Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 13944129667961406667 35 monsoonserge the Sneak (level 3, -2/24 HPs) Began as a Merfolk Enchanter on Jan 28, 2024. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:53 (975 turns). monsoonserge the Sneak (Merfolk Enchanter) Turns: 975, Time: 00:03:54 Health: -2/24 AC: 2 Str: 8 XL: 3 Next: 33% Magic: 0/6 EV: 13 Int: 16 God: Gold: 39 SH: 0 Dex: 14 Spells: 1/6 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -11), invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles k - 6 atropa-tipped darts (quivered) Armour b - a +0 robe (worn) i - a +2 kite shield Scrolls d - a scroll of blinking {unknown} f - a scroll of amnesia {unknown} g - 2 scrolls of enchant weapon {unknown} j - a scroll of brand weapon {unknown} Potions c - a potion of invisibility e - a potion of lignification {unknown} h - 2 potions of heal wounds Skills: + Level 0.3 Fighting + Level 1.3 Short Blades + Level 3.1 Dodging + Level 3.8 Stealth + Level 2.0 Spellcasting * Level 3.4 Hexes - Level 1.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 16% N/A 13% 2 b - Confusing Touch Hex 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 12% N/A 16% 3 Dazzling Flash Conj/Hex 14% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You miss the adder. The adder is heavily wounded. You feel sick. You are no longer poisoned. The adder closely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You completely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. x2 You are more poisoned. The adder poisons you! You barely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. Casting: Ensorcelled Hibernation (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (heavily wounded, chance to affect: 50%) The adder resists with some effort. You feel sick. The adder closely misses you. You fade into invisibility! You feel sick. The adder closely misses you. The adder barely misses you. The endoplasm freezes you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The endoplasm freezes you. You die... #.# #.# .....# #.# . #..###.# .. #......# #.###..###.# #......###.### .#...#........## ........J......## #....@#......... #.#.##S).....### .......#†..#.## .....#....##.# ..... .....# .# .... ..#.#.. #.. .##.. ..# . #. .# ..# . ..# You could see an adder (unable to see you) and an endoplasm. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 3 giant cockroaches 2 goblins A hobgoblin (D:1) 7 ball pythons 3 bats A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monsoonserge the Merfolk Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 126 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 177 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 915 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 919 | D:2 | Reached skill level 1 in Ice Magic 923 | D:2 | Learned a level 3 spell: Confusing Touch 975 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_ring, kennysheep_small_spiral D:2: minmay_spotlight, layout_loops_ring, basic_altar, hellmonk_ecumenical_altar_blasted, minmay_misc_feat_iff, st_stairs_1, chequers_serial_rivers_small_b Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.1 Ice Magic | 1 | 1.0 Fighting | | 0.3 Short Blades | | 1.3 Stealth | | 3.8 Spellcasting | | 2.0 Hexes | | 3.4 Action || total ---------------------------++------- Melee: Dagger || 79 Tailslap || 4 Punch || 1 Cast: Ensorcelled Hiber || 4 Use: Potion || 2 Stab: Sleeping || 9 Armour: Robe || 37 Dodge: Dodged || 51