Dungeon Crawl Stone Soup version 0.31.0-10-gcf4a605ca0 (webtiles) character file. Game seed: 1070104052240479212 539 monsoonserge the Caller (level 7, 0/51 HPs) Began as a Gnoll Summoner on Jan 26, 2024. Slain by a yak (12 damage) ... on level 4 of the Dungeon. The game lasted 00:18:11 (3408 turns). monsoonserge the Caller (Gnoll Summoner) Turns: 3408, Time: 00:18:11 Health: 0/51 AC: 5 Str: 7 XL: 7 Next: 26% Magic: 15/15 EV: 13 Int: 16 God: Gold: 154 SH: 0 Dex: 13 Spells: 13/17 levels left rFire . . . z - +0 scythe rCold . . . (shield currently unavailable) rNeg . . . k - +0 leather armour rPois . (no helmet) rElec + d - +1 cloak rCorr + (no gloves) SInv . (no boots) Will ..... p - amulet of magic regeneration Stlth +++ r - ring of resist corrosion HPRegen 0.28/turn (no ring) MPRegen 0.54/turn %: clarity @: no status effects A: fangs 1, strong nose, distributed training, clarity, sense surroundings 1, electricity resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons q - a +0 rapier z - a +0 scythe (weapon) Missiles x - 6 javelins Armour d - a +1 cloak (worn) j - a +0 ring mail k - a +0 leather armour (worn) Jewellery p - an amulet of magic regeneration (around neck) r - a ring of resist corrosion (left hand) t - a ring of fire Scrolls c - 2 scrolls of fear e - 2 scrolls of revelation {unknown} f - a scroll of teleportation {unknown} h - 6 scrolls of identify {unknown} n - a scroll of vulnerability {unknown} o - a scroll of brand weapon {unknown} u - a scroll of enchant armour {unknown} w - 2 scrolls of amnesia {unknown} y - a scroll of immolation {unknown} Potions a - 2 potions of degeneration {unknown} b - a potion of magic g - a potion of curing i - 2 potions of haste {unknown} l - a potion of attraction {unknown} m - 3 potions of mutation s - a potion of heal wounds {unknown} v - a potion of might {unknown} Skills: + Level 2.5 Fighting + Level 2.5 Short Blades + Level 2.5 Long Blades + Level 2.5 Axes + Level 2.5 Maces & Flails + Level 2.5 Polearms + Level 2.5 Staves + Level 2.5 Ranged Weapons + Level 2.5 Throwing + Level 2.5 Armour + Level 5.2 Dodging + Level 4.9 Stealth + Level 2.5 Shields + Level 2.5 Unarmed Combat + Level 5.6 Spellcasting + Level 2.0 Conjurations + Level 2.0 Hexes + Level 7.4 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 2.0 Fire Magic + Level 2.0 Ice Magic + Level 2.0 Air Magic + Level 2.0 Earth Magic + Level 2.0 Alchemy + Level 2.7 Invocations + Level 2.5 Evocations + Level 2.2 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Canine Familiar Summ 28% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 56% N/A 1% 2 Apportation Tloc 22% N/A 9% 1 Necrotise Necr 44% 1d6 9% 1 Sting Conj/Alch 44% 1d5 9% 1 Ensorcelled Hibernation Hex/Ice 22% N/A 14% 2 Passwall Erth 11% N/A 26% 3 Swiftness Air 11% N/A 26% 3 Summon Blazeheart Golem Fire/Summ 19% N/A 30% 4 Summon Lightning Spire Summ/Air 19% N/A 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 1 runed translucent door, Crazy Yiuf D:4 1 runed translucent door, middlethird's ghost, amateur VSCj Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You possess an exceptional clarity of mind. You passively map a small area around you. You are resistant to electric shocks. (rElec) Message History The yak completely misses you. It was a potion of mutation. You feel extremely strange. Your thoughts seem clearer. You feel a strange attunement to the structure of the dungeons. You feel insulated. Your rat bites the yak. Your quokka closely misses the yak. The yak closely misses you. It was a potion of curing. You feel better. Your rat barely misses the yak. Your quokka bites the yak. The yak closely misses you. You hit the yak. The yak is heavily wounded. Your rat bites the yak but does no damage. Your quokka bites the yak. The yak gores you but does no damage. Your quokka barely misses the yak. Your rat bites the yak but does no damage. Unknown command. You hit the yak. The yak is heavily wounded. The yak closely misses you. Your quokka bites the yak. Your rat bites the yak. Unknown command. You catch the helpless yak completely off-guard! You hit the yak. The yak is severely wounded. Your quokka closely misses the yak. The yak barely misses you. Your rat barely misses the yak. Your quokka completely misses the yak. The yak gores your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The yak gores you but does no damage. Your rat barely misses the yak. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak gores you. * * * LOW HITPOINT WARNING * * * Your rat bites the yak but does no damage. Unknown command. You slash the yak! You kill the yak! Your familiar recovers from its injuries. The yak gores you! You die... #.##<.#.......#...... ∆ ..# #.............#....##., #.# ####.....(#..##....##.. #.# #..#.Y.....#....##..##* #.# #..#.#.##Y............# #.# ####..#.#.##.......#.....###.# #.........##..r....##......... ############.Y†....##..#.#.#.. #.......Y....@########...#.### #..........r..# ∆WSSS+.....# #...........### *#####.....## #...........#* #..........# #...........# ,...#..#.#.## #...........# , #......#.#..# #...........# , #.#.#....#..# #...........# #.#.#.......## #...........# *#............. You could see 3 yaks, a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A yak (D:4) An iguana (D:3) 2 adders (D:3) An ufetubus (D:3) A dart slug (D:1) 2 orcs (D:3) 3 bats (D:1) 4 endoplasms A giant cockroach (D:4) 3 goblins 2 hobgoblins (D:3) 2 jackals (D:1) 2 quokkas (D:3) 5 ball pythons 2 frilled lizards (D:3) 6 kobolds 7 rats 45 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:3) A phantom (D:4) 3 hounds (D:4) A jelly (D:4) Terence (D:2) 3 adders (D:2) 2 ribbon worms A dart slug (D:1) 3 bats 6 endoplasms 2 giant cockroaches (D:1) 3 goblins 8 hobgoblins 3 quokkas 6 ball pythons A frilled lizard (D:2) 3 rats 48 creatures vanquished. Grand Total: 93 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monsoonserge the Gnoll Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 74 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 259 | D:1 | Reached skill level 5 in Spellcasting 259 | D:1 | Reached XP level 3. HP: 16/25 MP: 5/9 263 | D:1 | Learned a level 3 spell: Call Canine Familiar 507 | D:1 | Reached skill level 1 in Invocations 777 | D:2 | Reached skill level 1 in Fighting 777 | D:2 | Reached skill level 1 in Short Blades 777 | D:2 | Reached skill level 1 in Long Blades 777 | D:2 | Reached skill level 1 in Axes 777 | D:2 | Reached skill level 1 in Maces & Flails 777 | D:2 | Reached skill level 1 in Polearms 777 | D:2 | Reached skill level 1 in Staves 777 | D:2 | Reached skill level 1 in Ranged Weapons 777 | D:2 | Reached skill level 1 in Throwing 777 | D:2 | Reached skill level 1 in Armour 777 | D:2 | Reached skill level 1 in Shields 777 | D:2 | Reached skill level 1 in Unarmed Combat 777 | D:2 | Reached skill level 1 in Evocations 777 | D:2 | Noticed Terence 789 | D:2 | Killed Terence 790 | D:2 | Reached skill level 1 in Shapeshifting 790 | D:2 | Reached XP level 4. HP: 31/32 MP: 8/11 851 | D:2 | Reached skill level 1 in Conjurations 851 | D:2 | Reached skill level 1 in Hexes 851 | D:2 | Reached skill level 1 in Necromancy 851 | D:2 | Reached skill level 1 in Translocations 851 | D:2 | Reached skill level 1 in Fire Magic 851 | D:2 | Reached skill level 1 in Ice Magic 851 | D:2 | Reached skill level 1 in Air Magic 851 | D:2 | Reached skill level 1 in Earth Magic 851 | D:2 | Reached skill level 1 in Alchemy 1602 | D:3 | Noticed Sigmund 1617 | D:3 | Killed Sigmund 1618 | D:3 | Reached skill level 5 in Dodging 1618 | D:3 | Reached XP level 5. HP: 36/38 MP: 12/12 1618 | D:3 | Reached XP level 6. HP: 42/44 MP: 14/14 2540 | D:3 | Found a runed translucent door. 2541 | D:3 | Noticed Crazy Yiuf 2713 | D:4 | Noticed a yak 2713 | D:4 | Noticed a yak 2713 | D:4 | Noticed a yak 2714 | D:4 | Noticed a yak 2714 | D:4 | Noticed a yak 3067 | D:4 | Reached XP level 7. HP: 41/51 MP: 15/15 3124 | D:4 | Found a runed translucent door. 3129 | D:4 | Noticed middlethird's ghost (amateur VSCj) 3402 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 3402 | D:4 | Gained mutation: You passively map a small area around you. | [potion of mutation] 3402 | D:4 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 3408 | D:4 | Killed a yak 3408 | D:4 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_rooms, nrook_campfire D:2: layout_basic, corner_web_ring, kennysheep_donut, uniq_terence D:3: layout_loops_corners, minmay_divided_ellipse, uniq_sigmund, uniq_crazy_yiuf_cottage D:4: cheibrodos_quashed, layout_basic, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_fake, aquarium_window_corridor_1, aquarium_window_fake, aquarium_view_2e, aquarium_view_2d, aquarium_pool_2, ebering_ghost_sewer_d, sigmund_army Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.6 Invocations | 1 2 | 2.7 Fighting | 1 2 | 2.5 Short Blades | 1 2 | 2.5 Long Blades | 1 2 | 2.5 Axes | 1 2 | 2.5 Maces & Flails | 1 2 | 2.5 Polearms | 1 2 | 2.5 Staves | 1 2 | 2.5 Ranged Weapons | 1 2 | 2.5 Throwing | 1 2 | 2.5 Armour | 1 2 | 2.5 Shields | 1 2 | 2.5 Unarmed Combat | 1 2 | 2.5 Evocations | 1 2 | 2.5 Shapeshifting | 1 2 | 2.2 Conjurations | 1 2 | 2.0 Hexes | 1 2 | 2.0 Necromancy | 1 2 | 2.0 Translocations | 1 2 | 2.0 Fire Magic | 1 2 | 2.0 Ice Magic | 1 2 | 2.0 Air Magic | 1 2 | 2.0 Earth Magic | 1 2 | 2.0 Alchemy | 1 2 | 2.0 Dodging | 5 | 5.2 Stealth | | 4.9 Summonings | | 7.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 54 | 11 | || 65 Whip | 1 | | || 1 Unarmed | 1 | | || 1 Bite | 1 | 10 | 2 || 13 Rapier | | 104 | 6 || 110 Halberd | | | 11 || 11 Cast: Summon Small Mamm | 22 | 21 | 5 || 48 Call Canine Famil | 4 | 13 | 2 || 19 Use: Potion | | | 2 || 2 Scroll | | | 1 || 1 Stab: Distracted | 1 | 2 | 1 || 4 Sleeping | 5 | 9 | || 14 Armour: Robe | 18 | | || 18 Leather armour | 21 | 54 | 18 || 93 Dodge: Dodged | 54 | 78 | 8 || 140