Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 1820329861945174559 481 monsoonserge the Gusty (level 7, 0/36 HPs) Began as a Tengu Air Elementalist on Oct 19, 2023. Slain by a gnoll sergeant ... wielding a +2 trident of venom (6 damage) ... on level 5 of the Dungeon. The game lasted 00:17:47 (5248 turns). monsoonserge the Gusty (Tengu Air Elementalist) Turns: 5248, Time: 00:17:48 Health: 0/36 AC: 3 Str: 9 XL: 7 Next: 12% Magic: 9/13 EV: 14 Int: 17 God: Gold: 450 SH: 5 Dex: 16 Spells: 3/13 levels left rFire + . . x - +4 trident of the Peculiar Artists {flame, Dex+2} rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... l - amulet "Tynurph" {Reflect rElec SH+5 Stlth+} Stlth +++ s - ring of protection from fire HPRegen 0.26/turn A - ring of wizardry MPRegen 0.13/turn %: reflection, wizardry (x1) @: lethally poisoned (0 -> -8), flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 450 gold pieces. Inventory: Hand Weapons h - a +1 dagger of venom x - the +4 trident of the Peculiar Artists (weapon) {flame, Dex+2} (You found it on level 4 of the Dungeon) Dex: It affects your dexterity (+2). Armour a - a +0 robe c - a +0 leather armour (worn) t - a +0 ring mail Magical Staves u - a staff of fire Jewellery k - a ring of ice l - the amulet "Tynurph" (around neck) {Reflect rElec SH+5 Stlth+} (You found it on level 3 of the Dungeon) [amulet of reflection] It reflects blocked missile attacks. rElec: It insulates you from electricity. SH: It affects your SH (+5). Stlth: It makes you more stealthy. s - a ring of protection from fire (left hand) A - a ring of wizardry (right hand) Wands n - a wand of paralysis (3) p - a wand of roots (9) w - a wand of polymorph (11) Scrolls g - 2 scrolls of enchant armour {unknown} i - 2 scrolls of identify {unknown} m - 3 scrolls of immolation {unknown} o - a scroll of poison {unknown} q - a scroll of fog {unknown} r - 2 scrolls of enchant weapon {unknown} y - a scroll of vulnerability {unknown} B - a scroll of noise {unknown} F - a scroll of teleportation {unknown} Potions b - 4 potions of magic d - 7 potions of curing e - 2 potions of cancellation {unknown} f - 2 potions of degeneration {unknown} j - 3 potions of flight {unknown} v - a potion of resistance {unknown} z - a potion of brilliance {unknown} C - 2 potions of berserk rage {unknown} D - 2 potions of attraction {unknown} E - a potion of heal wounds {unknown} G - a potion of haste {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Polearms * Level 3.7 Armour + Level 2.4 Dodging + Level 2.5 Stealth * Level 3.7 Spellcasting + Level 4.2 Conjurations * Level 0.7 Translocations + Level 5.7 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 80% 1d8 1% 1 b - Swiftness Air 22% N/A 2% 3 c - Blink Tloc 10% N/A 11% 2 d - Airstrike Air 11% 2d(2-18) 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 40% 2-4/arc 1% 2 Manifold Assault Tloc 5% N/A 52% 4 Storm Form Tmut/Air 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History The gnoll is heavily wounded. The gnoll barely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You completely miss the gnoll. You claw the gnoll, but do no damage. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. You hit the gnoll. You burn the gnoll. Your kick misses the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 club. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering stones (heavily wounded, 75% to hit) The zap misses the gnoll. The zap hits the gnoll sergeant! The gnoll sergeant is moderately wounded. The zap misses the gnoll. The gnoll barely misses you. x2 The gnoll sergeant hits you from afar with a +2 trident of venom. You are poisoned. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering stones (heavily wounded, 75% to hit) The zap hits the gnoll. You kill the gnoll! The zap hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The zap hits the gnoll! You kill the gnoll! You feel very sick. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +2 trident of venom. You die... .... #.......#### # .g........#. ..#.###....# ........... #... ####.## ....g.....# #.## #..# ..........# .. ##.###### ......g...###.# #....... ..........##..# ############### .........###g####.<...# # ..........))g)@...#.### ...........########.# #########.## #...# #...# ###.### # #..#.# #...# # ....##.#####.### # ##### #....##.# # ####....# ###### You could see a gnoll sergeant and a gnoll. Vanquished Creatures A howler monkey (D:5) 2 hounds (D:5) An orc priest (D:3) 2 iguanas (D:4) An orc wizard (D:5) Robin (D:2) 8 mummies (Ossuary) 3 gnolls (D:5) 3 adders 2 worms (D:2) 9 dart slugs 7 orcs 6 endoplasms 4 giant cockroaches A gnoll zombie (Ossuary) 13 goblins 10 hobgoblins 4 kobolds 4 quokkas 10 ball pythons 6 bats 2 frilled lizards 2 hobgoblin zombies (Ossuary) 3 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 4 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monsoonserge the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 215 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 483 | D:1 | Reached skill level 1 in Armour 916 | D:2 | Reached XP level 3. HP: 14/19 MP: 4/7 1306 | D:2 | Noticed Robin 1412 | D:2 | Learned a level 3 spell: Swiftness 1710 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 1819 | D:2 | Reached skill level 5 in Air Magic 1943 | D:2 | Killed Robin 2159 | D:3 | Identified the amulet "Tynurph" {Reflect rElec SH+5 Stlth+} 2407 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2407 | D:3 | Reached XP level 5. HP: 3/28 MP: 0/9 2747 | D:3 | Found a faded altar of an unknown god. 2815 | D:3 | Learned a level 2 spell: Blink 3595 | D:4 | Identified the +4 trident of the Peculiar Artists {flame, | Dex+2} 4096 | D:4 | Reached XP level 6. HP: 32/32 MP: 5/10 4359 | D:5 | Entered Level 5 of the Dungeon 4380 | D:5 | Noticed a black bear 4484 | D:5 | Learned a level 4 spell: Airstrike 4577 | D:5 | Found a sand-covered staircase. 4585 | Ossuary | Entered an ossuary 4854 | Ossuary | Reached XP level 7. HP: 36/36 MP: 9/13 5248 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms D:2: layout_loops_corners, uniq_robin D:3: kennysheep_slugbush, layout_basic, hellmonk_ecumenical_altar_crossroads, minmay_misc_feat_chi D:4: layout_gridville D:5: layout_rooms, temple_fountains, lightli_ossuary_entry_decrepit_ruins, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Armour | 1 2 3 | 3.7 Conjurations | 2 3 4 | 4.2 Air Magic | 5 | 5.7 Spellcasting | 3 | 3.7 Fighting | | 0.2 Polearms | | 0.2 Dodging | | 2.4 Stealth | | 2.5 Translocations | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Kick | 3 | 9 | 3 || 15 Short sword | 1 | | || 1 Dagger | 15 | 7 | || 22 Peck | 2 | 3 | 1 || 6 Punch | 1 | | || 1 Trident | | 32 | 10 || 42 Cast: Shock | 68 | 135 | 10 || 213 Armour: Leather armour | 9 | 7 | || 16 Dodge: Dodged | 25 | 35 | 7 || 67 Block: Other | | 10 | 1 || 11 Reflection | | 1 | || 1