Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 16658181640530232454 39 monsoonserge the Conjurer (level 3, -1/18 (21) HPs) Began as a Tengu Reaver on Feb 1, 2024. Slain by Sigmund ... wielding a +3 scythe of pain (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:45 (1374 turns). monsoonserge the Conjurer (Tengu Reaver) Turns: 1374, Time: 00:03:46 HP: -1/18 (21) AC: 7 Str: 12 XL: 3 Next: 47% MP: 7/7 EV: 17 Int: 15 God: Gold: 105 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + j - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: heavily drained, invisible A: beak, talons 3, acrobatic, iridescent scales 2, noise suppression a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles c - 6 boomerangs (quivered) e - 6 javelins f - 2 poisoned darts Armour b - a +0 leather armour (worn) Magical Staves g - a staff of death Jewellery j - a +5 ring of evasion (left hand) Scrolls k - a scroll of amnesia {unknown} Potions d - a potion of mutation h - a potion of magic {unknown} l - a potion of heal wounds Skills: + Level 2.1 Fighting + Level 3.8 Axes + Level 0.8 Armour + Level 2.4 Dodging - Level 2.0 Spellcasting + Level 4.5 Conjurations - Level 1.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 36% 2d8 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 16% 3d8 17% 2 Hailstorm Conj/Ice 8% 3d5 32% 3 Blink Tloc 2% N/A 38% 2 Lesser Beckoning Tloc 2% N/A 38% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 2 runed translucent doors D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. You are mostly covered in iridescent scales. (AC +4) You passively dampen the noise of your surroundings. Message History The hobgoblin attacks as it pursues you! The hobgoblin misses you. Sigmund misses you. The hobgoblin completely misses you. You bump into the rock wall. Sigmund hits you from afar with a +3 scythe of pain. The hobgoblin barely misses you. It was a potion of mutation. You feel extremely strange. You feel your surroundings grow quieter. Iridescent scales grow over part of your body. Iridescent scales spread over more of your body. The hobgoblin misses you. Okay, then. Unknown command. It was a potion of heal wounds. You feel much better. Sigmund hits you from afar with a +3 scythe of pain! Ouch! That really hurt! The hobgoblin closely misses you. It was a potion of invisibility. You fade into invisibility! The hobgoblin completely misses you. Sigmund points at you and mumbles some strange words. The hobgoblin appears confused. You hit the hobgoblin. You claw the hobgoblin. You kill the hobgoblin! Training target 1.0 for Necromancy reached! Your Necromancy skill increases to level 1! You're too confused to move! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You feel less confused. Something misses you. You hit something but do no damage. Your kick misses something. You hit something. Something completely misses you. You hit something. Something barely misses you. You hit something. Something barely misses you. You completely miss something. You claw something! Your peck misses something. You barely miss something. You claw something! Something hits you! Ouch! That really hurt! You die... # #..........##.#.. ..............##.#.. ###..###.###.###.#.. ........<......#.'.. #.#..........#.#.#.. ## ....#......>........ ....#.#.#####..#.##### #. #.#.# #..#...... #..#@#.#####..#...... #...{.........#...... #.##.#.######.#.##### # #.#..........### ..#.######.....### ##.... ............ #.#?. #......## #=#..# ###...<..#. #.#.......w....... There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 4 endoplasms (D:1) 3 giant cockroaches 3 goblins 3 hobgoblins A kobold (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monsoonserge the Tengu Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 50 | D:1 | Found a large runed translucent door. 50 | D:1 | Found a large runed translucent door. 52 | D:1 | Noticed a troll 127 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 954 | D:2 | Noticed Sigmund 959 | D:2 | Reached XP level 3. HP: 21/21 MP: 7/7 1363 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 1363 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1363 | D:2 | Gained mutation: You are mostly covered in iridescent | scales. (AC +4) [potion of mutation] 1367 | D:2 | Reached skill level 1 in Necromancy 1374 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, minmay_misc_feat_alley, minivault_4 D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 1 | 1.0 Fighting | | 2.1 Axes | | 3.8 Armour | | 0.8 Dodging | | 2.4 Spellcasting | | 2.0 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Hand axe || 70 Kick || 14 Peck || 9 Cast: Kiss of Death || 1 Use: Potion || 3 Armour: Leather armour || 22 Dodge: Dodged || 58