Dungeon Crawl Stone Soup version 0.31.0 (webtiles) character file. Game seed: 11555891924649447027 14 monsoonserge the Magician (level 2, 0/21 HPs) Began as a Djinni Alchemist on Jan 19, 2024. Slain by a goblin ... wielding a +0 mace (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:57 (400 turns). monsoonserge the Magician (Djinni Alchemist) Turns: 400, Time: 00:01:59 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 60% Gold: 9 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . g - +1 spear (vamp) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ e - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +1 vampiric spear (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of willpower (left hand) Scrolls b - a scroll of identify {unknown} f - a scroll of blinking {unknown} Potions d - a potion of mutation {unknown} Skills: + Level 2.7 Dodging - Level 2.0 Stealth * Level 3.2 Spellcasting * Level 3.2 Conjurations * Level 3.2 Hexes * Level 3.2 Summonings * Level 3.2 Necromancy * Level 3.2 Translocations * Level 3.2 Fire Magic * Level 3.2 Ice Magic * Level 3.2 Air Magic * Level 3.2 Earth Magic * Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 b - Mercury Vapours Alch/Air 26% N/A 8% 2 c - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 d - Olgreb's Toxic Radia Alch 13% N/A 43% 4 e - Sticky Flame Fire/Alch 13% 2d5 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The quokka is severely wounded. The quokka barely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. The quokka misses you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You barely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, poisoned, 60% to hit) The sting hits the quokka. The quokka looks even sicker. The quokka is almost dead. The quokka bites you. Unknown command. You hit the quokka. You kill the quokka! Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 mace (64% to hit) The sting misses the goblin. The goblin closely misses you. Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 mace (64% to hit) The sting misses the goblin. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 mace. You die... #....#....###.## #....#....†...#### #....#....#......# ...... #....#....#......# ...... #....#....#......# ...... ##.###...........##...... ...###...........#....... ...##..##.#......#....... ......#.........@#....... .....(..###......g....... ......................... .....†######............. ......†......##.......... .........######.####..... ###........####.# ####. ###......#...#..# #..#.....###...####... You could see a goblin. Vanquished Creatures A ball python (D:1) 5 hobgoblins (D:1) 3 quokkas (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monsoonserge the Djinni Alchemist began the quest for the | Orb. 0 | D:1 | monsoonserge set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 134 | D:1 | Reached XP level 2. HP: 3/21 MP: 0/0 400 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 1 Spear || 5 Cast: Sting || 29 Mercury Vapours || 1 Armour: Robe || 11 Dodge: Dodged || 14