Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 4690176075529834154 53 monsoonserge the Magician (level 4, -1/31 HPs) Began as a Djinni Fire Elementalist on Sept 25, 2023. Slain by Terence ... wielding a +0 morningstar (21 damage) ... on level 2 of the Dungeon. The game lasted 00:04:37 (944 turns). monsoonserge the Magician (Djinni Fire Elementalist) Turns: 944, Time: 00:04:38 Health: -1/31 AC: 3 Str: 7 XL: 4 Next: 11% Gold: 106 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + + c - +2 dagger (elec) rCold x . . (no shield) rNeg . . . d - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons c - a +2 dagger of electrocution (weapon) e - a +0 dagger of venom Armour a - a +0 robe d - a +0 leather armour (worn) Jewellery f - a ring of protection from fire (left hand) Scrolls h - a scroll of teleportation {unknown} k - a scroll of brand weapon {unknown} Potions b - 2 potions of ambrosia {unknown} g - a potion of curing {unknown} i - 2 potions of brilliance {unknown} j - a potion of degeneration {unknown} Skills: + Level 0.2 Armour + Level 2.3 Dodging + Level 1.8 Stealth * Level 3.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 5% 1 b - Scorch Fire 30% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 16% 3 d - Inner Flame Hex/Fire 15% N/A 16% 3 e - Flame Wave Conj/Fire 15% 2d7 47% 4 f - Sandblast Erth 30% 2d9 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the goblin! Your foxfire dissipates! Your foxfire dissipates! Terence the Incautious comes into view. He is wielding a +0 morningstar. Terence shouts! Found an escape hatch in the floor. Terence drinks a potion. Terence goes berserk! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence's fire resistance burns away. Terence hits you with a +0 morningstar. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence barely misses you. x2 Unknown command. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (lightly wounded, berserk, more vulnerable to fire, ally target, 84% to hit) The blast of sand hits Terence! Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. The foxfire hits Terence. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. The foxfire hits Terence! Terence is burned terribly! Terence is almost dead. Terence hits you with a +0 morningstar!! Ouch! That really hurt! You die... #.# .#.. #####.. ...# #...... ..# ####...... .># ###........# #.# ###....#.##### #.# #...##...# #@###.####<.## ##@.##.#.....# #§§§).......## ..#...........# ...............# ................# ....##.########.# .... #.. #§# ###. ### §# .. You could see Terence (berserk, combustible). Vanquished Creatures 2 dart slugs 2 ball pythons (D:1) 5 bats 6 endoplasms 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins (D:1) 8 jackals 2 kobolds (D:1) A quokka (D:1) 3 frilled lizards (D:1) 5 rats 42 creatures vanquished. Vanquished Creatures (others) 104 foxfires 104 creatures vanquished. Grand Total: 146 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monsoonserge the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | monsoonserge set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 49 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 199 | D:1 | Reached skill level 3 in Spellcasting 241 | D:1 | Reached XP level 3. HP: 12/25 MP: 0/0 241 | D:1 | Learned a level 1 spell: Sandblast 834 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 938 | D:2 | Noticed Terence 944 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, chequers_mini_garden, chequers_jeans D:2: minmay_roachtagon, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith, serial_shops, shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Armour | | 0.2 Dodging | | 2.3 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | || 3 Cast: Foxfire | 50 | 9 || 59 Scorch | 12 | 1 || 13 Sandblast | 3 | 1 || 4 Volatile Blastmot | | 1 || 1 Armour: Robe | 1 | || 1 Leather armour | 9 | || 9 Dodge: Dodged | 10 | 3 || 13