. x2 Unknown command. You reach to attack! You hit the orc but do no damage. The orc is severely wounded. Your shadow hits the orc from afar with a spear! You kill the orc! You hear a splash. x2 You kill the orc! x2 You hear a splash. x2 Found a gate leading back out of this place. Your toxic aura wanes. Your shadow disappears in a puff of smoke! Magic restored. An orc comes into view. It is wielding a +0 halberd. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc shouts! The orc is poisoned. Your shadow gestures at the orc while chanting. Your shadow conjures a prism of shadowy energy! You hear a shout! An orc comes into view. It is wielding a +0 trident. The orc is poisoned. You kill the orc! The orc completely misses your shadow prism. Your toxic aura wanes. Your shadow prism explodes! The blast of shadow engulfs the orc!! You kill the orc! You hear a splash. x2 Your shadow disappears in a puff of smoke! You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 halberd; a +0 chain mail You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 trident; a +0 chain mail You sense a monster nearby. An orc comes into view. It is wielding a +0 trident. The orc moves out of view. Found a gate leading back out of this place. An orc comes into view. It is wielding a +0 halberd. The orc shouts! Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc shouts! The orc is poisoned. x2; The orc looks even sicker. x2 The orc hits you but does no damage. You reach to attack! You barely miss the orc. The orc is heavily wounded. Your shadow barely misses the orc. Your +2 spear of the Doomed Warrior {spect, rElec Dex+3} barely misses the orc. You kill the orc! You hear a splash. x2 You kill the orc! An orc comes into view. It is wielding a +0 halberd. Your +2 spear of the Doomed Warrior {spect, rElec Dex+3} disappears. The orc is poisoned. Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. You kill the orc! Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Your shadow disappears in a puff of smoke! Your toxic aura wanes. You enter the shallow water. Moving in this stuff is going to be slow. The orc warrior shouts! Things that are here: a +0 halberd; a +0 chain mail Things that are here: a +0 halberd; a +0 ring mail An orc comes into view. It is wielding a +0 halberd. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc shouts! The orc is poisoned. You kill the orc! An orc comes into view. It is wielding a +0 trident. The orc shouts! The orc is poisoned. Your toxic aura wanes. You hear a shout! An orc comes into view. It is wielding a +0 trident. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc is poisoned. The orc looks even sicker. Unknown command. You kill the orc! x2 Your toxic aura wanes. No target in view! An orc comes into view. It is wielding a +0 halberd. The orc moves out of view. Things that are here: a +0 trident; a +0 scale mail Things that are here: a +0 halberd; a +0 scale mail; an orc corpse The orc shouts! Things that are here: a +0 trident; a +0 scale mail; an orc corpse You reach to attack! You hit the orc. The orc is heavily wounded. Your +2 spear of the Doomed Warrior {spect, rElec Dex+3} hits the orc but does no damage. The orc misses you. You reach to attack! You barely miss the orc. The orc is heavily wounded. Your +2 spear of the Doomed Warrior {spect, rElec Dex+3} hits the orc but does no damage. The orc completely misses you. You reach to attack! You hit the orc. The orc is almost dead. Your +2 spear of the Doomed Warrior {spect, rElec Dex+3} hits the orc from afar. You kill the orc! Found a gate leading back out of this place. Your +2 spear of the Doomed Warrior {spect, rElec Dex+3} disappears. Things that are here: a +0 halberd; a +0 ring mail; an orc corpse An orc comes into view. It is wielding a +0 trident. The orc shouts! You reach to attack! You hit the orc. The orc is heavily wounded. Your shadow hits the orc from afar with a spear! You kill the orc! Things that are here: a +0 trident; a +0 chain mail; an orc corpse You swap places. Your shadow disappears in a puff of smoke! An orc comes into view. It is wielding a +0 halberd. You reach to attack! The helpless orc fails to defend itself. You hit the orc but do no damage. Your +2 spear of the Doomed Warrior {spect, rElec Dex+3} closely misses the orc. The orc completely misses you. You reach to attack! You hit the orc. The orc is lightly wounded. Your +2 spear of the Doomed Warrior {spect, rElec Dex+3} hits the orc. The orc closely misses you. You reach to attack! You hit the orc but do no damage. The orc is moderately wounded. Your +2 spear of the Doomed Warrior {spect, rElec Dex+3} closely misses the orc. The orc hits you from afar with a +0 halberd. You reach to attack! You barely miss the orc. The orc is moderately wounded. Your shadow hits the orc from afar with a spear. Your +2 spear of the Doomed Warrior {spect, rElec Dex+3} hits the orc. You kill the orc! No target in view! You swap places. Your +2 spear of the Doomed Warrior {spect, rElec Dex+3} disappears. Things that are here: a +0 halberd; a +0 ring mail Your shadow disappears in a puff of smoke! You enter the shallow water. Moving in this stuff is going to be slow. HP restored. Things that are here: a +0 halberd; a +0 ring mail Things that are here: a +0 trident; a +0 chain mail; an orc corpse You open the door. 2 orc warriors come into view. The orc warrior shouts! Found a gate leading back out of this place. An orc warrior comes into view. It is wielding a +0 halberd. The orc warrior shouts! There is an open door here. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the orc warrior. The orc warrior shouts! The stinking cloud engulfs the orc warrior. The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. The orc warrior barely misses you. The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. You reach to attack! You hit the orc warrior. The orc warrior is lightly wounded. Your shadow hits the orc warrior from afar with a spear. Your +2 spear of the Doomed Warrior {spect, rElec Dex+3} hits the orc warrior but does no damage. The orc warrior barely misses you. The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. You reach to attack! You hit the orc warrior. The orc warrior is moderately wounded. Your +2 spear of the Doomed Warrior {spect, rElec Dex+3} hits the orc warrior but does no damage. The orc warrior falls into the lava! The orc warrior is incinerated. You hear a sizzling splash. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-1483-gdbccd6685e 0.32-a0-1508-g6630b05a1f Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Monster 'orc warrior' (36, 37) [midx = 9] currently acting: <<<<<<<<< Name: orc warrior Base name: orc warrior Full name: orc warrior On/in/over feature: some lava Foe: player Target: (33, 42) At target: nothing Inventory: slot #0: +0 spear attitude: 0, behaviour: 2, number: 0, flags: 0x4000100410 colour: -1, foe_memory: 578, shield_blocks:0 god: Beogh, seen_context: 0 >>>>>>>>> Player: {{{{{{{{{{{ Name: [monsoonserge] Species: Formicid Job: Alchemist HP: 73/73; mods: 0/0 MP: 22/25; mod: 0 Stats: 13 (13) 19 (19) 17 (17) Position: (36, 31), god: Dithmenos (19), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 4 | 505 | 85/210 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 4 | 633 | 133/250 Polearms | X | 2 | 18 | 0 | 27 | 27/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 0 | 0 | 18 | 18/42 Dodging | X | 1 | 3 | 4 | 625 | 31/297 Stealth | X | 1 | 17 | 3 | 217 | 39/119 Shields | X | 1 | 0 | 0 | 0 | 0/29 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 4 | 500 | 0/250 Conjurations | X | 1 | 6 | 5 | 1136 | 245/357 Hexes | X | 1 | 0 | 0 | 0 | 0/35 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 3 | 300 | 0/200 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 1 | 2 | 281 | 69/212 Earth Magic | X | 1 | 0 | 0 | 0 | 0/35 Alchemy | X | 1 | 30 | 11 | 2340 | 334/402 Invocations | X | 2 | 22 | 2 | 133 | 27/106 Evocations | X | 1 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 403 #13: 254 #49: 553 Mutations: antennae: 3 (innate) four strong arms: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +2 spear of the Doomed Warrior {spect, rElec Dex+3} eq slot #1, inv slot #26: +0 cloak eq slot #4, inv slot #5: +0 pair of boots eq slot #6, inv slot #14: +0 steam dragon scales eq slot #7, inv slot #21: ring of magical power }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##.........## ##..~~~~~~~..## ##..~~.....~~..## ##########..~~).###..~~..###### #..........~~..## ##..~~....... #.~~~~~~~~~~..##.∩.##..~~~~~~~~ #.~.....)).).##.....##..)...... #.~.#########'###+############# #.~.## #.@.§§§.§ {## #.~).## #..§(§≈§≈§ ##. #.~)..## #..§≈o§§§§§ ##.. #∩.~~..# #...§§☼o∩⌠.§ #..~ ##.~~..#+#..≈§§☼@⌠...≈ #+#..~ #.~~.)##.#+..≈≈.....≈≈ #.##.. #.~..##{.{##..o≈≈.§≈≈. $.##. #.~.##.....##......... $.## #.~.########## ########## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>