Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 2739471512332097844 879 monsoonserge the Conjurer (level 8, 0/58 HPs) Began as a Gnoll Conjurer on Feb 22, 2024. Was a Follower of Vehumet. Succumbed to a hornet's poison ... on level 5 of the Dungeon. The game lasted 00:12:56 (4748 turns). monsoonserge the Conjurer (Gnoll Conjurer) Turns: 4748, Time: 00:12:56 Health: 0/58 AC: 5 Str: 12 (13) XL: 8 Next: 5% Magic: 12/16 EV: 13 Int: 19 (20) God: Vehumet [*.....] Gold: 316 SH: 0 Dex: 8 (10) Spells: 13/18 levels left rFire + . . G - +1 hand axe (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . y - +0 helmet rElec . L - scarf {harm} rCorr . F - +0 pair of gloves SInv . q - +0 pair of boots Will ..... (no amulet) Stlth +++ i - ring of protection from fire HPRegen 0.29/turn g - +6 ring of strength MPRegen 0.15/turn %: harm (+30% outgoing, +20% incoming) @: lethally poisoned (0 -> -8), hasted and slowed A: fangs 1, strong nose, distributed training a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 316 gold pieces. Inventory: Hand Weapons z - a +1 dagger of freezing C - a +0 flail of holy wrath G - a +1 hand axe of venom (weapon) Missiles f - 26 poisoned darts (quivered) O - 6 javelins Armour a - a +0 robe (worn) c - a +0 leather armour q - a +0 pair of boots (worn) r - a +0 ring mail y - a +0 helmet (worn) F - a +0 pair of gloves (worn) K - a +0 chain mail L - a scarf of harm (worn) N - a +0 scale mail Magical Staves A - a staff of alchemy Jewellery g - a +6 ring of strength (right hand) i - a ring of protection from fire (left hand) Talismans J - a maw talisman Scrolls d - a scroll of silence {unknown} j - a scroll of torment {unknown} n - 2 scrolls of noise {unknown} o - 2 scrolls of fog {unknown} s - 4 scrolls of identify {unknown} v - a scroll of amnesia {unknown} w - a scroll of blinking {unknown} D - a scroll of fear {unknown} E - a scroll of vulnerability {unknown} H - a scroll of immolation {unknown} M - a scroll of teleportation {unknown} Potions b - a potion of magic e - 3 potions of curing {unknown} h - 3 potions of ambrosia {unknown} k - 3 potions of enlightenment {unknown} l - 3 potions of mutation {unknown} m - 2 potions of lignification {unknown} p - a potion of might {unknown} t - 3 potions of degeneration u - 2 potions of attraction {unknown} x - 3 potions of haste B - a potion of cancellation {unknown} I - a potion of brilliance {unknown} Skills: + Level 3.0 Fighting + Level 3.0 Short Blades + Level 3.0 Long Blades + Level 3.0 Axes + Level 3.0 Maces & Flails + Level 3.0 Polearms + Level 3.0 Staves + Level 3.0 Ranged Weapons + Level 3.0 Throwing + Level 3.0 Armour + Level 5.5 Dodging + Level 5.2 Stealth + Level 3.0 Shields + Level 3.0 Unarmed Combat + Level 5.9 Spellcasting + Level 7.5 Conjurations + Level 2.4 Hexes + Level 2.4 Summonings + Level 2.4 Necromancy + Level 2.4 Translocations + Level 2.4 Fire Magic + Level 2.4 Ice Magic + Level 2.4 Air Magic + Level 2.4 Earth Magic + Level 2.4 Alchemy + Level 3.3 Invocations + Level 3.0 Evocations + Level 2.7 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Blink Tloc 28% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 96% 1d9 1% 1 Momentum Strike Conj/Tloc 48% 3d9 2% 2 Lesser Beckoning Tloc 28% N/A 6% 2 Gell's Gravitas Tloc 14% N/A 12% 3 Teleport Other Tloc 14% N/A 12% 3 Fulminant Prism Conj/Alch 12% 3d9 14% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 14% 4 Dispersal Tloc 7% N/A 99% 6 Haunt Necr/Summ 7% N/A 100% 7 Borgnjor's Revivificati Necr 7% N/A 100% 8 Death's Door Necr 7% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:4 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (wandering, hasn't noticed you, 71% to hit) The searing ray hits the hornet. The hornet is lightly wounded. The hornet buzzes angrily. (Press . to maintain the ray.) The hornet stings you! You feel yourself slow down. The searing ray hits the hornet. The hornet is moderately wounded. You feel yourself speed up. The hornet stings you. You are poisoned. You feel yourself slow down. The hornet stings you. You feel as though you will be slow longer. The searing ray hits the hornet. The hornet is moderately wounded. You feel very sick. The hornet stings you! You are more poisoned. You feel as though you will be slow longer. The hornet barely misses you. The searing ray hits the hornet. The hornet is heavily wounded. You finish channelling your searing ray. You feel very sick. The hornet misses you. The hornet barely misses you. The hornet misses you. Unknown command. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel very sick. The hornet closely misses you. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. It was a potion of haste. You feel yourself speed up. You die... .#........#.####.#:[# .#........#.# #†#O[# .#........#)# #)###..# .#..(.....#.####.# # .#........##..#.## ##........##..#.# ##.......####'#.# .'.......'....#.####..# ##......##.88.##@y..# ##......##.88.####### .........#....#....## .........######.....# ##...>..............# ##..................# ........##...###...## ##......##...###...## ##......##....#.....# You could see a hornet. Vanquished Creatures An ogre (D:5) 2 phantoms (D:4) 2 scorpions 2 orc priests (D:5) A gnoll bouda (D:5) A hound (D:5) 4 iguanas (D:5) An orc wizard (D:4) 10 gnolls 7 adders A white imp (D:3) 4 dart slugs 4 ribbon worms 8 orcs 3 ball pythons 4 bats 9 endoplasms 5 giant cockroaches 9 goblins 7 hobgoblins 10 jackals 6 kobolds 3 quokkas 7 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | monsoonserge the Gnoll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 158 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 286 | D:1 | You fall into a shaft and drop 1 floor! 572 | D:1 | Learned a level 2 spell: Searing Ray 713 | D:2 | Found a faded altar of an unknown god. 820 | D:2 | Reached skill level 5 in Spellcasting 820 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/9 1046 | D:2 | Reached skill level 1 in Invocations 1170 | D:2 | Reached skill level 1 in Fighting 1170 | D:2 | Reached skill level 1 in Short Blades 1170 | D:2 | Reached skill level 1 in Long Blades 1170 | D:2 | Reached skill level 1 in Axes 1170 | D:2 | Reached skill level 1 in Maces & Flails 1170 | D:2 | Reached skill level 1 in Polearms 1170 | D:2 | Reached skill level 1 in Staves 1170 | D:2 | Reached skill level 1 in Ranged Weapons 1170 | D:2 | Reached skill level 1 in Throwing 1170 | D:2 | Reached skill level 1 in Armour 1170 | D:2 | Reached skill level 1 in Shields 1170 | D:2 | Reached skill level 1 in Unarmed Combat 1170 | D:2 | Reached skill level 1 in Evocations 1408 | D:1 | Reached skill level 1 in Shapeshifting 1408 | D:1 | Reached XP level 4. HP: 32/32 MP: 4/11 1863 | D:3 | Reached skill level 1 in Hexes 1863 | D:3 | Reached skill level 1 in Summonings 1863 | D:3 | Reached skill level 1 in Necromancy 1863 | D:3 | Reached skill level 1 in Translocations 1863 | D:3 | Reached skill level 1 in Fire Magic 1863 | D:3 | Reached skill level 1 in Ice Magic 1863 | D:3 | Reached skill level 1 in Air Magic 1863 | D:3 | Reached skill level 1 in Earth Magic 1863 | D:3 | Reached skill level 1 in Alchemy 2556 | D:3 | Reached XP level 5. HP: 37/37 MP: 8/12 2666 | D:4 | Noticed a phantom 2823 | D:4 | Found a staircase to the Ecumenical Temple. 2832 | Temple | Entered the Ecumenical Temple 2855 | Temple | Became a worshipper of Vehumet 2994 | D:4 | Noticed a phantom 3001 | D:4 | Killed a phantom 3093 | D:4 | Found a runed translucent door. 3094 | D:4 | Noticed Crazy Yiuf 3132 | D:4 | Reached XP level 6. HP: 44/44 MP: 8/13 3135 | D:4 | Reached skill level 5 in Dodging 3431 | D:4 | Reached XP level 7. HP: 37/51 MP: 7/15 3447 | D:4 | Learned a level 2 spell: Blink 3811 | D:5 | Entered Level 5 of the Dungeon 4060 | D:5 | Found a snail-covered altar of Cheibriados. 4061 | D:5 | Found a basalt altar of Yredelemnul. 4177 | D:5 | Reached skill level 5 in Stealth 4269 | D:5 | Reached * piety under Vehumet 4269 | D:5 | Offered knowledge of Sting by Vehumet. 4656 | D:5 | Noticed a hornet 4661 | D:5 | Reached XP level 8. HP: 58/58 MP: 10/16 4747 | D:5 | HP: 2/58 [hornet (12)] 4748 | D:5 | Succumbed to a hornet's poison Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_rooms, interstate_on_off D:2: layout_basic, ebering_ecumenical_altar_mist, minmay_unequal D:3: layout_basic D:4: layout_rooms, temple_statues, glass_columns_a, st_stairs_1, uniq_crazy_yiuf_cottage D:5: minmay_chambers_of_fours, layout_gridville, nicolae_overflow_squiral, kennysheep_generic_room_12 Temple: mainiacjoe_temple_big_plus Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.9 Invocations | 1 2 3 | 3.3 Fighting | 1 2 3 | 3.0 Short Blades | 1 2 3 | 3.0 Long Blades | 1 2 3 | 3.0 Axes | 1 2 3 | 3.0 Maces & Flails | 1 2 3 | 3.0 Polearms | 1 2 3 | 3.0 Staves | 1 2 3 | 3.0 Ranged Weapons | 1 2 3 | 3.0 Throwing | 1 2 3 | 3.0 Armour | 1 2 3 | 3.0 Shields | 1 2 3 | 3.0 Unarmed Combat | 1 2 3 | 3.0 Evocations | 1 2 3 | 3.0 Shapeshifting | 1 2 | 2.7 Hexes | 1 2 | 2.4 Summonings | 1 2 | 2.4 Necromancy | 1 2 | 2.4 Translocations | 1 2 | 2.4 Fire Magic | 1 2 | 2.4 Ice Magic | 1 2 | 2.4 Air Magic | 1 2 | 2.4 Earth Magic | 1 2 | 2.4 Alchemy | 1 2 | 2.4 Dodging | 5 | 5.5 Stealth | 5 | 5.2 Conjurations | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 2 | 3 | || 5 Club | 1 | | || 1 Flail | | 20 | || 20 Dagger | | 2 | || 2 Punch | | 1 | || 1 Bite | | 1 | || 1 Hand axe | | | 3 || 3 Cast: Magic Dart | 30 | 1 | || 31 Searing Ray | 15 | 40 | 24 || 79 Use: Potion | | | 2 || 2 Armour: Leather armour | 5 | | || 5 Ring mail | 4 | 60 | || 64 Robe | | | 12 || 12 Dodge: Dodged | 7 | 23 | 14 || 44